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Fix C# bindings after lightmapper changes

Ignacio Etcheverry %!s(int64=5) %!d(string=hai) anos
pai
achega
af78a69b6f
Modificáronse 1 ficheiros con 2 adicións e 0 borrados
  1. 2 0
      scene/register_scene_types.cpp

+ 2 - 0
scene/register_scene_types.cpp

@@ -436,6 +436,7 @@ void register_scene_types() {
 	ClassDB::register_class<BakedLightmap>();
 	ClassDB::register_class<BakedLightmapData>();
 	ClassDB::register_class<LightmapProbe>();
+	ClassDB::register_virtual_class<Lightmapper>();
 	ClassDB::register_class<GPUParticles3D>();
 	ClassDB::register_class<CPUParticles3D>();
 	ClassDB::register_class<Position3D>();
@@ -688,6 +689,7 @@ void register_scene_types() {
 	ClassDB::register_class<AnimatedTexture>();
 	ClassDB::register_class<CameraTexture>();
 	ClassDB::register_virtual_class<TextureLayered>();
+	ClassDB::register_virtual_class<ImageTextureLayered>();
 	ClassDB::register_class<Cubemap>();
 	ClassDB::register_class<CubemapArray>();
 	ClassDB::register_class<Texture2DArray>();