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2D: Fix light shader accessing TEXTURE_PIXEL_SIZE

Stuart Carnie 6 months ago
parent
commit
b3694662a2
1 changed files with 1 additions and 0 deletions
  1. 1 0
      servers/rendering/renderer_rd/shaders/canvas.glsl

+ 1 - 0
servers/rendering/renderer_rd/shaders/canvas.glsl

@@ -306,6 +306,7 @@ vec4 light_compute(
 		vec2 screen_uv,
 		vec2 uv,
 		vec4 color, bool is_directional) {
+	const InstanceData draw_data = instances.data[instance_index];
 	vec4 light = vec4(0.0);
 	vec3 light_direction = vec3(0.0);