|
@@ -629,9 +629,9 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
|
|
|
|
|
|
// Use a similar color to the 2D editor selection.
|
|
|
EDITOR_SETTING_USAGE(Variant::COLOR, PROPERTY_HINT_NONE, "editors/3d/selection_box_color", Color(1.0, 0.5, 0), "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED)
|
|
|
- _initial_set("editors/3d_gizmos/gizmo_colors/instantiated", Color(0.7, 0.7, 0.7, 0.6));
|
|
|
- _initial_set("editors/3d_gizmos/gizmo_colors/joint", Color(0.5, 0.8, 1));
|
|
|
- _initial_set("editors/3d_gizmos/gizmo_colors/shape", Color(0.5, 0.7, 1));
|
|
|
+ EDITOR_SETTING_USAGE(Variant::COLOR, PROPERTY_HINT_NONE, "editors/3d_gizmos/gizmo_colors/instantiated", Color(0.7, 0.7, 0.7, 0.6), "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED)
|
|
|
+ EDITOR_SETTING_USAGE(Variant::COLOR, PROPERTY_HINT_NONE, "editors/3d_gizmos/gizmo_colors/joint", Color(0.5, 0.8, 1), "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED)
|
|
|
+ EDITOR_SETTING_USAGE(Variant::COLOR, PROPERTY_HINT_NONE, "editors/3d_gizmos/gizmo_colors/shape", Color(0.5, 0.7, 1), "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED)
|
|
|
|
|
|
// If a line is a multiple of this, it uses the primary grid color.
|
|
|
// Use a power of 2 value by default as it's more common to use powers of 2 in level design.
|
|
@@ -1122,8 +1122,8 @@ Variant _EDITOR_DEF(const String &p_setting, const Variant &p_default, bool p_re
|
|
|
ret = EDITOR_GET(p_setting);
|
|
|
} else {
|
|
|
EditorSettings::get_singleton()->set_manually(p_setting, p_default);
|
|
|
- EditorSettings::get_singleton()->set_restart_if_changed(p_setting, p_restart_if_changed);
|
|
|
}
|
|
|
+ EditorSettings::get_singleton()->set_restart_if_changed(p_setting, p_restart_if_changed);
|
|
|
|
|
|
if (!EditorSettings::get_singleton()->has_default_value(p_setting)) {
|
|
|
EditorSettings::get_singleton()->set_initial_value(p_setting, p_default);
|