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Merge pull request #20704 from dragmz/patch-2

Fix uniform set for mat3 and mat4
Thomas Herzog 7 years ago
parent
commit
b34d2efedb
1 changed files with 2 additions and 2 deletions
  1. 2 2
      drivers/gles2/shader_gles2.h

+ 2 - 2
drivers/gles2/shader_gles2.h

@@ -300,7 +300,7 @@ public:
 			case ShaderLanguage::TYPE_MAT3: {
 				GLfloat mat[9];
 
-				for (int i = 0; i < 0; i++) {
+				for (int i = 0; i < 9; i++) {
 					mat[i] = values[i].real;
 				}
 
@@ -311,7 +311,7 @@ public:
 			case ShaderLanguage::TYPE_MAT4: {
 				GLfloat mat[16];
 
-				for (int i = 0; i < 0; i++) {
+				for (int i = 0; i < 16; i++) {
 					mat[i] = values[i].real;
 				}