Make `mouse_focus` and `mouse_focus_mask` consistent for force_drag
@@ -2318,6 +2318,7 @@ void Viewport::_gui_force_drag(Control *p_base, const Variant &p_data, Control *
gui.dragging = true;
gui.drag_data = p_data;
gui.mouse_focus = nullptr;
+ gui.mouse_focus_mask.clear();
if (p_control) {
_gui_set_drag_preview(p_base, p_control);