Add keywords to `PhysicsBody{2D,3D}.test_move()` for easier discoverability
@@ -50,7 +50,7 @@
Removes a body from the list of bodies that this body can't collide with.
</description>
</method>
- <method name="test_move">
+ <method name="test_move" keywords="check, collision, sweep">
<return type="bool" />
<param index="0" name="from" type="Transform2D" />
<param index="1" name="motion" type="Vector2" />
@@ -68,7 +68,7 @@
Locks or unlocks the specified linear or rotational [param axis] depending on the value of [param lock].
<param index="0" name="from" type="Transform3D" />
<param index="1" name="motion" type="Vector3" />