Browse Source

Add viewport preview plugin

Also includes a minor refactor of TextureEditorPlugin.
Lightning_A 4 years ago
parent
commit
b09f681768

+ 2 - 0
editor/editor_node.cpp

@@ -168,6 +168,7 @@
 #include "editor/plugins/sprite_2d_editor_plugin.h"
 #include "editor/plugins/sprite_frames_editor_plugin.h"
 #include "editor/plugins/style_box_editor_plugin.h"
+#include "editor/plugins/sub_viewport_preview_editor_plugin.h"
 #include "editor/plugins/text_editor.h"
 #include "editor/plugins/texture_3d_editor_plugin.h"
 #include "editor/plugins/texture_editor_plugin.h"
@@ -6841,6 +6842,7 @@ EditorNode::EditorNode() {
 	add_editor_plugin(memnew(MaterialEditorPlugin(this)));
 	add_editor_plugin(memnew(GPUParticlesCollisionSDFEditorPlugin(this)));
 	add_editor_plugin(memnew(InputEventEditorPlugin(this)));
+	add_editor_plugin(memnew(SubViewportPreviewEditorPlugin(this)));
 
 	for (int i = 0; i < EditorPlugins::get_plugin_count(); i++) {
 		add_editor_plugin(EditorPlugins::create(i, this));

+ 49 - 0
editor/plugins/sub_viewport_preview_editor_plugin.cpp

@@ -0,0 +1,49 @@
+/*************************************************************************/
+/*  sub_viewport_preview_editor_plugin.cpp                               */
+/*************************************************************************/
+/*                       This file is part of:                           */
+/*                           GODOT ENGINE                                */
+/*                      https://godotengine.org                          */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */
+/*                                                                       */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the       */
+/* "Software"), to deal in the Software without restriction, including   */
+/* without limitation the rights to use, copy, modify, merge, publish,   */
+/* distribute, sublicense, and/or sell copies of the Software, and to    */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions:                                             */
+/*                                                                       */
+/* The above copyright notice and this permission notice shall be        */
+/* included in all copies or substantial portions of the Software.       */
+/*                                                                       */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
+/*************************************************************************/
+
+#include "sub_viewport_preview_editor_plugin.h"
+
+bool EditorInspectorPluginSubViewportPreview::can_handle(Object *p_object) {
+	return Object::cast_to<SubViewport>(p_object) != nullptr;
+}
+
+void EditorInspectorPluginSubViewportPreview::parse_begin(Object *p_object) {
+	SubViewport *sub_viewport = Object::cast_to<SubViewport>(p_object);
+
+	TexturePreview *sub_viewport_preview = memnew(TexturePreview(sub_viewport->get_texture(), false));
+	sub_viewport->connect("size_changed", callable_mp((CanvasItem *)sub_viewport_preview->get_texture_display(), &CanvasItem::update));
+	add_custom_control(sub_viewport_preview);
+}
+
+SubViewportPreviewEditorPlugin::SubViewportPreviewEditorPlugin(EditorNode *p_node) {
+	Ref<EditorInspectorPluginSubViewportPreview> plugin;
+	plugin.instantiate();
+	add_inspector_plugin(plugin);
+}

+ 56 - 0
editor/plugins/sub_viewport_preview_editor_plugin.h

@@ -0,0 +1,56 @@
+/*************************************************************************/
+/*  sub_viewport_preview_editor_plugin.h                                 */
+/*************************************************************************/
+/*                       This file is part of:                           */
+/*                           GODOT ENGINE                                */
+/*                      https://godotengine.org                          */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */
+/*                                                                       */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the       */
+/* "Software"), to deal in the Software without restriction, including   */
+/* without limitation the rights to use, copy, modify, merge, publish,   */
+/* distribute, sublicense, and/or sell copies of the Software, and to    */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions:                                             */
+/*                                                                       */
+/* The above copyright notice and this permission notice shall be        */
+/* included in all copies or substantial portions of the Software.       */
+/*                                                                       */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
+/*************************************************************************/
+
+#ifndef SUB_VIEWPORT_PREVIEW_EDITOR_PLUGIN_H
+#define SUB_VIEWPORT_PREVIEW_EDITOR_PLUGIN_H
+
+#include "editor/editor_node.h"
+#include "editor/editor_plugin.h"
+#include "editor/plugins/texture_editor_plugin.h"
+#include "scene/main/viewport.h"
+
+class EditorInspectorPluginSubViewportPreview : public EditorInspectorPluginTexture {
+	GDCLASS(EditorInspectorPluginSubViewportPreview, EditorInspectorPluginTexture);
+
+public:
+	virtual bool can_handle(Object *p_object) override;
+	virtual void parse_begin(Object *p_object) override;
+};
+
+class SubViewportPreviewEditorPlugin : public EditorPlugin {
+	GDCLASS(SubViewportPreviewEditorPlugin, EditorPlugin);
+
+public:
+	virtual String get_name() const override { return "SubViewportPreview"; }
+
+	SubViewportPreviewEditorPlugin(EditorNode *p_node);
+};
+
+#endif // SUB_VIEWPORT_PREVIEW_EDITOR_PLUGIN_H

+ 39 - 102
editor/plugins/texture_editor_plugin.cpp

@@ -30,132 +30,69 @@
 
 #include "texture_editor_plugin.h"
 
-#include "core/config/project_settings.h"
-#include "core/io/resource_loader.h"
-#include "editor/editor_settings.h"
+#include "editor/editor_scale.h"
 
-void TextureEditor::_gui_input(Ref<InputEvent> p_event) {
+TextureRect *TexturePreview::get_texture_display() {
+	return texture_display;
 }
 
-void TextureEditor::_notification(int p_what) {
-	if (p_what == NOTIFICATION_READY) {
-		//get_scene()->connect("node_removed",this,"_node_removed");
-	}
-
-	if (p_what == NOTIFICATION_DRAW) {
-		Ref<Texture2D> checkerboard = get_theme_icon("Checkerboard", "EditorIcons");
-		Size2 size = get_size();
-
-		draw_texture_rect(checkerboard, Rect2(Point2(), size), true);
-
-		int tex_width = texture->get_width() * size.height / texture->get_height();
-		int tex_height = size.height;
-
-		if (tex_width > size.width) {
-			tex_width = size.width;
-			tex_height = texture->get_height() * tex_width / texture->get_width();
-		}
-
-		// Prevent the texture from being unpreviewable after the rescale, so that we can still see something
-		if (tex_height <= 0) {
-			tex_height = 1;
-		}
-		if (tex_width <= 0) {
-			tex_width = 1;
-		}
+TexturePreview::TexturePreview(Ref<Texture2D> p_texture, bool p_show_metadata) {
+	Ref<Theme> theme = EditorNode::get_singleton()->get_editor_theme();
 
-		int ofs_x = (size.width - tex_width) / 2;
-		int ofs_y = (size.height - tex_height) / 2;
-
-		if (Object::cast_to<CurveTexture>(*texture)) {
-			// In the case of CurveTextures we know they are 1 in height, so fill the preview to see the gradient
-			ofs_y = 0;
-			tex_height = size.height;
-		} else if (Object::cast_to<GradientTexture>(*texture)) {
-			ofs_y = size.height / 4.0;
-			tex_height = size.height / 2.0;
-		}
+	TextureRect *checkerboard = memnew(TextureRect);
+	checkerboard->set_texture(theme->get_icon("Checkerboard", "EditorIcons"));
+	checkerboard->set_stretch_mode(TextureRect::STRETCH_TILE);
+	checkerboard->set_texture_repeat(CanvasItem::TEXTURE_REPEAT_ENABLED);
+	checkerboard->set_custom_minimum_size(Size2(0.0, 256.0) * EDSCALE);
+	add_child(checkerboard);
 
-		draw_texture_rect(texture, Rect2(ofs_x, ofs_y, tex_width, tex_height));
+	texture_display = memnew(TextureRect);
+	texture_display->set_texture(p_texture);
+	texture_display->set_anchors_preset(TextureRect::PRESET_WIDE);
+	texture_display->set_stretch_mode(TextureRect::STRETCH_KEEP_ASPECT_CENTERED);
+	texture_display->set_expand(true);
+	add_child(texture_display);
 
-		Ref<Font> font = get_theme_font("font", "Label");
-		int font_size = get_theme_font_size("font_size", "Label");
+	if (p_show_metadata) {
+		Label *metadata_label = memnew(Label);
 
 		String format;
-		if (Object::cast_to<ImageTexture>(*texture)) {
-			format = Image::get_format_name(Object::cast_to<ImageTexture>(*texture)->get_format());
-		} else if (Object::cast_to<StreamTexture2D>(*texture)) {
-			format = Image::get_format_name(Object::cast_to<StreamTexture2D>(*texture)->get_format());
+		if (Object::cast_to<ImageTexture>(*p_texture)) {
+			format = Image::get_format_name(Object::cast_to<ImageTexture>(*p_texture)->get_format());
+		} else if (Object::cast_to<StreamTexture2D>(*p_texture)) {
+			format = Image::get_format_name(Object::cast_to<StreamTexture2D>(*p_texture)->get_format());
 		} else {
-			format = texture->get_class();
+			format = p_texture->get_class();
 		}
-		String text = itos(texture->get_width()) + "x" + itos(texture->get_height()) + " " + format;
 
-		Size2 rect = font->get_string_size(text, font_size);
+		metadata_label->set_text(itos(p_texture->get_width()) + "x" + itos(p_texture->get_height()) + " " + format);
 
-		Vector2 draw_from = size - rect + Size2(-2, font->get_ascent(font_size) - 2);
-		if (draw_from.x < 0) {
-			draw_from.x = 0;
-		}
+		metadata_label->add_theme_font_size_override("font_size", 16 * EDSCALE);
+		metadata_label->add_theme_color_override("font_outline_color", Color::named("black"));
+		metadata_label->add_theme_constant_override("outline_size", 2 * EDSCALE);
+		Ref<Font> metadata_label_font = theme->get_font("expression", "EditorFonts");
+		metadata_label->add_theme_font_override("font", metadata_label_font);
 
-		draw_string(font, draw_from + Vector2(2, 2), text, HALIGN_LEFT, size.width, font_size, Color(0, 0, 0, 0.5));
-		draw_string(font, draw_from - Vector2(2, 2), text, HALIGN_LEFT, size.width, font_size, Color(0, 0, 0, 0.5));
-		draw_string(font, draw_from, text, HALIGN_LEFT, size.width, font_size, Color(1, 1, 1, 1));
-	}
-}
+		// it's okay that these colors are static since the grid color is static too
+		metadata_label->add_theme_color_override("font_color", Color::named("white"));
+		metadata_label->add_theme_color_override("font_color_shadow", Color::named("black"));
 
-void TextureEditor::_texture_changed() {
-	if (!is_visible()) {
-		return;
-	}
-	update();
-}
+		metadata_label->add_theme_constant_override("shadow_as_outline", 1);
+		metadata_label->set_h_size_flags(Control::SIZE_SHRINK_END);
+		metadata_label->set_v_size_flags(Control::SIZE_SHRINK_END);
 
-void TextureEditor::edit(Ref<Texture2D> p_texture) {
-	if (!texture.is_null()) {
-		texture->disconnect("changed", callable_mp(this, &TextureEditor::_texture_changed));
+		add_child(metadata_label);
 	}
-
-	texture = p_texture;
-
-	if (!texture.is_null()) {
-		texture->connect("changed", callable_mp(this, &TextureEditor::_texture_changed));
-		update();
-	} else {
-		hide();
-	}
-}
-
-void TextureEditor::_bind_methods() {
-	ClassDB::bind_method(D_METHOD("_gui_input"), &TextureEditor::_gui_input);
 }
 
-TextureEditor::TextureEditor() {
-	set_texture_repeat(TextureRepeat::TEXTURE_REPEAT_ENABLED);
-	set_custom_minimum_size(Size2(1, 150));
-}
-
-TextureEditor::~TextureEditor() {
-	if (!texture.is_null()) {
-		texture->disconnect("changed", callable_mp(this, &TextureEditor::_texture_changed));
-	}
-}
-
-//
 bool EditorInspectorPluginTexture::can_handle(Object *p_object) {
 	return Object::cast_to<ImageTexture>(p_object) != nullptr || Object::cast_to<AtlasTexture>(p_object) != nullptr || Object::cast_to<StreamTexture2D>(p_object) != nullptr || Object::cast_to<AnimatedTexture>(p_object) != nullptr;
 }
 
 void EditorInspectorPluginTexture::parse_begin(Object *p_object) {
-	Texture2D *texture = Object::cast_to<Texture2D>(p_object);
-	if (!texture) {
-		return;
-	}
-	Ref<Texture2D> m(texture);
+	Ref<Texture> texture(Object::cast_to<Texture>(p_object));
 
-	TextureEditor *editor = memnew(TextureEditor);
-	editor->edit(m);
-	add_custom_control(editor);
+	add_custom_control(memnew(TexturePreview(texture, true)));
 }
 
 TextureEditorPlugin::TextureEditorPlugin(EditorNode *p_node) {

+ 6 - 12
editor/plugins/texture_editor_plugin.h

@@ -35,21 +35,15 @@
 #include "editor/editor_plugin.h"
 #include "scene/resources/texture.h"
 
-class TextureEditor : public Control {
-	GDCLASS(TextureEditor, Control);
+class TexturePreview : public MarginContainer {
+	GDCLASS(TexturePreview, MarginContainer);
 
-	Ref<Texture2D> texture;
-
-protected:
-	void _notification(int p_what);
-	void _gui_input(Ref<InputEvent> p_event);
-	void _texture_changed();
-	static void _bind_methods();
+private:
+	TextureRect *texture_display;
 
 public:
-	void edit(Ref<Texture2D> p_texture);
-	TextureEditor();
-	~TextureEditor();
+	TextureRect *get_texture_display();
+	TexturePreview(Ref<Texture2D> p_texture, bool p_show_metadata);
 };
 
 class EditorInspectorPluginTexture : public EditorInspectorPlugin {