Browse Source

Merge pull request #20585 from MarianoGnu/tileset_editor

New TileSet Editor
Juan Linietsky 7 years ago
parent
commit
b293dd363e

+ 3 - 0
editor/icons/icon_add_atlas_tile.svg

@@ -0,0 +1,3 @@
+<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
+<path d="m7 1v6h-6v2h6v6h2v-6h6v-2h-6v-6h-2z" fill="#c9cfd4"/>
+</svg>

+ 3 - 0
editor/icons/icon_add_autotile.svg

@@ -0,0 +1,3 @@
+<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
+<path d="m7 1v6h-6v2h6v6h2v-6h6v-2h-6v-6h-2z" fill="#4490fc"/>
+</svg>

+ 3 - 0
editor/icons/icon_add_single_tile.svg

@@ -0,0 +1,3 @@
+<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
+<path d="m7 1v6h-6v2h6v6h2v-6h6v-2h-6v-6h-2z" fill="#fce844"/>
+</svg>

+ 1 - 27
editor/plugins/texture_region_editor_plugin.cpp

@@ -57,8 +57,6 @@ void TextureRegionEditor::_region_draw() {
 		base_tex = obj_styleBox->get_texture();
 	else if (atlas_tex.is_valid())
 		base_tex = atlas_tex->get_atlas();
-	else if (tile_set.is_valid() && selected_tile != -1 && tile_set->has_tile(selected_tile))
-		base_tex = tile_set->tile_get_texture(selected_tile);
 
 	if (base_tex.is_null())
 		return;
@@ -284,8 +282,6 @@ void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) {
 									r = obj_styleBox->get_region_rect();
 								else if (atlas_tex.is_valid())
 									r = atlas_tex->get_region();
-								else if (tile_set.is_valid() && selected_tile != -1)
-									r = tile_set->tile_get_region(selected_tile);
 								rect.expand_to(r.position);
 								rect.expand_to(r.position + r.size);
 							}
@@ -302,9 +298,6 @@ void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) {
 							} else if (atlas_tex.is_valid()) {
 								undo_redo->add_do_method(atlas_tex.ptr(), "set_region", rect);
 								undo_redo->add_undo_method(atlas_tex.ptr(), "set_region", atlas_tex->get_region());
-							} else if (tile_set.is_valid() && selected_tile != -1) {
-								undo_redo->add_do_method(tile_set.ptr(), "tile_set_region", selected_tile, rect);
-								undo_redo->add_undo_method(tile_set.ptr(), "tile_set_region", selected_tile, tile_set->tile_get_region(selected_tile));
 							}
 							undo_redo->add_do_method(edit_draw, "update");
 							undo_redo->add_undo_method(edit_draw, "update");
@@ -327,8 +320,6 @@ void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) {
 						rect_prev = obj_styleBox->get_region_rect();
 					else if (atlas_tex.is_valid())
 						rect_prev = atlas_tex->get_region();
-					else if (tile_set.is_valid() && selected_tile != -1)
-						rect_prev = tile_set->tile_get_region(selected_tile);
 
 					for (int i = 0; i < 8; i++) {
 						Vector2 tuv = endpoints[i];
@@ -372,9 +363,6 @@ void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) {
 					} else if (obj_styleBox.is_valid()) {
 						undo_redo->add_do_method(obj_styleBox.ptr(), "set_region_rect", obj_styleBox->get_region_rect());
 						undo_redo->add_undo_method(obj_styleBox.ptr(), "set_region_rect", rect_prev);
-					} else if (tile_set.is_valid()) {
-						undo_redo->add_do_method(tile_set.ptr(), "tile_set_region", selected_tile, tile_set->tile_get_region(selected_tile));
-						undo_redo->add_undo_method(tile_set.ptr(), "tile_set_region", selected_tile, rect_prev);
 					}
 					drag_index = -1;
 				}
@@ -595,8 +583,6 @@ void TextureRegionEditor::apply_rect(const Rect2 &rect) {
 		obj_styleBox->set_region_rect(rect);
 	else if (atlas_tex.is_valid())
 		atlas_tex->set_region(rect);
-	else if (tile_set.is_valid() && selected_tile != -1)
-		tile_set->tile_set_region(selected_tile, rect);
 }
 
 void TextureRegionEditor::_notification(int p_what) {
@@ -623,12 +609,11 @@ void TextureRegionEditor::_notification(int p_what) {
 }
 
 void TextureRegionEditor::_node_removed(Object *p_obj) {
-	if (p_obj == node_sprite || p_obj == node_ninepatch || p_obj == obj_styleBox.ptr() || p_obj == atlas_tex.ptr() || p_obj == tile_set.ptr()) {
+	if (p_obj == node_sprite || p_obj == node_ninepatch || p_obj == obj_styleBox.ptr() || p_obj == atlas_tex.ptr()) {
 		node_ninepatch = NULL;
 		node_sprite = NULL;
 		obj_styleBox = Ref<StyleBox>(NULL);
 		atlas_tex = Ref<AtlasTexture>(NULL);
-		tile_set = Ref<TileSet>(NULL);
 		hide();
 	}
 }
@@ -677,8 +662,6 @@ void TextureRegionEditor::edit(Object *p_obj) {
 		obj_styleBox->remove_change_receptor(this);
 	if (atlas_tex.is_valid())
 		atlas_tex->remove_change_receptor(this);
-	if (tile_set.is_valid())
-		tile_set->remove_change_receptor(this);
 	if (p_obj) {
 		node_sprite = Object::cast_to<Sprite>(p_obj);
 		node_ninepatch = Object::cast_to<NinePatchRect>(p_obj);
@@ -686,8 +669,6 @@ void TextureRegionEditor::edit(Object *p_obj) {
 			obj_styleBox = Ref<StyleBoxTexture>(Object::cast_to<StyleBoxTexture>(p_obj));
 		if (Object::cast_to<AtlasTexture>(p_obj))
 			atlas_tex = Ref<AtlasTexture>(Object::cast_to<AtlasTexture>(p_obj));
-		if (Object::cast_to<TileSet>(p_obj))
-			tile_set = Ref<TileSet>(Object::cast_to<TileSet>(p_obj));
 		p_obj->add_change_receptor(this);
 		_edit_region();
 	} else {
@@ -695,7 +676,6 @@ void TextureRegionEditor::edit(Object *p_obj) {
 		node_ninepatch = NULL;
 		obj_styleBox = Ref<StyleBoxTexture>(NULL);
 		atlas_tex = Ref<AtlasTexture>(NULL);
-		tile_set = Ref<TileSet>(NULL);
 	}
 	edit_draw->update();
 	if (node_sprite && !node_sprite->is_region()) {
@@ -724,8 +704,6 @@ void TextureRegionEditor::_edit_region() {
 		texture = obj_styleBox->get_texture();
 	else if (atlas_tex.is_valid())
 		texture = atlas_tex->get_atlas();
-	else if (tile_set.is_valid() && selected_tile != -1 && tile_set->has_tile(selected_tile))
-		texture = tile_set->tile_get_texture(selected_tile);
 
 	if (texture.is_null()) {
 		edit_draw->update();
@@ -794,8 +772,6 @@ void TextureRegionEditor::_edit_region() {
 		rect = obj_styleBox->get_region_rect();
 	else if (atlas_tex.is_valid())
 		rect = atlas_tex->get_region();
-	else if (tile_set.is_valid() && selected_tile != -1)
-		rect = tile_set->tile_get_region(selected_tile);
 
 	edit_draw->update();
 }
@@ -814,10 +790,8 @@ TextureRegionEditor::TextureRegionEditor(EditorNode *p_editor) {
 	node_ninepatch = NULL;
 	obj_styleBox = Ref<StyleBoxTexture>(NULL);
 	atlas_tex = Ref<AtlasTexture>(NULL);
-	tile_set = Ref<TileSet>(NULL);
 	editor = p_editor;
 	undo_redo = editor->get_undo_redo();
-	selected_tile = -1;
 
 	snap_step = Vector2(10, 10);
 	snap_separation = Vector2(0, 0);

+ 0 - 5
editor/plugins/texture_region_editor_plugin.h

@@ -38,7 +38,6 @@
 #include "scene/gui/nine_patch_rect.h"
 #include "scene/resources/style_box.h"
 #include "scene/resources/texture.h"
-#include "scene/resources/tile_set.h"
 
 /**
 	@author Mariano Suligoy
@@ -56,8 +55,6 @@ class TextureRegionEditor : public Control {
 	};
 
 	friend class TextureRegionEditorPlugin;
-	friend class TileSetEditor;
-	friend class TileSetEditorPlugin;
 	MenuButton *snap_mode_button;
 	TextureRect *icon_zoom;
 	ToolButton *zoom_in;
@@ -91,14 +88,12 @@ class TextureRegionEditor : public Control {
 	Sprite *node_sprite;
 	Ref<StyleBoxTexture> obj_styleBox;
 	Ref<AtlasTexture> atlas_tex;
-	Ref<TileSet> tile_set;
 
 	Rect2 rect;
 	Rect2 rect_prev;
 	float prev_margin;
 	int edited_margin;
 	List<Rect2> autoslice_cache;
-	int selected_tile;
 
 	bool drag;
 	bool creating;

+ 11 - 9
editor/plugins/tile_map_editor_plugin.cpp

@@ -168,10 +168,11 @@ void TileMapEditor::_menu_option(int p_option) {
 }
 
 void TileMapEditor::_palette_selected(int index) {
+	_update_palette();
+}
 
-	if (manual_autotile) {
-		_update_palette();
-	}
+void TileMapEditor::_palette_multi_selected(int index, bool selected) {
+	_update_palette();
 }
 
 void TileMapEditor::_canvas_mouse_enter() {
@@ -296,7 +297,7 @@ void TileMapEditor::_set_cell(const Point2i &p_pos, Vector<int> p_values, bool p
 	}
 
 	node->set_cell(p_pos.x, p_pos.y, p_value, p_flip_h, p_flip_v, p_transpose);
-	if (manual_autotile) {
+	if (manual_autotile || node->get_tileset()->tile_get_tile_mode(p_value) == TileSet::ATLAS_TILE) {
 		if (current != -1) {
 			node->set_cell_autotile_coord(p_pos.x, p_pos.y, position);
 		}
@@ -317,7 +318,6 @@ void TileMapEditor::_text_entered(const String &p_text) {
 }
 
 void TileMapEditor::_text_changed(const String &p_text) {
-
 	_update_palette();
 }
 
@@ -427,7 +427,7 @@ void TileMapEditor::_update_palette() {
 		if (tex.is_valid()) {
 			Rect2 region = tileset->tile_get_region(entries[i].id);
 
-			if (tileset->tile_get_tile_mode(entries[i].id) == TileSet::AUTO_TILE) {
+			if (tileset->tile_get_tile_mode(entries[i].id) == TileSet::AUTO_TILE || tileset->tile_get_tile_mode(entries[i].id) == TileSet::ATLAS_TILE) {
 				int spacing = tileset->autotile_get_spacing(entries[i].id);
 				region.size = tileset->autotile_get_size(entries[i].id);
 				region.position += (region.size + Vector2(spacing, spacing)) * tileset->autotile_get_icon_coordinate(entries[i].id);
@@ -450,7 +450,7 @@ void TileMapEditor::_update_palette() {
 		palette->select(0);
 	}
 
-	if (manual_autotile && tileset->tile_get_tile_mode(sel_tile) == TileSet::AUTO_TILE) {
+	if ((manual_autotile && tileset->tile_get_tile_mode(sel_tile) == TileSet::AUTO_TILE) || tileset->tile_get_tile_mode(sel_tile) == TileSet::ATLAS_TILE) {
 
 		const Map<Vector2, uint16_t> &tiles = tileset->autotile_get_bitmask_map(sel_tile);
 
@@ -676,10 +676,10 @@ void TileMapEditor::_draw_cell(int p_cell, const Point2i &p_point, bool p_flip_h
 	Vector2 tile_ofs = node->get_tileset()->tile_get_texture_offset(p_cell);
 
 	Rect2 r = node->get_tileset()->tile_get_region(p_cell);
-	if (node->get_tileset()->tile_get_tile_mode(p_cell) == TileSet::AUTO_TILE) {
+	if (node->get_tileset()->tile_get_tile_mode(p_cell) == TileSet::AUTO_TILE || node->get_tileset()->tile_get_tile_mode(p_cell) == TileSet::ATLAS_TILE) {
 		Vector2 offset;
 		int selected = manual_palette->get_current();
-		if (manual_autotile && selected != -1) {
+		if ((manual_autotile || node->get_tileset()->tile_get_tile_mode(p_cell) == TileSet::ATLAS_TILE) && selected != -1) {
 			offset = manual_palette->get_item_metadata(selected);
 		} else {
 			offset = node->get_tileset()->autotile_get_icon_coordinate(p_cell);
@@ -1673,6 +1673,7 @@ void TileMapEditor::_bind_methods() {
 	ClassDB::bind_method(D_METHOD("_tileset_settings_changed"), &TileMapEditor::_tileset_settings_changed);
 	ClassDB::bind_method(D_METHOD("_update_transform_buttons"), &TileMapEditor::_update_transform_buttons);
 	ClassDB::bind_method(D_METHOD("_palette_selected"), &TileMapEditor::_palette_selected);
+	ClassDB::bind_method(D_METHOD("_palette_multi_selected"), &TileMapEditor::_palette_multi_selected);
 
 	ClassDB::bind_method(D_METHOD("_fill_points"), &TileMapEditor::_fill_points);
 	ClassDB::bind_method(D_METHOD("_erase_points"), &TileMapEditor::_erase_points);
@@ -1800,6 +1801,7 @@ TileMapEditor::TileMapEditor(EditorNode *p_editor) {
 	palette->set_max_text_lines(2);
 	palette->set_select_mode(ItemList::SELECT_MULTI);
 	palette->connect("item_selected", this, "_palette_selected");
+	palette->connect("multi_selected", this, "_palette_multi_selected");
 	palette_container->add_child(palette);
 
 	// Add autotile override palette

+ 1 - 0
editor/plugins/tile_map_editor_plugin.h

@@ -184,6 +184,7 @@ class TileMapEditor : public VBoxContainer {
 	void _update_palette();
 	void _menu_option(int p_option);
 	void _palette_selected(int index);
+	void _palette_multi_selected(int index, bool selected);
 
 	void _start_undo(const String &p_action);
 	void _finish_undo();

File diff suppressed because it is too large
+ 626 - 338
editor/plugins/tile_set_editor_plugin.cpp


+ 82 - 78
editor/plugins/tile_set_editor_plugin.h

@@ -33,21 +33,38 @@
 
 #include "editor/editor_name_dialog.h"
 #include "editor/editor_node.h"
-#include "editor/plugins/texture_region_editor_plugin.h"
 #include "scene/2d/sprite.h"
 #include "scene/resources/convex_polygon_shape_2d.h"
 #include "scene/resources/tile_set.h"
 
-class TileSetEditorHelper;
+#define WORKSPACE_MARGIN Vector2(10, 10)
+class TilesetEditorContext;
 
-class TileSetEditor : public Control {
+class TileSetEditor : public Panel {
 
 	friend class TileSetEditorPlugin;
-	friend class TextureRegionEditor;
+	friend class TilesetEditorContext;
 
-	GDCLASS(TileSetEditor, Control);
+	GDCLASS(TileSetEditor, Panel)
+
+	enum TextureToolButtons {
+		TOOL_TILESET_ADD_TEXTURE,
+		TOOL_TILESET_REMOVE_TEXTURE,
+		TOOL_TILESET_CREATE_SCENE,
+		TOOL_TILESET_MERGE_SCENE,
+		TOOL_TILESET_MAX
+	};
+
+	enum WorkspaceMode {
+		WORKSPACE_EDIT,
+		WORKSPACE_CREATE_SINGLE,
+		WORKSPACE_CREATE_AUTOTILE,
+		WORKSPACE_CREATE_ATLAS,
+		WORKSPACE_MODE_MAX
+	};
 
 	enum EditMode {
+		EDITMODE_REGION,
 		EDITMODE_COLLISION,
 		EDITMODE_OCCLUSION,
 		EDITMODE_NAVIGATION,
@@ -57,13 +74,6 @@ class TileSetEditor : public Control {
 		EDITMODE_MAX
 	};
 
-	enum TileSetToolbar {
-		TOOLBAR_DUMMY,
-		TOOLBAR_BITMASK,
-		TOOLBAR_SHAPE,
-		TOOLBAR_MAX
-	};
-
 	enum TileSetTools {
 		TOOL_SELECT,
 		BITMASK_COPY,
@@ -71,17 +81,42 @@ class TileSetEditor : public Control {
 		BITMASK_CLEAR,
 		SHAPE_NEW_POLYGON,
 		SHAPE_DELETE,
-		SHAPE_CREATE_FROM_BITMASK,
-		SHAPE_CREATE_FROM_NOT_BITMASK,
 		SHAPE_KEEP_INSIDE_TILE,
-		SHAPE_GRID_SNAP,
+		TOOL_GRID_SNAP,
 		ZOOM_OUT,
 		ZOOM_1,
 		ZOOM_IN,
+		VISIBLE_INFO,
 		TOOL_MAX
 	};
 
 	Ref<TileSet> tileset;
+	TilesetEditorContext *helper;
+	EditorNode *editor;
+
+	ConfirmationDialog *cd;
+	AcceptDialog *err_dialog;
+	EditorFileDialog *texture_dialog;
+
+	ItemList *texture_list;
+	int option;
+	ToolButton *tileset_toolbar_buttons[TOOL_TILESET_MAX];
+	MenuButton *tileset_toolbar_tools;
+	Map<RID, Ref<Texture> > texture_map;
+
+	bool creating_shape;
+	int dragging_point;
+	float tile_names_opacity;
+	Vector2 region_from;
+	Rect2 edited_region;
+	bool draw_edited_region;
+	Vector2 edited_shape_coord;
+	PoolVector2Array current_shape;
+	Map<Vector2, uint16_t> bitmask_map_copy;
+
+	Vector2 snap_step;
+	Vector2 snap_offset;
+	Vector2 snap_separation;
 
 	Ref<ConvexPolygonShape2D> edited_collision_shape;
 	Ref<OccluderPolygon2D> edited_occlusion_shape;
@@ -94,55 +129,19 @@ class TileSetEditor : public Control {
 	bool draw_handles;
 	Control *workspace_overlay;
 	Control *workspace;
+	Button *tool_workspacemode[WORKSPACE_MODE_MAX];
 	Button *tool_editmode[EDITMODE_MAX];
-	HBoxContainer *tool_containers[TOOLBAR_MAX];
 	HBoxContainer *toolbar;
-	HBoxContainer *hb_grid;
 	ToolButton *tools[TOOL_MAX];
 	SpinBox *spin_priority;
-	SpinBox *sb_step_y;
-	SpinBox *sb_step_x;
-	SpinBox *sb_off_y;
-	SpinBox *sb_off_x;
-	SpinBox *sb_sep_y;
-	SpinBox *sb_sep_x;
+	WorkspaceMode workspace_mode;
 	EditMode edit_mode;
+	int current_tile;
 
-	Vector2 snap_step;
-	Vector2 snap_offset;
-	Vector2 snap_separation;
+	void update_texture_list();
+	void update_texture_list_icon();
 
-	bool creating_shape;
-	int dragging_point;
-	Vector2 edited_shape_coord;
-	PoolVector2Array current_shape;
-	Map<Vector2, uint16_t> bitmask_map_copy;
-
-	EditorNode *editor;
-	TextureRegionEditor *texture_region_editor;
-	Control *bottom_panel;
-	Control *side_panel;
-	ItemList *tile_list;
-	PropertyEditor *property_editor;
-	TileSetEditorHelper *helper;
-
-	MenuButton *menu;
-	ConfirmationDialog *cd;
-	EditorNameDialog *nd;
-	AcceptDialog *err_dialog;
-
-	enum {
-
-		MENU_OPTION_ADD_ITEM,
-		MENU_OPTION_REMOVE_ITEM,
-		MENU_OPTION_CREATE_FROM_SCENE,
-		MENU_OPTION_MERGE_FROM_SCENE
-	};
-
-	int option;
-	void _menu_cbk(int p_option);
-	void _menu_confirm();
-	void _name_dialog_confirm(const String &name);
+	Ref<Texture> get_current_texture();
 
 	static void _import_node(Node *p_node, Ref<TileSet> p_library);
 	static void _import_scene(Node *p_scene, Ref<TileSet> p_library, bool p_merge);
@@ -150,7 +149,6 @@ class TileSetEditor : public Control {
 protected:
 	static void _bind_methods();
 	void _notification(int p_what);
-	virtual void _changed_callback(Object *p_changed, const char *p_prop);
 
 public:
 	void edit(const Ref<TileSet> &p_tileset);
@@ -160,53 +158,61 @@ public:
 	~TileSetEditor();
 
 private:
-	void _on_tile_list_selected(int p_index);
+	void _on_tileset_toolbar_button_pressed(int p_index);
+	void _on_tileset_toolbar_confirm();
+	void _on_texture_list_selected(int p_index);
+	void _on_textures_added(const PoolStringArray &p_paths);
 	void _on_edit_mode_changed(int p_edit_mode);
+	void _on_workspace_mode_changed(int p_workspace_mode);
 	void _on_workspace_overlay_draw();
 	void _on_workspace_draw();
+	void _on_workspace_process();
 	void _on_workspace_input(const Ref<InputEvent> &p_ie);
 	void _on_tool_clicked(int p_tool);
 	void _on_priority_changed(float val);
 	void _on_grid_snap_toggled(bool p_val);
-	void _set_snap_step_x(float p_val);
-	void _set_snap_step_y(float p_val);
-	void _set_snap_off_x(float p_val);
-	void _set_snap_off_y(float p_val);
-	void _set_snap_sep_x(float p_val);
-	void _set_snap_sep_y(float p_val);
-
-	void initialize_bottom_editor();
-	void draw_highlight_tile(Vector2 coord, const Vector<Vector2> &other_highlighted = Vector<Vector2>());
+	void _set_snap_step(Vector2 p_val);
+	void _set_snap_off(Vector2 p_val);
+	void _set_snap_sep(Vector2 p_val);
+
+	void draw_highlight_current_tile();
+	void draw_highlight_subtile(Vector2 coord, const Vector<Vector2> &other_highlighted = Vector<Vector2>());
+	void draw_tile_subdivision(int p_id, Color p_color) const;
+	void draw_edited_region_subdivision() const;
 	void draw_grid_snap();
 	void draw_polygon_shapes();
 	void close_shape(const Vector2 &shape_anchor);
 	void select_coord(const Vector2 &coord);
 	Vector2 snap_point(const Vector2 &point);
-	void update_tile_list();
-	void update_tile_list_icon();
 	void update_workspace_tile_mode();
+	void update_edited_region(const Vector2 &end_point);
 
-	int get_current_tile();
+	int get_current_tile() const;
+	void set_current_tile(int p_id);
 };
 
-class TileSetEditorHelper : public Object {
+class TilesetEditorContext : public Object {
 
 	friend class TileSetEditor;
-	GDCLASS(TileSetEditorHelper, Object);
+	GDCLASS(TilesetEditorContext, Object);
 
 	Ref<TileSet> tileset;
 	TileSetEditor *tileset_editor;
-	int selected_tile;
+	bool snap_options_visible;
 
 public:
 	void set_tileset(const Ref<TileSet> &p_tileset);
 
+private:
+	void set_snap_options_visible(bool p_visible);
+
 protected:
 	bool _set(const StringName &p_name, const Variant &p_value);
 	bool _get(const StringName &p_name, Variant &r_ret) const;
 	void _get_property_list(List<PropertyInfo> *p_list) const;
 
-	TileSetEditorHelper(TileSetEditor *p_tileset_editor);
+public:
+	TilesetEditorContext(TileSetEditor *p_tileset_editor);
 };
 
 class TileSetEditorPlugin : public EditorPlugin {
@@ -214,11 +220,9 @@ class TileSetEditorPlugin : public EditorPlugin {
 	GDCLASS(TileSetEditorPlugin, EditorPlugin);
 
 	TileSetEditor *tileset_editor;
+	Button *tileset_editor_button;
 	EditorNode *editor;
 
-	ToolButton *tileset_editor_button;
-	ToolButton *texture_region_button;
-
 public:
 	virtual String get_name() const { return "TileSet"; }
 	bool has_main_screen() const { return false; }

+ 4 - 4
scene/2d/tile_map.cpp

@@ -368,7 +368,7 @@ void TileMap::update_dirty_quadrants() {
 			}
 
 			Rect2 r = tile_set->tile_get_region(c.id);
-			if (tile_set->tile_get_tile_mode(c.id) == TileSet::AUTO_TILE) {
+			if (tile_set->tile_get_tile_mode(c.id) == TileSet::AUTO_TILE || tile_set->tile_get_tile_mode(c.id) == TileSet::ATLAS_TILE) {
 				int spacing = tile_set->autotile_get_spacing(c.id);
 				r.size = tile_set->autotile_get_size(c.id);
 				r.position += (r.size + Vector2(spacing, spacing)) * Vector2(c.autotile_coord_x, c.autotile_coord_y);
@@ -491,7 +491,7 @@ void TileMap::update_dirty_quadrants() {
 			if (navigation) {
 				Ref<NavigationPolygon> navpoly;
 				Vector2 npoly_ofs;
-				if (tile_set->tile_get_tile_mode(c.id) == TileSet::AUTO_TILE) {
+				if (tile_set->tile_get_tile_mode(c.id) == TileSet::AUTO_TILE || tile_set->tile_get_tile_mode(c.id) == TileSet::ATLAS_TILE) {
 					navpoly = tile_set->autotile_get_navigation_polygon(c.id, Vector2(c.autotile_coord_x, c.autotile_coord_y));
 					npoly_ofs = Vector2();
 				} else {
@@ -563,7 +563,7 @@ void TileMap::update_dirty_quadrants() {
 			}
 
 			Ref<OccluderPolygon2D> occluder;
-			if (tile_set->tile_get_tile_mode(c.id) == TileSet::AUTO_TILE) {
+			if (tile_set->tile_get_tile_mode(c.id) == TileSet::AUTO_TILE || tile_set->tile_get_tile_mode(c.id) == TileSet::ATLAS_TILE) {
 				occluder = tile_set->autotile_get_light_occluder(c.id, Vector2(c.autotile_coord_x, c.autotile_coord_y));
 			} else {
 				occluder = tile_set->tile_get_light_occluder(c.id);
@@ -840,7 +840,7 @@ void TileMap::update_cell_bitmask(int p_x, int p_y) {
 	Map<PosKey, Cell>::Element *E = tile_map.find(p);
 	if (E != NULL) {
 		int id = get_cell(p_x, p_y);
-		if (tile_set->tile_get_tile_mode(id) == TileSet::AUTO_TILE) {
+		if (tile_set->tile_get_tile_mode(id) == TileSet::AUTO_TILE || tile_set->tile_get_tile_mode(id) == TileSet::ATLAS_TILE) {
 			uint16_t mask = 0;
 			if (tile_set->autotile_get_bitmask_mode(id) == TileSet::BITMASK_2X2) {
 				if (tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y - 1)) && tile_set->is_tile_bound(id, get_cell(p_x, p_y - 1)) && tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y))) {

+ 22 - 3
scene/resources/tile_set.cpp

@@ -262,7 +262,7 @@ void TileSet::_get_property_list(List<PropertyInfo> *p_list) const {
 		p_list->push_back(PropertyInfo(Variant::OBJECT, pre + "material", PROPERTY_HINT_RESOURCE_TYPE, "ShaderMaterial"));
 		p_list->push_back(PropertyInfo(Variant::COLOR, pre + "modulate"));
 		p_list->push_back(PropertyInfo(Variant::RECT2, pre + "region"));
-		p_list->push_back(PropertyInfo(Variant::INT, pre + "tile_mode", PROPERTY_HINT_ENUM, "SINGLE_TILE,AUTO_TILE"));
+		p_list->push_back(PropertyInfo(Variant::INT, pre + "tile_mode", PROPERTY_HINT_ENUM, "SINGLE_TILE,AUTO_TILE,ATLAS_TILE"));
 		if (tile_get_tile_mode(id) == AUTO_TILE) {
 			p_list->push_back(PropertyInfo(Variant::INT, pre + "autotile/bitmask_mode", PROPERTY_HINT_ENUM, "2X2,3X3 (minimal),3X3", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
 			p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/bitmask_flags", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
@@ -272,6 +272,12 @@ void TileSet::_get_property_list(List<PropertyInfo> *p_list) const {
 			p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/occluder_map", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
 			p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/navpoly_map", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
 			p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/priority_map", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
+		} else if (tile_get_tile_mode(id) == ATLAS_TILE) {
+			p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "autotile/icon_coordinate", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
+			p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "autotile/tile_size", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
+			p_list->push_back(PropertyInfo(Variant::INT, pre + "autotile/spacing", PROPERTY_HINT_RANGE, "0,256,1", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
+			p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/occluder_map", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
+			p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/navpoly_map", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
 		}
 		p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "occluder_offset"));
 		p_list->push_back(PropertyInfo(Variant::OBJECT, pre + "occluder", PROPERTY_HINT_RESOURCE_TYPE, "OccluderPolygon2D"));
@@ -494,8 +500,21 @@ uint16_t TileSet::autotile_get_bitmask(int p_id, Vector2 p_coord) {
 const Map<Vector2, uint16_t> &TileSet::autotile_get_bitmask_map(int p_id) {
 
 	static Map<Vector2, uint16_t> dummy;
+	static Map<Vector2, uint16_t> dummy_atlas;
 	ERR_FAIL_COND_V(!tile_map.has(p_id), dummy);
-	return tile_map[p_id].autotile_data.flags;
+	if (tile_get_tile_mode(p_id) == ATLAS_TILE) {
+		dummy_atlas = Map<Vector2, uint16_t>();
+		Rect2 region = tile_get_region(p_id);
+		Size2 size = autotile_get_size(p_id);
+		float spacing = autotile_get_spacing(p_id);
+		for (int x = 0; x < (region.size.x / (size.x + spacing)); x++) {
+			for (int y = 0; y < (region.size.y / (size.y + spacing)); y++) {
+				dummy_atlas.insert(Vector2(x, y), 0);
+			}
+		}
+		return dummy_atlas;
+	} else
+		return tile_map[p_id].autotile_data.flags;
 }
 
 Vector2 TileSet::autotile_get_subtile_for_bitmask(int p_id, uint16_t p_bitmask, const Node *p_tilemap_node, const Vector2 &p_tile_location) {
@@ -976,7 +995,7 @@ void TileSet::_bind_methods() {
 
 	BIND_ENUM_CONSTANT(SINGLE_TILE);
 	BIND_ENUM_CONSTANT(AUTO_TILE);
-	BIND_ENUM_CONSTANT(ANIMATED_TILE);
+	BIND_ENUM_CONSTANT(ATLAS_TILE);
 }
 
 TileSet::TileSet() {

+ 1 - 1
scene/resources/tile_set.h

@@ -75,7 +75,7 @@ public:
 	enum TileMode {
 		SINGLE_TILE,
 		AUTO_TILE,
-		ANIMATED_TILE
+		ATLAS_TILE
 	};
 
 	struct AutotileData {

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