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Fix engine_type_colors's description

in editor>editor settings>Text Editor>Theme, if you hover hover over "Engine Type Color", it has "Vector2", "Vector3"and "Color" as example but these are not Engine types. and their color is controlled by the "Base Type Color" setting. I discovered this while trying to customize my editor a bit more.
Dr_helicopter пре 10 месеци
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b04369e4e3
1 измењених фајлова са 1 додато и 1 уклоњено
  1. 1 1
      doc/classes/EditorSettings.xml

+ 1 - 1
doc/classes/EditorSettings.xml

@@ -1395,7 +1395,7 @@
 			The script editor's documentation comment color. In GDScript, this is used for comments starting with [code]##[/code]. In C#, this is used for comments starting with [code]///[/code] or [code]/**[/code].
 			The script editor's documentation comment color. In GDScript, this is used for comments starting with [code]##[/code]. In C#, this is used for comments starting with [code]///[/code] or [code]/**[/code].
 		</member>
 		</member>
 		<member name="text_editor/theme/highlighting/engine_type_color" type="Color" setter="" getter="">
 		<member name="text_editor/theme/highlighting/engine_type_color" type="Color" setter="" getter="">
-			The script editor's engine type color ([Vector2], [Vector3], [Color], ...).
+			The script editor's engine type color ([Object], [Mesh], [Node], ...).
 		</member>
 		</member>
 		<member name="text_editor/theme/highlighting/executing_line_color" type="Color" setter="" getter="">
 		<member name="text_editor/theme/highlighting/executing_line_color" type="Color" setter="" getter="">
 			The script editor's color for the debugger's executing line icon (displayed in the gutter).
 			The script editor's color for the debugger's executing line icon (displayed in the gutter).