@@ -124,6 +124,9 @@ const char *ShaderLanguage::token_names[TK_MAX] = {
"TYPE_ISAMPLER2D",
"TYPE_USAMPLER2D",
"TYPE_SAMPLERCUBE",
+ "INTERPOLATION_FLAT",
+ "INTERPOLATION_NO_PERSPECTIVE",
+ "INTERPOLATION_SMOOTH",
"PRECISION_LOW",
"PRECISION_MID",
"PRECISION_HIGH",