Browse Source

Merge pull request #11134 from notonfire/script-doc

Document the Script and GDScript classes
Poommetee Ketson 8 years ago
parent
commit
b259fcfbd3
1 changed files with 23 additions and 7 deletions
  1. 23 7
      doc/base/classes.xml

+ 23 - 7
doc/base/classes.xml

@@ -19259,20 +19259,31 @@
 </class>
 <class name="GDScript" inherits="Script" category="Core">
 	<brief_description>
+		A script implemented in the GDScript programming language.
 	</brief_description>
 	<description>
+		A script implemented in the GDScript programming language. The script exends the functionality of all objects that instance it.
+		[method new] creates a new instance of the script. [method Object.set_script] extends an existing object, if that object's class matches one of the script's base classes.
 	</description>
 	<methods>
 		<method name="get_as_byte_code" qualifiers="const">
 			<return type="PoolByteArray">
 			</return>
 			<description>
+				Returns byte code for the script source code.
 			</description>
 		</method>
 		<method name="new" qualifiers="vararg">
 			<return type="Object">
 			</return>
 			<description>
+				Returns a new instance of the script.
+				For example:
+				[codeblock]
+				var MyClass = load("myclass.gd")
+				var instance = MyClass.new()
+				assert(instance.get_script() == MyClass)
+				[/codeblock]
 			</description>
 		</method>
 	</methods>
@@ -44449,17 +44460,18 @@
 </class>
 <class name="Script" inherits="Resource" category="Core">
 	<brief_description>
-		Base class for scripts.
+		A class stored as a resource.
 	</brief_description>
 	<description>
-		Base class for scripts. Any script that is loaded becomes one of these resources, which can then create instances.
+		A class stored as a resource. The script exends the functionality of all objects that instance it.
+		The 'new' method of a script subclass creates a new instance. [method Object.set_script] extends an existing object, if that object's class matches one of the script's base classes.
 	</description>
 	<methods>
 		<method name="can_instance" qualifiers="const">
 			<return type="bool">
 			</return>
 			<description>
-				Return true if this script can be instance (ie not a library).
+				Returns true if the script can be instanced.
 			</description>
 		</method>
 		<method name="get_node_type" qualifiers="const">
@@ -44472,7 +44484,7 @@
 			<return type="String">
 			</return>
 			<description>
-				Return the script source code (if available).
+				Returns the script source code, or an empty string if source code is not available.
 			</description>
 		</method>
 		<method name="has_script_signal" qualifiers="const">
@@ -44481,13 +44493,14 @@
 			<argument index="0" name="signal_name" type="String">
 			</argument>
 			<description>
+				Returns true if the script, or a base class, defines a signal with the given name.
 			</description>
 		</method>
 		<method name="has_source_code" qualifiers="const">
 			<return type="bool">
 			</return>
 			<description>
-				Return true if the script contains source code.
+				Returns true if the script contains non-empty source code.
 			</description>
 		</method>
 		<method name="instance_has" qualifiers="const">
@@ -44496,21 +44509,24 @@
 			<argument index="0" name="base_object" type="Object">
 			</argument>
 			<description>
-				Return true if a given object uses an instance of this script.
+				Returns true if 'base_object' is an instance of this script.
 			</description>
 		</method>
 		<method name="is_tool" qualifiers="const">
 			<return type="bool">
 			</return>
 			<description>
+				Returns true if the script is a tool script. A tool script can run in the editor.
 			</description>
 		</method>
 		<method name="reload">
 			<return type="int" enum="Error">
 			</return>
 			<argument index="0" name="keep_state" type="bool" default="false">
+				If true, preserve existing script instances and subclasses.
 			</argument>
 			<description>
+				Reloads the script's class implementation. Returns an error code.
 			</description>
 		</method>
 		<method name="set_source_code">
@@ -44519,7 +44535,7 @@
 			<argument index="0" name="source" type="String">
 			</argument>
 			<description>
-				Set the script source code.
+				Sets the script source code. Does not reload the class implementation.
 			</description>
 		</method>
 	</methods>