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@@ -1123,7 +1123,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) {
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}
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gn->set_selected(box_selection_mode_additive);
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} else {
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- bool select = (previus_selected.find(gn) != nullptr);
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+ bool select = (previous_selected.find(gn) != nullptr);
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if (gn->is_selected() && !select) {
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emit_signal("node_deselected", gn);
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} else if (!gn->is_selected() && select) {
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@@ -1148,7 +1148,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) {
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continue;
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}
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- bool select = (previus_selected.find(gn) != nullptr);
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+ bool select = (previous_selected.find(gn) != nullptr);
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if (gn->is_selected() && !select) {
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emit_signal("node_deselected", gn);
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} else if (!gn->is_selected() && select) {
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@@ -1273,29 +1273,29 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) {
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box_selecting_from = b->get_position();
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if (b->get_control()) {
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box_selection_mode_additive = true;
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- previus_selected.clear();
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+ previous_selected.clear();
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for (int i = get_child_count() - 1; i >= 0; i--) {
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GraphNode *gn2 = Object::cast_to<GraphNode>(get_child(i));
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if (!gn2 || !gn2->is_selected()) {
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continue;
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}
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- previus_selected.push_back(gn2);
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+ previous_selected.push_back(gn2);
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}
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} else if (b->get_shift()) {
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box_selection_mode_additive = false;
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- previus_selected.clear();
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+ previous_selected.clear();
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for (int i = get_child_count() - 1; i >= 0; i--) {
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GraphNode *gn2 = Object::cast_to<GraphNode>(get_child(i));
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if (!gn2 || !gn2->is_selected()) {
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continue;
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}
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- previus_selected.push_back(gn2);
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+ previous_selected.push_back(gn2);
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}
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} else {
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box_selection_mode_additive = true;
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- previus_selected.clear();
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+ previous_selected.clear();
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for (int i = get_child_count() - 1; i >= 0; i--) {
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GraphNode *gn2 = Object::cast_to<GraphNode>(get_child(i));
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if (!gn2) {
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@@ -1312,7 +1312,8 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) {
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if (b->get_button_index() == MOUSE_BUTTON_LEFT && !b->is_pressed() && box_selecting) {
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box_selecting = false;
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- previus_selected.clear();
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+ box_selecting_rect = Rect2();
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+ previous_selected.clear();
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top_layer->update();
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minimap->update();
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}
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