Use mimeType according to glTF spec.
@@ -1163,7 +1163,7 @@ Error EditorSceneImporterGLTF::_parse_images(GLTFState &state, const String &p_b
continue;
}
- if (mimetype.findn("jpg") != -1) {
+ if (mimetype.findn("jpeg") != -1) {
//is a jpg
Ref<Image> img = Image::_jpg_mem_loader_func(data_ptr, data_size);