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-Fix the "set_val" call deferred, it was the only one.. closes #8742
-Removed redundant bind in input_event

Juan Linietsky hace 8 años
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commit
afcce9eb12
Se han modificado 2 ficheros con 2 adiciones y 2 borrados
  1. 1 1
      core/os/input_event.cpp
  2. 1 1
      scene/gui/tree.cpp

+ 1 - 1
core/os/input_event.cpp

@@ -816,7 +816,7 @@ void InputEventAction::_bind_methods() {
 	ClassDB::bind_method(D_METHOD("set_pressed", "pressed"), &InputEventAction::set_pressed);
 	//ClassDB::bind_method(D_METHOD("is_pressed"), &InputEventAction::is_pressed);
 
-	ClassDB::bind_method(D_METHOD("is_action", "name"), &InputEventAction::is_action);
+	//	ClassDB::bind_method(D_METHOD("is_action", "name"), &InputEventAction::is_action);
 
 	ADD_PROPERTY(PropertyInfo(Variant::STRING, "action"), "set_action", "get_action");
 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pressed"), "set_pressed", "is_pressed");

+ 1 - 1
scene/gui/tree.cpp

@@ -3032,7 +3032,7 @@ void Tree::ensure_cursor_is_visible() {
 	int screenh = get_size().height - h_scroll->get_combined_minimum_size().height;
 
 	if (ofs + h > v_scroll->get_value() + screenh)
-		v_scroll->call_deferred("set_val", ofs - screenh + h);
+		v_scroll->call_deferred("set_value", ofs - screenh + h);
 	else if (ofs < v_scroll->get_value())
 		v_scroll->set_value(ofs);
 }