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Popups have also been converted to windows

Controls using the old modal API have been replaced to use popups.
Juan Linietsky 5 ani în urmă
părinte
comite
b3080bc2f4

+ 10 - 8
editor/animation_track_editor.cpp

@@ -2471,6 +2471,7 @@ void AnimationTrackEdit::_path_entered(const String &p_text) {
 	undo_redo->add_do_method(animation.ptr(), "track_set_path", track, p_text);
 	undo_redo->add_undo_method(animation.ptr(), "track_set_path", track, animation->track_get_path(track));
 	undo_redo->commit_action();
+	path_popup->hide();
 }
 
 bool AnimationTrackEdit::_is_value_key_valid(const Variant &p_key_value, Variant::Type &r_valid_type) const {
@@ -2843,20 +2844,20 @@ void AnimationTrackEdit::_gui_input(const Ref<InputEvent> &p_event) {
 	if (mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT && clicking_on_name) {
 
 		if (!path) {
+			path_popup = memnew(Popup);
+			path_popup->set_wrap_controls(true);
+			add_child(path_popup);
 			path = memnew(LineEdit);
-			add_child(path);
-			path->set_as_toplevel(true);
+			path_popup->add_child(path);
+			path->set_anchors_and_margins_preset(PRESET_WIDE);
 			path->connect("text_entered", callable_mp(this, &AnimationTrackEdit::_path_entered));
 		}
 
 		path->set_text(animation->track_get_path(track));
 		Vector2 theme_ofs = path->get_theme_stylebox("normal", "LineEdit")->get_offset();
-		path->set_position(get_global_position() + path_rect.position - theme_ofs);
-		path->set_size(path_rect.size);
-#ifndef _MSC_VER
-#warning show modal not supported any longer, need to move this to a popup
-#endif
-		path->show();
+		path_popup->set_position(get_screen_position() + path_rect.position - theme_ofs);
+		path_popup->set_size(path_rect.size);
+		path_popup->popup();
 		path->grab_focus();
 		path->set_cursor_position(path->get_text().length());
 		clicking_on_name = false;
@@ -3093,6 +3094,7 @@ AnimationTrackEdit::AnimationTrackEdit() {
 	timeline = NULL;
 	root = NULL;
 	path = NULL;
+	path_popup = NULL;
 	menu = NULL;
 	clicking_on_name = false;
 	dropping_at = 0;

+ 1 - 0
editor/animation_track_editor.h

@@ -140,6 +140,7 @@ class AnimationTrackEdit : public Control {
 	};
 	AnimationTimelineEdit *timeline;
 	UndoRedo *undo_redo;
+	Popup *path_popup;
 	LineEdit *path;
 	Node *root;
 	Control *play_position; //separate control used to draw so updates for only position changed are much faster

+ 13 - 11
editor/editor_spin_slider.cpp

@@ -273,7 +273,7 @@ void EditorSpinSlider::_notification(int p_what) {
 			Rect2 grabber_rect = Rect2(ofs + gofs, svofs + 1, grabber_w, 2 * EDSCALE);
 			draw_rect(grabber_rect, c);
 
-			bool display_grabber = (mouse_over_spin || mouse_over_grabber) && !grabbing_spinner && !value_input->is_visible();
+			bool display_grabber = (mouse_over_spin || mouse_over_grabber) && !grabbing_spinner && !value_input_popup->is_visible();
 			if (grabber->is_visible() != display_grabber) {
 				if (display_grabber) {
 					grabber->show();
@@ -371,7 +371,7 @@ void EditorSpinSlider::_evaluate_input_text() {
 //text_entered signal
 void EditorSpinSlider::_value_input_entered(const String &p_text) {
 	value_input_just_closed = true;
-	value_input->hide();
+	value_input_popup->hide();
 }
 
 //modal_closed signal
@@ -394,7 +394,7 @@ void EditorSpinSlider::_value_focus_exited() {
 	// -> modal_close was not called
 	// -> need to close/hide manually
 	if (!value_input_just_closed) { //value_input_just_closed should do the same
-		value_input->hide();
+		value_input_popup->hide();
 		//tab was pressed
 	} else {
 		//enter, click, esc
@@ -437,11 +437,11 @@ void EditorSpinSlider::set_custom_label_color(bool p_use_custom_label_color, Col
 }
 
 void EditorSpinSlider::_focus_entered() {
-	Rect2 gr = get_global_rect();
+	Rect2 gr = get_screen_rect();
 	value_input->set_text(get_text_value());
-	value_input->set_position(gr.position);
-	value_input->set_size(gr.size);
-	value_input->call_deferred("show_modal");
+	value_input_popup->set_position(gr.position);
+	value_input_popup->set_size(gr.size);
+	value_input_popup->call_deferred("popup");
 	value_input->call_deferred("grab_focus");
 	value_input->call_deferred("select_all");
 	value_input->set_focus_next(find_next_valid_focus()->get_path());
@@ -488,11 +488,13 @@ EditorSpinSlider::EditorSpinSlider() {
 	mousewheel_over_grabber = false;
 	grabbing_grabber = false;
 	grabber_range = 1;
+	value_input_popup = memnew(Popup);
+	add_child(value_input_popup);
 	value_input = memnew(LineEdit);
-	add_child(value_input);
-	value_input->set_as_toplevel(true);
-	value_input->hide();
-	value_input->connect("modal_closed", callable_mp(this, &EditorSpinSlider::_value_input_closed));
+	value_input_popup->add_child(value_input);
+	value_input_popup->set_wrap_controls(true);
+	value_input->set_anchors_and_margins_preset(PRESET_WIDE);
+	value_input_popup->connect("popup_hide", callable_mp(this, &EditorSpinSlider::_value_input_closed));
 	value_input->connect("text_entered", callable_mp(this, &EditorSpinSlider::_value_input_entered));
 	value_input->connect("focus_exited", callable_mp(this, &EditorSpinSlider::_value_focus_exited));
 	value_input_just_closed = false;

+ 1 - 0
editor/editor_spin_slider.h

@@ -62,6 +62,7 @@ class EditorSpinSlider : public Range {
 	Vector2 grabbing_spinner_mouse_pos;
 	double pre_grab_value;
 
+	Popup *value_input_popup;
 	LineEdit *value_input;
 	bool value_input_just_closed;
 

+ 9 - 11
editor/plugins/animation_state_machine_editor.cpp

@@ -155,14 +155,10 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv
 				edit_rect.position -= line_sb->get_offset();
 				edit_rect.size += line_sb->get_minimum_size();
 
-				name_edit->set_global_position(state_machine_draw->get_global_transform().xform(edit_rect.position));
-				name_edit->set_size(edit_rect.size);
+				name_edit_popup->set_position(state_machine_draw->get_screen_transform().xform(edit_rect.position));
+				name_edit_popup->set_size(edit_rect.size);
 				name_edit->set_text(node_rects[i].node_name);
-#ifndef _MSC_VER
-#warning no more show modal, so it must replaced by a popup
-#endif
-				//name_edit->show_modal();
-				name_edit->show();
+				name_edit_popup->popup();
 				name_edit->grab_focus();
 				name_edit->select_all();
 
@@ -1114,7 +1110,7 @@ void AnimationNodeStateMachineEditor::_name_edited(const String &p_text) {
 	undo_redo->add_do_method(this, "_update_graph");
 	undo_redo->add_undo_method(this, "_update_graph");
 	undo_redo->commit_action();
-	name_edit->hide();
+	name_edit_popup->hide();
 	updating = false;
 
 	state_machine_draw->update();
@@ -1361,12 +1357,14 @@ AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() {
 	animations_menu->set_name("animations");
 	animations_menu->connect("index_pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_add_animation_type));
 
+	name_edit_popup = memnew(Popup);
+	add_child(name_edit_popup);
 	name_edit = memnew(LineEdit);
-	state_machine_draw->add_child(name_edit);
-	name_edit->hide();
+	name_edit_popup->add_child(name_edit);
+	name_edit->set_anchors_and_margins_preset(PRESET_WIDE);
+	name_edit_popup->add_child(name_edit);
 	name_edit->connect("text_entered", callable_mp(this, &AnimationNodeStateMachineEditor::_name_edited));
 	name_edit->connect("focus_exited", callable_mp(this, &AnimationNodeStateMachineEditor::_name_edited_focus_out));
-	name_edit->set_as_toplevel(true);
 
 	open_file = memnew(EditorFileDialog);
 	add_child(open_file);

+ 1 - 0
editor/plugins/animation_state_machine_editor.h

@@ -50,6 +50,7 @@ class AnimationNodeStateMachineEditor : public AnimationTreeNodeEditorPlugin {
 	ToolButton *tool_select;
 	ToolButton *tool_create;
 	ToolButton *tool_connect;
+	Popup *name_edit_popup;
 	LineEdit *name_edit;
 
 	HBoxContainer *tool_erase_hb;

+ 9 - 4
platform/linuxbsd/display_server_x11.cpp

@@ -563,8 +563,12 @@ Point2i DisplayServerX11::screen_get_position(int p_screen) const {
 
 	return position;
 }
+
 Size2i DisplayServerX11::screen_get_size(int p_screen) const {
+	return screen_get_usable_rect(p_screen).size;
+}
 
+Rect2i DisplayServerX11::screen_get_usable_rect(int p_screen) const {
 	_THREAD_SAFE_METHOD_
 
 	if (p_screen == SCREEN_OF_MAIN_WINDOW) {
@@ -574,16 +578,17 @@ Size2i DisplayServerX11::screen_get_size(int p_screen) const {
 	// Using Xinerama Extension
 	int event_base, error_base;
 	const Bool ext_okay = XineramaQueryExtension(x11_display, &event_base, &error_base);
-	if (!ext_okay) return Size2i(0, 0);
+	if (!ext_okay) return Rect2i(0, 0, 0, 0);
 
 	int count;
 	XineramaScreenInfo *xsi = XineramaQueryScreens(x11_display, &count);
-	if (p_screen >= count) return Size2i(0, 0);
+	if (p_screen >= count) return Rect2i(0, 0, 0, 0);
 
-	Size2i size = Point2i(xsi[p_screen].width, xsi[p_screen].height);
+	Rect2i rect = Rect2i(xsi[p_screen].x_org, xsi[p_screen].y_org, xsi[p_screen].width, xsi[p_screen].height);
 	XFree(xsi);
-	return size;
+	return rect;
 }
+
 int DisplayServerX11::screen_get_dpi(int p_screen) const {
 
 	_THREAD_SAFE_METHOD_

+ 1 - 0
platform/linuxbsd/display_server_x11.h

@@ -259,6 +259,7 @@ public:
 	virtual int get_screen_count() const;
 	virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
 	virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
+	virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
 	virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
 	virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
 

+ 41 - 3
platform/windows/display_server_windows.cpp

@@ -125,7 +125,10 @@ void DisplayServerWindows::mouse_warp_to_position(const Point2i &p_to) {
 	}
 }
 Point2i DisplayServerWindows::mouse_get_position() const {
-	return Point2(old_x, old_y);
+	POINT p;
+	GetCursorPos(&p);
+	return Point2i(p.x, p.y);
+	//return Point2(old_x, old_y);
 }
 int DisplayServerWindows::mouse_get_button_state() const {
 	return last_button_state;
@@ -280,6 +283,12 @@ typedef struct {
 	Size2 size;
 } EnumSizeData;
 
+typedef struct {
+	int count;
+	int screen;
+	Rect2i rect;
+} EnumRectData;
+
 static BOOL CALLBACK _MonitorEnumProcSize(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) {
 
 	EnumSizeData *data = (EnumSizeData *)dwData;
@@ -301,6 +310,34 @@ Size2i DisplayServerWindows::screen_get_size(int p_screen) const {
 	return data.size;
 }
 
+static BOOL CALLBACK _MonitorEnumProcUsableSize(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) {
+
+	EnumRectData *data = (EnumRectData *)dwData;
+	if (data->count == data->screen) {
+		MONITORINFO minfo;
+		zeromem(&minfo, sizeof(MONITORINFO));
+		minfo.cbSize = sizeof(MONITORINFO);
+		GetMonitorInfoA(hMonitor, &minfo);
+
+		data->rect.position.x = minfo.rcWork.left;
+		data->rect.position.y = minfo.rcWork.top;
+		data->rect.size.x = minfo.rcWork.right - minfo.rcWork.left;
+		data->rect.size.y = minfo.rcWork.bottom - minfo.rcWork.top;
+	}
+
+	data->count++;
+	return TRUE;
+}
+
+Rect2i DisplayServerWindows::screen_get_usable_rect(int p_screen) const {
+
+	_THREAD_SAFE_METHOD_
+
+	EnumRectData data = { 0, p_screen == SCREEN_OF_MAIN_WINDOW ? window_get_current_screen() : p_screen, Rect2i() };
+	EnumDisplayMonitors(NULL, NULL, _MonitorEnumProcUsableSize, (LPARAM)&data);
+	return data.rect;
+}
+
 typedef struct {
 	int count;
 	int screen;
@@ -691,6 +728,7 @@ void DisplayServerWindows::window_set_size(const Size2i p_size, WindowID p_windo
 
 	wd.width = w;
 	wd.height = h;
+
 #if defined(VULKAN_ENABLED)
 	if (rendering_driver == "vulkan") {
 		context_vulkan->window_resize(p_window, w, h);
@@ -2232,8 +2270,8 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
 
 		case WM_MOVE: {
 			if (!IsIconic(windows[window_id].hWnd)) {
-				int x = LOWORD(lParam);
-				int y = HIWORD(lParam);
+				int x = int16_t(LOWORD(lParam));
+				int y = int16_t(HIWORD(lParam));
 				windows[window_id].last_pos = Point2(x, y);
 
 				if (!windows[window_id].rect_changed_callback.is_null()) {

+ 1 - 0
platform/windows/display_server_windows.h

@@ -280,6 +280,7 @@ public:
 	virtual int get_screen_count() const;
 	virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
 	virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
+	virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
 	virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
 	virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
 

+ 31 - 2
scene/gui/color_picker.cpp

@@ -247,6 +247,9 @@ void ColorPicker::_update_color(bool p_update_sliders) {
 }
 
 void ColorPicker::_update_presets() {
+	return;
+	//presets should be shown using buttons or something else, this method is not a good idea
+
 	presets_per_row = 10;
 	Size2 size = bt_add_preset->get_size();
 	Size2 preset_size = Size2(MIN(size.width * presets.size(), presets_per_row * size.width), size.height * (Math::ceil((float)presets.size() / presets_per_row)));
@@ -884,8 +887,32 @@ void ColorPickerButton::_modal_closed() {
 void ColorPickerButton::pressed() {
 
 	_update_picker();
-	popup->set_position(get_screen_position() - picker->get_combined_minimum_size() * get_global_transform().get_scale());
-	//popup->set_scale(get_global_transform().get_scale());
+
+	popup->set_as_minsize();
+
+	Rect2i usable_rect = popup->get_usable_parent_rect();
+	//let's try different positions to see which one we can use
+
+	Rect2i cp_rect(Point2i(), popup->get_size());
+	for (int i = 0; i < 4; i++) {
+		if (i > 1) {
+			cp_rect.position.y = get_screen_position().y - cp_rect.size.y;
+		} else {
+			cp_rect.position.y = get_screen_position().y + get_size().height;
+		}
+
+		if (i & 1) {
+			cp_rect.position.x = get_screen_position().x;
+		} else {
+
+			cp_rect.position.x = get_screen_position().x - MAX(0, (cp_rect.size.x - get_size().x));
+		}
+
+		if (usable_rect.encloses(cp_rect)) {
+			break;
+		}
+	}
+	popup->set_position(cp_rect.position);
 	popup->popup();
 	picker->set_focus_on_line_edit();
 }
@@ -961,7 +988,9 @@ PopupPanel *ColorPickerButton::get_popup() {
 void ColorPickerButton::_update_picker() {
 	if (!picker) {
 		popup = memnew(PopupPanel);
+		popup->set_wrap_controls(true);
 		picker = memnew(ColorPicker);
+		picker->set_anchors_and_margins_preset(PRESET_WIDE);
 		popup->add_child(picker);
 		add_child(popup);
 		picker->connect("color_changed", callable_mp(this, &ColorPickerButton::_color_changed));

+ 1 - 4
scene/gui/control.cpp

@@ -625,7 +625,7 @@ void Control::_notification(int p_notification) {
 					get_viewport()->_gui_hid_control(this);
 
 				//remove key focus
-				//remove modalness
+
 			} else {
 				data.minimum_size_valid = false;
 				_size_changed();
@@ -2117,9 +2117,6 @@ void Control::_propagate_theme_changed(Node *p_at, Control *p_owner, Window *p_o
 
 	Window *w = c == nullptr ? Object::cast_to<Window>(p_at) : nullptr;
 
-	if (c && c != p_owner && c->data.theme.is_valid()) // has a theme, this can't be propagated
-		return;
-
 	if (w && w != p_owner_window && w->theme.is_valid()) // has a theme, this can't be propagated
 		return;
 

+ 1 - 0
scene/gui/menu_button.cpp

@@ -63,6 +63,7 @@ void MenuButton::pressed() {
 
 	popup->set_size(Size2(size.width, 0));
 	popup->set_parent_rect(Rect2(Point2(gp - popup->get_position()), get_size()));
+	popup->take_mouse_focus();
 	popup->popup();
 }
 

+ 34 - 1
scene/gui/popup.cpp

@@ -42,6 +42,7 @@ void Popup::_input_from_window(const Ref<InputEvent> &p_event) {
 }
 
 void Popup::_parent_focused() {
+
 	_close_pressed();
 }
 void Popup::_notification(int p_what) {
@@ -72,6 +73,7 @@ void Popup::_notification(int p_what) {
 		} break;
 		case NOTIFICATION_WM_CLOSE_REQUEST: {
 			_close_pressed();
+
 		} break;
 	}
 }
@@ -101,6 +103,35 @@ void Popup::_bind_methods() {
 	ADD_SIGNAL(MethodInfo("popup_hide"));
 }
 
+Rect2i Popup::_popup_adjust_rect() const {
+	ERR_FAIL_COND_V(!is_inside_tree(), Rect2());
+	Rect2i parent = get_usable_parent_rect();
+
+	if (parent == Rect2i()) {
+		return Rect2i();
+	}
+
+	Rect2i current(get_position(), get_size());
+
+	if (current.position.x + current.size.x > parent.position.x + parent.size.x) {
+		current.position.x = parent.position.x + parent.size.x - current.size.x;
+	}
+
+	if (current.position.x < parent.position.x) {
+		current.position.x = parent.position.x;
+	}
+
+	if (current.position.y + current.size.y > parent.position.y + parent.size.y) {
+		current.position.y = parent.position.y + parent.size.y - current.size.y;
+	}
+
+	if (current.position.y < parent.position.y) {
+		current.position.y = parent.position.y;
+	}
+
+	return current;
+}
+
 Popup::Popup() {
 
 	parent_visible = nullptr;
@@ -166,7 +197,9 @@ void PopupPanel::_update_child_rects() {
 
 void PopupPanel::_notification(int p_what) {
 
-	if (p_what == NOTIFICATION_READY || p_what == NOTIFICATION_ENTER_TREE) {
+	if (p_what == NOTIFICATION_THEME_CHANGED) {
+		panel->add_theme_style_override("panel", get_theme_stylebox("panel", "PopupPanel"));
+	} else if (p_what == NOTIFICATION_READY || p_what == NOTIFICATION_ENTER_TREE) {
 
 		panel->add_theme_style_override("panel", get_theme_stylebox("panel", "PopupPanel"));
 		_update_child_rects();

+ 3 - 1
scene/gui/popup.h

@@ -41,9 +41,11 @@ class Popup : public Window {
 
 	void _input_from_window(const Ref<InputEvent> &p_event);
 	void _parent_focused();
-	void _close_pressed();
 
 protected:
+	void _close_pressed();
+	virtual Rect2i _popup_adjust_rect() const;
+
 	void _notification(int p_what);
 	static void _bind_methods();
 

+ 49 - 15
scene/gui/popup_menu.cpp

@@ -185,6 +185,9 @@ void PopupMenu::_activate_submenu(int over) {
 
 void PopupMenu::_submenu_timeout() {
 
+	//if (!has_focus()) {
+	//	return; //do not activate if not has focus
+	//}
 	if (mouse_over == submenu_over)
 		_activate_submenu(mouse_over);
 
@@ -196,17 +199,24 @@ void PopupMenu::_scroll(float p_factor, const Point2 &p_over) {
 	int vseparation = get_theme_constant("vseparation");
 	Ref<Font> font = get_theme_font("font");
 
-	float dy = (vseparation + font->get_height()) * 3 * p_factor;
+	Rect2 visible_rect = get_usable_parent_rect();
+
+	int dy = (vseparation + font->get_height()) * 3 * p_factor;
 	if (dy > 0) {
 		const float global_top = get_position().y;
-		const float limit = global_top < 0 ? -global_top : 0;
+		const float limit = global_top < visible_rect.position.y ? visible_rect.position.y - global_top : 0;
 		dy = MIN(dy, limit);
 	} else if (dy < 0) {
 		const float global_bottom = get_position().y + get_size().y;
-		const float viewport_height = get_parent_rect().size.y;
+		const float viewport_height = visible_rect.position.y + visible_rect.size.y;
 		const float limit = global_bottom > viewport_height ? global_bottom - viewport_height : 0;
 		dy = -MIN(-dy, limit);
 	}
+
+	if (dy == 0) {
+		return;
+	}
+
 	set_position(get_position() + Vector2(0, dy));
 
 	Ref<InputEventMouseMotion> ie;
@@ -295,15 +305,11 @@ void PopupMenu::_gui_input(const Ref<InputEvent> &p_event) {
 
 			case BUTTON_WHEEL_DOWN: {
 
-				if (get_position().y + get_size().y > get_parent_rect().size.y) {
-					_scroll(-b->get_factor(), b->get_position());
-				}
+				_scroll(-b->get_factor(), b->get_position());
 			} break;
 			case BUTTON_WHEEL_UP: {
 
-				if (get_position().y < 0) {
-					_scroll(b->get_factor(), b->get_position());
-				}
+				_scroll(b->get_factor(), b->get_position());
 			} break;
 			default: {
 				// Allow activating item by releasing the LMB or any that was down when the popup appeared
@@ -355,7 +361,8 @@ void PopupMenu::_gui_input(const Ref<InputEvent> &p_event) {
 		for (List<Rect2>::Element *E = autohide_areas.front(); E; E = E->next()) {
 
 			if (!Rect2(Point2(), get_size()).has_point(m->get_position()) && E->get().has_point(m->get_position())) {
-				call_deferred("hide");
+
+				_close_pressed();
 				return;
 			}
 		}
@@ -382,9 +389,7 @@ void PopupMenu::_gui_input(const Ref<InputEvent> &p_event) {
 
 	Ref<InputEventPanGesture> pan_gesture = p_event;
 	if (pan_gesture.is_valid()) {
-		if (get_position().y + get_size().y > get_parent_rect().size.y || get_position().y < 0) {
-			_scroll(-pan_gesture->get_delta().y, pan_gesture->get_position());
-		}
+		_scroll(-pan_gesture->get_delta().y, pan_gesture->get_position());
 	}
 
 	Ref<InputEventKey> k = p_event;
@@ -578,7 +583,7 @@ void PopupMenu::_notification(int p_what) {
 		} break;
 		case NOTIFICATION_WM_MOUSE_ENTER: {
 
-			grab_focus();
+			//grab_focus();
 		} break;
 		case NOTIFICATION_WM_MOUSE_EXIT: {
 
@@ -594,6 +599,21 @@ void PopupMenu::_notification(int p_what) {
 		} break;
 		case NOTIFICATION_WM_SIZE_CHANGED: {
 
+		} break;
+		case NOTIFICATION_INTERNAL_PROCESS: {
+			//only used when using operating system windows
+			if (get_window_id() != DisplayServer::INVALID_WINDOW_ID && autohide_areas.size()) {
+				Point2 mouse_pos = DisplayServer::get_singleton()->mouse_get_position();
+				mouse_pos -= get_position();
+
+				for (List<Rect2>::Element *E = autohide_areas.front(); E; E = E->next()) {
+
+					if (!Rect2(Point2(), get_size()).has_point(mouse_pos) && E->get().has_point(mouse_pos)) {
+						_close_pressed();
+						return;
+					}
+				}
+			}
 		} break;
 		case NOTIFICATION_VISIBILITY_CHANGED: {
 
@@ -617,6 +637,12 @@ void PopupMenu::_notification(int p_what) {
 
 					pm->hide();
 				}
+
+				set_process_internal(false);
+			} else {
+				if (get_window_id() != DisplayServer::INVALID_WINDOW_ID) {
+					set_process_internal(true);
+				}
 			}
 		} break;
 	}
@@ -1366,6 +1392,14 @@ void PopupMenu::clear_autohide_areas() {
 	autohide_areas.clear();
 }
 
+void PopupMenu::take_mouse_focus() {
+	ERR_FAIL_COND(!is_inside_tree());
+
+	if (get_parent()) {
+		get_parent()->get_viewport()->pass_mouse_focus_to(this, control);
+	}
+}
+
 void PopupMenu::_bind_methods() {
 
 	ClassDB::bind_method(D_METHOD("_gui_input"), &PopupMenu::_gui_input);
@@ -1473,7 +1507,7 @@ PopupMenu::PopupMenu() {
 	add_child(control);
 
 	control->set_anchors_and_margins_preset(Control::PRESET_WIDE);
-	control->connect("gui_input", callable_mp(this, &PopupMenu::_gui_input));
+	connect("window_input", callable_mp(this, &PopupMenu::_gui_input));
 	control->connect("draw", callable_mp(this, &PopupMenu::_draw));
 
 	mouse_over = -1;

+ 2 - 0
scene/gui/popup_menu.h

@@ -215,6 +215,8 @@ public:
 
 	virtual void popup(const Rect2 &p_bounds = Rect2());
 
+	void take_mouse_focus();
+
 	PopupMenu();
 	~PopupMenu();
 };

+ 38 - 25
scene/gui/tree.cpp

@@ -38,6 +38,8 @@
 #include "core/project_settings.h"
 #include "scene/main/window.h"
 
+#include "box_container.h"
+
 #ifdef TOOLS_ENABLED
 #include "editor/editor_scale.h"
 #endif
@@ -2056,13 +2058,12 @@ void Tree::_text_editor_modal_close() {
 	if (value_editor->has_point(value_editor->get_local_mouse_position()))
 		return;
 
-	text_editor_enter(text_editor->get_text());
+	_text_editor_enter(text_editor->get_text());
 }
 
-void Tree::text_editor_enter(String p_text) {
+void Tree::_text_editor_enter(String p_text) {
 
-	text_editor->hide();
-	value_editor->hide();
+	popup_editor->hide();
 
 	if (!popup_edited_item)
 		return;
@@ -2806,22 +2807,22 @@ bool Tree::edit_selected() {
 
 	} else if (c.mode == TreeItem::CELL_MODE_STRING || c.mode == TreeItem::CELL_MODE_RANGE) {
 
+		Rect2 popup_rect;
+
 		Vector2 ofs(0, (text_editor->get_size().height - rect.size.height) / 2);
-		Point2i textedpos = get_global_position() + rect.position - ofs;
+
+		Point2i textedpos = get_screen_position() + rect.position - ofs;
 		cache.text_editor_position = textedpos;
-		text_editor->set_position(textedpos);
-		text_editor->set_size(rect.size);
+		popup_rect.position = textedpos;
+		popup_rect.size = rect.size;
 		text_editor->clear();
 		text_editor->set_text(c.mode == TreeItem::CELL_MODE_STRING ? c.text : String::num(c.val, Math::range_step_decimals(c.step)));
 		text_editor->select_all();
 
 		if (c.mode == TreeItem::CELL_MODE_RANGE) {
 
-			value_editor->set_position(textedpos + Point2i(0, text_editor->get_size().height));
-			value_editor->set_size(Size2(rect.size.width, 1));
-#ifndef _MSC_VER
-#warning show modal no longer works, need to replace by a popup
-#endif
+			popup_rect.size.y += value_editor->get_minimum_size().height;
+
 			value_editor->show();
 			updating_value_editor = true;
 			value_editor->set_min(c.min);
@@ -2830,12 +2831,17 @@ bool Tree::edit_selected() {
 			value_editor->set_value(c.val);
 			value_editor->set_exp_ratio(c.expr);
 			updating_value_editor = false;
+		} else {
+			value_editor->hide();
 		}
-#ifndef _MSC_VER
-#warning show modal no longer works, need to replace by a popup
-#endif
-		text_editor->show();
+
+		popup_editor->set_position(popup_rect.position);
+		popup_editor->set_size(popup_rect.size);
+		popup_editor->popup();
+		popup_editor->child_controls_changed();
+
 		text_editor->grab_focus();
+
 		return true;
 	}
 
@@ -4026,13 +4032,22 @@ Tree::Tree() {
 	popup_menu->hide();
 	add_child(popup_menu);
 	//	popup_menu->set_as_toplevel(true);
+
+	popup_editor = memnew(PopupPanel);
+	popup_editor->set_wrap_controls(true);
+	add_child(popup_editor);
+	popup_editor_vb = memnew(VBoxContainer);
+	popup_editor->add_child(popup_editor_vb);
+	popup_editor_vb->add_theme_constant_override("separation", 0);
+	popup_editor_vb->set_anchors_and_margins_preset(PRESET_WIDE);
 	text_editor = memnew(LineEdit);
-	add_child(text_editor);
-	text_editor->set_as_toplevel(true);
-	text_editor->hide();
+	popup_editor_vb->add_child(text_editor);
+	text_editor->set_v_size_flags(SIZE_EXPAND_FILL);
+	text_editor->set_h_size_flags(SIZE_EXPAND_FILL);
 	value_editor = memnew(HSlider);
-	add_child(value_editor);
-	value_editor->set_as_toplevel(true);
+	value_editor->set_v_size_flags(SIZE_EXPAND_FILL);
+	value_editor->set_h_size_flags(SIZE_EXPAND_FILL);
+	popup_editor_vb->add_child(value_editor);
 	value_editor->hide();
 
 	h_scroll = memnew(HScrollBar);
@@ -4047,13 +4062,11 @@ Tree::Tree() {
 
 	h_scroll->connect("value_changed", callable_mp(this, &Tree::_scroll_moved));
 	v_scroll->connect("value_changed", callable_mp(this, &Tree::_scroll_moved));
-	text_editor->connect("text_entered", callable_mp(this, &Tree::text_editor_enter));
-	text_editor->connect("modal_closed", callable_mp(this, &Tree::_text_editor_modal_close));
+	text_editor->connect("text_entered", callable_mp(this, &Tree::_text_editor_enter));
+	popup_editor->connect("popup_hide", callable_mp(this, &Tree::_text_editor_modal_close));
 	popup_menu->connect("id_pressed", callable_mp(this, &Tree::popup_select));
 	value_editor->connect("value_changed", callable_mp(this, &Tree::value_editor_changed));
 
-	value_editor->set_as_toplevel(true);
-	text_editor->set_as_toplevel(true);
 	set_notify_transform(true);
 
 	updating_value_editor = false;

+ 7 - 1
scene/gui/tree.h

@@ -290,6 +290,8 @@ public:
 VARIANT_ENUM_CAST(TreeItem::TreeCellMode);
 VARIANT_ENUM_CAST(TreeItem::TextAlign);
 
+class VBoxContainer;
+
 class Tree : public Control {
 
 	GDCLASS(Tree, Control);
@@ -359,6 +361,10 @@ private:
 	};
 
 	bool show_column_titles;
+
+	VBoxContainer *popup_editor_vb;
+
+	PopupPanel *popup_editor;
 	LineEdit *text_editor;
 	HSlider *value_editor;
 	bool updating_value_editor;
@@ -379,7 +385,7 @@ private:
 	int draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2 &p_draw_size, TreeItem *p_item);
 	void select_single_item(TreeItem *p_selected, TreeItem *p_current, int p_col, TreeItem *p_prev = NULL, bool *r_in_range = NULL, bool p_force_deselect = false);
 	int propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool p_doubleclick, TreeItem *p_item, int p_button, const Ref<InputEventWithModifiers> &p_mod);
-	void text_editor_enter(String p_text);
+	void _text_editor_enter(String p_text);
 	void _text_editor_modal_close();
 	void value_editor_changed(double p_value);
 

+ 26 - 2
scene/main/viewport.cpp

@@ -191,6 +191,7 @@ Viewport::GUI::GUI() {
 
 	dragging = false;
 	mouse_focus = NULL;
+	forced_mouse_focus = false;
 	mouse_click_grabber = NULL;
 	mouse_focus_mask = 0;
 	key_focus = NULL;
@@ -595,6 +596,7 @@ void Viewport::_notification(int p_what) {
 					if (!has_mouse_event) {
 						Ref<InputEventMouseMotion> mm;
 						mm.instance();
+
 						mm->set_device(InputEvent::DEVICE_ID_INTERNAL);
 						mm->set_global_position(physics_last_mousepos);
 						mm->set_position(physics_last_mousepos);
@@ -847,8 +849,7 @@ void Viewport::_notification(int p_what) {
 
 			_drop_physics_mouseover();
 
-			if (gui.mouse_focus) {
-				//if mouse is being pressed, send a release event
+			if (gui.mouse_focus && !gui.forced_mouse_focus) {
 				_drop_mouse_focus();
 			}
 		} break;
@@ -1107,7 +1108,9 @@ void Viewport::_camera_set(Camera *p_camera) {
 	if (camera) {
 		camera->notification(Camera::NOTIFICATION_LOST_CURRENT);
 	}
+
 	camera = p_camera;
+
 	if (!camera_override) {
 		if (camera)
 			VisualServer::get_singleton()->viewport_attach_camera(viewport, camera->get_camera());
@@ -1984,6 +1987,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
 			//disable mouse focus if needed before calling input, this makes popups on mouse press event work better, as the release will never be received otherwise
 			if (gui.mouse_focus_mask == 0) {
 				gui.mouse_focus = NULL;
+				gui.forced_mouse_focus = false;
 			}
 
 			if (mouse_focus && mouse_focus->can_process()) {
@@ -2029,6 +2033,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
 							if (gui.drag_data.get_type() != Variant::NIL) {
 
 								gui.mouse_focus = NULL;
+								gui.forced_mouse_focus = false;
 								gui.mouse_focus_mask = 0;
 								break;
 							} else {
@@ -2427,6 +2432,7 @@ void Viewport::_gui_remove_control(Control *p_control) {
 
 	if (gui.mouse_focus == p_control) {
 		gui.mouse_focus = NULL;
+		gui.forced_mouse_focus = false;
 		gui.mouse_focus_mask = 0;
 	}
 	if (gui.last_mouse_focus == p_control) {
@@ -2481,6 +2487,7 @@ void Viewport::_drop_mouse_focus() {
 	Control *c = gui.mouse_focus;
 	int mask = gui.mouse_focus_mask;
 	gui.mouse_focus = NULL;
+	gui.forced_mouse_focus = false;
 	gui.mouse_focus_mask = 0;
 
 	for (int i = 0; i < 3; i++) {
@@ -3234,6 +3241,22 @@ bool Viewport::is_embedding_subwindows() const {
 	return gui.embed_subwindows_hint;
 }
 
+void Viewport::pass_mouse_focus_to(Viewport *p_viewport, Control *p_control) {
+	ERR_FAIL_NULL(p_viewport);
+	ERR_FAIL_NULL(p_control);
+
+	if (gui.mouse_focus) {
+		p_viewport->gui.mouse_focus = p_control;
+		p_viewport->gui.mouse_focus_mask = gui.mouse_focus_mask;
+		p_viewport->gui.key_focus = p_control;
+		p_viewport->gui.forced_mouse_focus = true;
+
+		gui.mouse_focus = nullptr;
+		gui.forced_mouse_focus = false;
+		gui.mouse_focus_mask = 0;
+	}
+}
+
 void Viewport::_bind_methods() {
 
 	ClassDB::bind_method(D_METHOD("set_world_2d", "world_2d"), &Viewport::set_world_2d);
@@ -3465,6 +3488,7 @@ Viewport::Viewport() {
 	gui.canvas_sort_index = 0;
 	gui.roots_order_dirty = false;
 	gui.mouse_focus = NULL;
+	gui.forced_mouse_focus = false;
 	gui.last_mouse_focus = NULL;
 	gui.subwindow_focused = nullptr;
 	gui.subwindow_drag = SUB_WINDOW_DRAG_DISABLED;

+ 4 - 0
scene/main/viewport.h

@@ -302,6 +302,7 @@ private:
 	struct GUI {
 		// info used when this is a window
 
+		bool forced_mouse_focus; //used for menu buttons
 		bool key_event_accepted;
 		Control *mouse_focus;
 		Control *last_mouse_focus;
@@ -555,6 +556,9 @@ public:
 	bool is_embedding_subwindows() const;
 
 	Viewport *get_parent_viewport() const;
+
+	void pass_mouse_focus_to(Viewport *p_viewport, Control *p_control);
+
 	Viewport();
 	~Viewport();
 };

+ 33 - 2
scene/main/window.cpp

@@ -35,6 +35,7 @@
 #include "scene/gui/control.h"
 #include "scene/resources/dynamic_font.h"
 #include "scene/scene_string_names.h"
+
 void Window::set_title(const String &p_title) {
 	title = p_title;
 
@@ -207,8 +208,8 @@ void Window::set_ime_position(const Point2i &p_pos) {
 
 bool Window::is_embedded() const {
 	ERR_FAIL_COND_V(!is_inside_tree(), false);
-	Viewport *parent_vp = get_parent_viewport();
-	return parent_vp && parent_vp->is_embedding_subwindows();
+
+	return _get_embedder() != nullptr;
 }
 
 void Window::_make_window() {
@@ -1027,6 +1028,12 @@ void Window::popup(const Rect2 &p_screen_rect) {
 		set_size(p_screen_rect.size);
 	}
 
+	Rect2i adjust = _popup_adjust_rect();
+	if (adjust != Rect2i()) {
+		set_position(adjust.position);
+		set_size(adjust.size);
+	}
+
 	set_transient(true);
 	set_visible(true);
 	_post_popup();
@@ -1049,6 +1056,24 @@ bool Window::has_focus() const {
 	return focused;
 }
 
+Rect2i Window::get_usable_parent_rect() const {
+	ERR_FAIL_COND_V(!is_inside_tree(), Rect2());
+	Rect2i parent;
+	if (is_embedded()) {
+		parent = _get_embedder()->get_visible_rect();
+		print_line("using embedded " + parent);
+	} else {
+
+		const Window *w = is_visible() ? this : get_parent_visible_window();
+		//find a parent that can contain us
+		ERR_FAIL_COND_V(!w, Rect2());
+
+		parent = DisplayServer::get_singleton()->screen_get_usable_rect(DisplayServer::get_singleton()->window_get_current_screen(w->get_window_id()));
+		print_line("using windowid " + parent);
+	}
+	return parent;
+}
+
 void Window::add_child_notify(Node *p_child) {
 
 	Control *child_c = Object::cast_to<Control>(p_child);
@@ -1292,6 +1317,12 @@ void Window::_bind_methods() {
 	ClassDB::bind_method(D_METHOD("has_theme_color", "name", "type"), &Window::has_theme_color, DEFVAL(""));
 	ClassDB::bind_method(D_METHOD("has_theme_constant", "name", "type"), &Window::has_theme_constant, DEFVAL(""));
 
+	ClassDB::bind_method(D_METHOD("popup", "rect"), &Window::popup, DEFVAL(Rect2i()));
+	ClassDB::bind_method(D_METHOD("popup_on_parent", "parent_rect"), &Window::popup_on_parent);
+	ClassDB::bind_method(D_METHOD("popup_centered_ratio", "ratio"), &Window::popup_centered_ratio, DEFVAL(0.8));
+	ClassDB::bind_method(D_METHOD("popup_centered", "minsize"), &Window::popup_centered, DEFVAL(Size2i()));
+	ClassDB::bind_method(D_METHOD("popup_centered_clamped", "minsize", "fallback_ratio"), &Window::popup_centered, DEFVAL(Size2i()), DEFVAL(0.75));
+
 	ADD_PROPERTY(PropertyInfo(Variant::STRING, "title"), "set_title", "get_title");
 	ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "position"), "set_position", "get_position");
 	ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "size"), "set_size", "get_size");

+ 7 - 4
scene/main/window.h

@@ -108,8 +108,6 @@ private:
 
 	void _propagate_window_notification(Node *p_node, int p_notification);
 
-	virtual DisplayServer::WindowID get_window_id() const;
-
 	void _update_window_callbacks();
 
 	void _clear_transient();
@@ -123,8 +121,6 @@ private:
 	Control *theme_owner = nullptr;
 	Window *theme_owner_window = nullptr;
 
-	Viewport *_get_embedder() const;
-
 	Viewport *embedder = nullptr;
 
 	friend class Viewport; //friend back, can call the methods below
@@ -136,6 +132,10 @@ private:
 	void _event_callback(DisplayServer::WindowEvent p_event);
 
 protected:
+	Viewport *_get_embedder() const;
+
+	virtual Rect2i _popup_adjust_rect() const { return Rect2i(); }
+
 	virtual void _post_popup() {}
 	virtual Size2 _get_contents_minimum_size() const;
 	static void _bind_methods();
@@ -234,6 +234,8 @@ public:
 	void grab_focus();
 	bool has_focus() const;
 
+	Rect2i get_usable_parent_rect() const;
+
 	Ref<Texture2D> get_theme_icon(const StringName &p_name, const StringName &p_type = StringName()) const;
 	Ref<Shader> get_theme_shader(const StringName &p_name, const StringName &p_type = StringName()) const;
 	Ref<StyleBox> get_theme_stylebox(const StringName &p_name, const StringName &p_type = StringName()) const;
@@ -249,6 +251,7 @@ public:
 	bool has_theme_constant(const StringName &p_name, const StringName &p_type = StringName()) const;
 
 	Rect2i get_parent_rect() const;
+	virtual DisplayServer::WindowID get_window_id() const;
 
 	Window();
 	~Window();

+ 1 - 0
servers/display_server.cpp

@@ -252,6 +252,7 @@ void DisplayServer::_bind_methods() {
 	ClassDB::bind_method(D_METHOD("get_screen_count"), &DisplayServer::get_screen_count);
 	ClassDB::bind_method(D_METHOD("screen_get_position", "screen"), &DisplayServer::screen_get_position, DEFVAL(SCREEN_OF_MAIN_WINDOW));
 	ClassDB::bind_method(D_METHOD("screen_get_size", "screen"), &DisplayServer::screen_get_size, DEFVAL(SCREEN_OF_MAIN_WINDOW));
+	ClassDB::bind_method(D_METHOD("screen_get_usable_rect", "screen"), &DisplayServer::screen_get_usable_rect, DEFVAL(SCREEN_OF_MAIN_WINDOW));
 	ClassDB::bind_method(D_METHOD("screen_get_dpi", "screen"), &DisplayServer::screen_get_dpi, DEFVAL(SCREEN_OF_MAIN_WINDOW));
 	ClassDB::bind_method(D_METHOD("screen_is_touchscreen", "screen"), &DisplayServer::screen_is_touchscreen, DEFVAL(SCREEN_OF_MAIN_WINDOW));
 

+ 1 - 0
servers/display_server.h

@@ -140,6 +140,7 @@ public:
 	virtual int get_screen_count() const = 0;
 	virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const = 0;
 	virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const = 0;
+	virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const = 0;
 	virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const = 0;
 	virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
 	enum ScreenOrientation {