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Fix typo 'previus_selected'

(cherry picked from commit 990c88f24c33e8be9507d6b3c626289cf0cfae26)
volzhs 4 years ago
parent
commit
b4d88cfe20
2 changed files with 9 additions and 9 deletions
  1. 8 8
      scene/gui/graph_edit.cpp
  2. 1 1
      scene/gui/graph_edit.h

+ 8 - 8
scene/gui/graph_edit.cpp

@@ -1155,7 +1155,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) {
 				}
 				}
 				gn->set_selected(box_selection_mode_additive);
 				gn->set_selected(box_selection_mode_additive);
 			} else {
 			} else {
-				bool select = (previus_selected.find(gn) != NULL);
+				bool select = (previous_selected.find(gn) != NULL);
 				if (gn->is_selected() && !select) {
 				if (gn->is_selected() && !select) {
 					emit_signal("node_unselected", gn);
 					emit_signal("node_unselected", gn);
 				} else if (!gn->is_selected() && select) {
 				} else if (!gn->is_selected() && select) {
@@ -1181,7 +1181,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) {
 					if (!gn)
 					if (!gn)
 						continue;
 						continue;
 
 
-					bool select = (previus_selected.find(gn) != NULL);
+					bool select = (previous_selected.find(gn) != NULL);
 					if (gn->is_selected() && !select) {
 					if (gn->is_selected() && !select) {
 						emit_signal("node_unselected", gn);
 						emit_signal("node_unselected", gn);
 					} else if (!gn->is_selected() && select) {
 					} else if (!gn->is_selected() && select) {
@@ -1302,29 +1302,29 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) {
 				box_selecting_from = b->get_position();
 				box_selecting_from = b->get_position();
 				if (b->get_control()) {
 				if (b->get_control()) {
 					box_selection_mode_additive = true;
 					box_selection_mode_additive = true;
-					previus_selected.clear();
+					previous_selected.clear();
 					for (int i = get_child_count() - 1; i >= 0; i--) {
 					for (int i = get_child_count() - 1; i >= 0; i--) {
 
 
 						GraphNode *gn2 = Object::cast_to<GraphNode>(get_child(i));
 						GraphNode *gn2 = Object::cast_to<GraphNode>(get_child(i));
 						if (!gn2 || !gn2->is_selected())
 						if (!gn2 || !gn2->is_selected())
 							continue;
 							continue;
 
 
-						previus_selected.push_back(gn2);
+						previous_selected.push_back(gn2);
 					}
 					}
 				} else if (b->get_shift()) {
 				} else if (b->get_shift()) {
 					box_selection_mode_additive = false;
 					box_selection_mode_additive = false;
-					previus_selected.clear();
+					previous_selected.clear();
 					for (int i = get_child_count() - 1; i >= 0; i--) {
 					for (int i = get_child_count() - 1; i >= 0; i--) {
 
 
 						GraphNode *gn2 = Object::cast_to<GraphNode>(get_child(i));
 						GraphNode *gn2 = Object::cast_to<GraphNode>(get_child(i));
 						if (!gn2 || !gn2->is_selected())
 						if (!gn2 || !gn2->is_selected())
 							continue;
 							continue;
 
 
-						previus_selected.push_back(gn2);
+						previous_selected.push_back(gn2);
 					}
 					}
 				} else {
 				} else {
 					box_selection_mode_additive = true;
 					box_selection_mode_additive = true;
-					previus_selected.clear();
+					previous_selected.clear();
 					for (int i = get_child_count() - 1; i >= 0; i--) {
 					for (int i = get_child_count() - 1; i >= 0; i--) {
 
 
 						GraphNode *gn2 = Object::cast_to<GraphNode>(get_child(i));
 						GraphNode *gn2 = Object::cast_to<GraphNode>(get_child(i));
@@ -1342,7 +1342,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) {
 		if (b->get_button_index() == BUTTON_LEFT && !b->is_pressed() && box_selecting) {
 		if (b->get_button_index() == BUTTON_LEFT && !b->is_pressed() && box_selecting) {
 			box_selecting = false;
 			box_selecting = false;
 			box_selecting_rect = Rect2();
 			box_selecting_rect = Rect2();
-			previus_selected.clear();
+			previous_selected.clear();
 			top_layer->update();
 			top_layer->update();
 			minimap->update();
 			minimap->update();
 		}
 		}

+ 1 - 1
scene/gui/graph_edit.h

@@ -150,7 +150,7 @@ private:
 	Point2 box_selecting_from;
 	Point2 box_selecting_from;
 	Point2 box_selecting_to;
 	Point2 box_selecting_to;
 	Rect2 box_selecting_rect;
 	Rect2 box_selecting_rect;
-	List<GraphNode *> previus_selected;
+	List<GraphNode *> previous_selected;
 
 
 	bool setting_scroll_ofs;
 	bool setting_scroll_ofs;
 	bool right_disconnects;
 	bool right_disconnects;