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@@ -47,7 +47,7 @@ void godot_icall_Array_Dtor(Array *ptr) {
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memdelete(ptr);
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memdelete(ptr);
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}
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}
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-MonoObject *godot_icall_Array_At(Array *ptr, int index) {
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+MonoObject *godot_icall_Array_At(Array *ptr, int32_t index) {
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if (index < 0 || index >= ptr->size()) {
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if (index < 0 || index >= ptr->size()) {
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GDMonoUtils::set_pending_exception(mono_get_exception_index_out_of_range());
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GDMonoUtils::set_pending_exception(mono_get_exception_index_out_of_range());
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return nullptr;
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return nullptr;
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@@ -55,7 +55,7 @@ MonoObject *godot_icall_Array_At(Array *ptr, int index) {
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return GDMonoMarshal::variant_to_mono_object(ptr->operator[](index));
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return GDMonoMarshal::variant_to_mono_object(ptr->operator[](index));
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}
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}
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-MonoObject *godot_icall_Array_At_Generic(Array *ptr, int index, uint32_t type_encoding, GDMonoClass *type_class) {
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+MonoObject *godot_icall_Array_At_Generic(Array *ptr, int32_t index, uint32_t type_encoding, GDMonoClass *type_class) {
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if (index < 0 || index >= ptr->size()) {
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if (index < 0 || index >= ptr->size()) {
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GDMonoUtils::set_pending_exception(mono_get_exception_index_out_of_range());
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GDMonoUtils::set_pending_exception(mono_get_exception_index_out_of_range());
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return nullptr;
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return nullptr;
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@@ -63,7 +63,7 @@ MonoObject *godot_icall_Array_At_Generic(Array *ptr, int index, uint32_t type_en
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return GDMonoMarshal::variant_to_mono_object(ptr->operator[](index), ManagedType(type_encoding, type_class));
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return GDMonoMarshal::variant_to_mono_object(ptr->operator[](index), ManagedType(type_encoding, type_class));
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}
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}
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-void godot_icall_Array_SetAt(Array *ptr, int index, MonoObject *value) {
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+void godot_icall_Array_SetAt(Array *ptr, int32_t index, MonoObject *value) {
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if (index < 0 || index >= ptr->size()) {
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if (index < 0 || index >= ptr->size()) {
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GDMonoUtils::set_pending_exception(mono_get_exception_index_out_of_range());
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GDMonoUtils::set_pending_exception(mono_get_exception_index_out_of_range());
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return;
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return;
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@@ -71,11 +71,11 @@ void godot_icall_Array_SetAt(Array *ptr, int index, MonoObject *value) {
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ptr->operator[](index) = GDMonoMarshal::mono_object_to_variant(value);
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ptr->operator[](index) = GDMonoMarshal::mono_object_to_variant(value);
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}
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}
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-int godot_icall_Array_Count(Array *ptr) {
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+int32_t godot_icall_Array_Count(Array *ptr) {
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return ptr->size();
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return ptr->size();
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}
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}
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-int godot_icall_Array_Add(Array *ptr, MonoObject *item) {
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+int32_t godot_icall_Array_Add(Array *ptr, MonoObject *item) {
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ptr->append(GDMonoMarshal::mono_object_to_variant(item));
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ptr->append(GDMonoMarshal::mono_object_to_variant(item));
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return ptr->size();
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return ptr->size();
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}
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}
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@@ -88,7 +88,7 @@ MonoBoolean godot_icall_Array_Contains(Array *ptr, MonoObject *item) {
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return ptr->find(GDMonoMarshal::mono_object_to_variant(item)) != -1;
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return ptr->find(GDMonoMarshal::mono_object_to_variant(item)) != -1;
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}
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}
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-void godot_icall_Array_CopyTo(Array *ptr, MonoArray *array, int array_index) {
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+void godot_icall_Array_CopyTo(Array *ptr, MonoArray *array, int32_t array_index) {
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unsigned int count = ptr->size();
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unsigned int count = ptr->size();
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if (mono_array_length(array) < (array_index + count)) {
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if (mono_array_length(array) < (array_index + count)) {
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@@ -129,11 +129,11 @@ Array *godot_icall_Array_Concatenate(Array *left, Array *right) {
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return new_array;
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return new_array;
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}
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}
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-int godot_icall_Array_IndexOf(Array *ptr, MonoObject *item) {
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+int32_t godot_icall_Array_IndexOf(Array *ptr, MonoObject *item) {
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return ptr->find(GDMonoMarshal::mono_object_to_variant(item));
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return ptr->find(GDMonoMarshal::mono_object_to_variant(item));
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}
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}
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-void godot_icall_Array_Insert(Array *ptr, int index, MonoObject *item) {
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+void godot_icall_Array_Insert(Array *ptr, int32_t index, MonoObject *item) {
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if (index < 0 || index > ptr->size()) {
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if (index < 0 || index > ptr->size()) {
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GDMonoUtils::set_pending_exception(mono_get_exception_index_out_of_range());
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GDMonoUtils::set_pending_exception(mono_get_exception_index_out_of_range());
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return;
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return;
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@@ -150,7 +150,7 @@ MonoBoolean godot_icall_Array_Remove(Array *ptr, MonoObject *item) {
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return false;
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return false;
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}
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}
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-void godot_icall_Array_RemoveAt(Array *ptr, int index) {
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+void godot_icall_Array_RemoveAt(Array *ptr, int32_t index) {
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if (index < 0 || index >= ptr->size()) {
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if (index < 0 || index >= ptr->size()) {
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GDMonoUtils::set_pending_exception(mono_get_exception_index_out_of_range());
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GDMonoUtils::set_pending_exception(mono_get_exception_index_out_of_range());
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return;
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return;
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@@ -158,8 +158,8 @@ void godot_icall_Array_RemoveAt(Array *ptr, int index) {
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ptr->remove(index);
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ptr->remove(index);
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}
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}
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-Error godot_icall_Array_Resize(Array *ptr, int new_size) {
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- return ptr->resize(new_size);
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+int32_t godot_icall_Array_Resize(Array *ptr, int32_t new_size) {
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+ return (int32_t)ptr->resize(new_size);
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}
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}
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void godot_icall_Array_Shuffle(Array *ptr) {
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void godot_icall_Array_Shuffle(Array *ptr) {
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@@ -226,7 +226,7 @@ Array *godot_icall_Dictionary_Values(Dictionary *ptr) {
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return memnew(Array(ptr->values()));
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return memnew(Array(ptr->values()));
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}
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}
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-int godot_icall_Dictionary_Count(Dictionary *ptr) {
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+int32_t godot_icall_Dictionary_Count(Dictionary *ptr) {
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return ptr->size();
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return ptr->size();
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}
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}
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@@ -308,47 +308,47 @@ MonoString *godot_icall_Dictionary_ToString(Dictionary *ptr) {
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}
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}
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void godot_register_collections_icalls() {
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void godot_register_collections_icalls() {
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- mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Ctor", (void *)godot_icall_Array_Ctor);
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- mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Ctor_MonoArray", (void *)godot_icall_Array_Ctor_MonoArray);
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- mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Dtor", (void *)godot_icall_Array_Dtor);
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- mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_At", (void *)godot_icall_Array_At);
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- mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_At_Generic", (void *)godot_icall_Array_At_Generic);
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- mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_SetAt", (void *)godot_icall_Array_SetAt);
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- mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Count", (void *)godot_icall_Array_Count);
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- mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Add", (void *)godot_icall_Array_Add);
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- mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Clear", (void *)godot_icall_Array_Clear);
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- mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Concatenate", (void *)godot_icall_Array_Concatenate);
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- mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Contains", (void *)godot_icall_Array_Contains);
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- mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_CopyTo", (void *)godot_icall_Array_CopyTo);
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- mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Duplicate", (void *)godot_icall_Array_Duplicate);
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- mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_IndexOf", (void *)godot_icall_Array_IndexOf);
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- mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Insert", (void *)godot_icall_Array_Insert);
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- mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Remove", (void *)godot_icall_Array_Remove);
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- mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_RemoveAt", (void *)godot_icall_Array_RemoveAt);
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- mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Resize", (void *)godot_icall_Array_Resize);
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- mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Shuffle", (void *)godot_icall_Array_Shuffle);
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- mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Generic_GetElementTypeInfo", (void *)godot_icall_Array_Generic_GetElementTypeInfo);
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- mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_ToString", (void *)godot_icall_Array_ToString);
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-
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- mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Ctor", (void *)godot_icall_Dictionary_Ctor);
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- mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Dtor", (void *)godot_icall_Dictionary_Dtor);
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- mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_GetValue", (void *)godot_icall_Dictionary_GetValue);
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- mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_GetValue_Generic", (void *)godot_icall_Dictionary_GetValue_Generic);
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- mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_SetValue", (void *)godot_icall_Dictionary_SetValue);
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- mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Keys", (void *)godot_icall_Dictionary_Keys);
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- mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Values", (void *)godot_icall_Dictionary_Values);
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- mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Count", (void *)godot_icall_Dictionary_Count);
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- mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Add", (void *)godot_icall_Dictionary_Add);
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- mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Clear", (void *)godot_icall_Dictionary_Clear);
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- mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Contains", (void *)godot_icall_Dictionary_Contains);
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- mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_ContainsKey", (void *)godot_icall_Dictionary_ContainsKey);
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- mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Duplicate", (void *)godot_icall_Dictionary_Duplicate);
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- mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_RemoveKey", (void *)godot_icall_Dictionary_RemoveKey);
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- mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Remove", (void *)godot_icall_Dictionary_Remove);
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- mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_TryGetValue", (void *)godot_icall_Dictionary_TryGetValue);
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- mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_TryGetValue_Generic", (void *)godot_icall_Dictionary_TryGetValue_Generic);
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- mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Generic_GetValueTypeInfo", (void *)godot_icall_Dictionary_Generic_GetValueTypeInfo);
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- mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_ToString", (void *)godot_icall_Dictionary_ToString);
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+ GDMonoUtils::add_internal_call("Godot.Collections.Array::godot_icall_Array_Ctor", godot_icall_Array_Ctor);
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+ GDMonoUtils::add_internal_call("Godot.Collections.Array::godot_icall_Array_Ctor_MonoArray", godot_icall_Array_Ctor_MonoArray);
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+ GDMonoUtils::add_internal_call("Godot.Collections.Array::godot_icall_Array_Dtor", godot_icall_Array_Dtor);
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+ GDMonoUtils::add_internal_call("Godot.Collections.Array::godot_icall_Array_At", godot_icall_Array_At);
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+ GDMonoUtils::add_internal_call("Godot.Collections.Array::godot_icall_Array_At_Generic", godot_icall_Array_At_Generic);
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+ GDMonoUtils::add_internal_call("Godot.Collections.Array::godot_icall_Array_SetAt", godot_icall_Array_SetAt);
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+ GDMonoUtils::add_internal_call("Godot.Collections.Array::godot_icall_Array_Count", godot_icall_Array_Count);
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+ GDMonoUtils::add_internal_call("Godot.Collections.Array::godot_icall_Array_Add", godot_icall_Array_Add);
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+ GDMonoUtils::add_internal_call("Godot.Collections.Array::godot_icall_Array_Clear", godot_icall_Array_Clear);
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+ GDMonoUtils::add_internal_call("Godot.Collections.Array::godot_icall_Array_Concatenate", godot_icall_Array_Concatenate);
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+ GDMonoUtils::add_internal_call("Godot.Collections.Array::godot_icall_Array_Contains", godot_icall_Array_Contains);
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+ GDMonoUtils::add_internal_call("Godot.Collections.Array::godot_icall_Array_CopyTo", godot_icall_Array_CopyTo);
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+ GDMonoUtils::add_internal_call("Godot.Collections.Array::godot_icall_Array_Duplicate", godot_icall_Array_Duplicate);
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+ GDMonoUtils::add_internal_call("Godot.Collections.Array::godot_icall_Array_IndexOf", godot_icall_Array_IndexOf);
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+ GDMonoUtils::add_internal_call("Godot.Collections.Array::godot_icall_Array_Insert", godot_icall_Array_Insert);
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+ GDMonoUtils::add_internal_call("Godot.Collections.Array::godot_icall_Array_Remove", godot_icall_Array_Remove);
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+ GDMonoUtils::add_internal_call("Godot.Collections.Array::godot_icall_Array_RemoveAt", godot_icall_Array_RemoveAt);
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+ GDMonoUtils::add_internal_call("Godot.Collections.Array::godot_icall_Array_Resize", godot_icall_Array_Resize);
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+ GDMonoUtils::add_internal_call("Godot.Collections.Array::godot_icall_Array_Shuffle", godot_icall_Array_Shuffle);
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+ GDMonoUtils::add_internal_call("Godot.Collections.Array::godot_icall_Array_Generic_GetElementTypeInfo", godot_icall_Array_Generic_GetElementTypeInfo);
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+ GDMonoUtils::add_internal_call("Godot.Collections.Array::godot_icall_Array_ToString", godot_icall_Array_ToString);
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+
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+ GDMonoUtils::add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Ctor", godot_icall_Dictionary_Ctor);
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+ GDMonoUtils::add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Dtor", godot_icall_Dictionary_Dtor);
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+ GDMonoUtils::add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_GetValue", godot_icall_Dictionary_GetValue);
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+ GDMonoUtils::add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_GetValue_Generic", godot_icall_Dictionary_GetValue_Generic);
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+ GDMonoUtils::add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_SetValue", godot_icall_Dictionary_SetValue);
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+ GDMonoUtils::add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Keys", godot_icall_Dictionary_Keys);
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+ GDMonoUtils::add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Values", godot_icall_Dictionary_Values);
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+ GDMonoUtils::add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Count", godot_icall_Dictionary_Count);
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+ GDMonoUtils::add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Add", godot_icall_Dictionary_Add);
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+ GDMonoUtils::add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Clear", godot_icall_Dictionary_Clear);
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+ GDMonoUtils::add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Contains", godot_icall_Dictionary_Contains);
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+ GDMonoUtils::add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_ContainsKey", godot_icall_Dictionary_ContainsKey);
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+ GDMonoUtils::add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Duplicate", godot_icall_Dictionary_Duplicate);
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+ GDMonoUtils::add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_RemoveKey", godot_icall_Dictionary_RemoveKey);
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+ GDMonoUtils::add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Remove", godot_icall_Dictionary_Remove);
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+ GDMonoUtils::add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_TryGetValue", godot_icall_Dictionary_TryGetValue);
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+ GDMonoUtils::add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_TryGetValue_Generic", godot_icall_Dictionary_TryGetValue_Generic);
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+ GDMonoUtils::add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Generic_GetValueTypeInfo", godot_icall_Dictionary_Generic_GetValueTypeInfo);
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+ GDMonoUtils::add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_ToString", godot_icall_Dictionary_ToString);
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}
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}
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#endif // MONO_GLUE_ENABLED
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#endif // MONO_GLUE_ENABLED
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