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Merge pull request #70669 from KoBeWi/bruh2

Improve ResourcePreloader description
Rémi Verschelde 2 年之前
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共有 1 个文件被更改,包括 2 次插入2 次删除
  1. 2 2
      doc/classes/ResourcePreloader.xml

+ 2 - 2
doc/classes/ResourcePreloader.xml

@@ -1,10 +1,10 @@
 <?xml version="1.0" encoding="UTF-8" ?>
 <class name="ResourcePreloader" inherits="Node" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
 	<brief_description>
-		Resource Preloader Node.
+		Preloads a list of resources inside a scene.
 	</brief_description>
 	<description>
-		This node is used to preload sub-resources inside a scene, so when the scene is loaded, all the resources are ready to use and can be retrieved from the preloader.
+		This node is used to preload sub-resources inside a scene, so when the scene is loaded, all the resources are ready to use and can be retrieved from the preloader. You can add the resources using the ResourcePreloader tab when the node is selected.
 		GDScript has a simplified [method @GDScript.preload] built-in method which can be used in most situations, leaving the use of [ResourcePreloader] for more advanced scenarios.
 	</description>
 	<tutorials>