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Expose PhysicalBone::get_bone_id() to c#/gdscript

oisincar 7 years ago
parent
commit
b684116b60
1 changed files with 2 additions and 0 deletions
  1. 2 0
      scene/3d/physics_body.cpp

+ 2 - 0
scene/3d/physics_body.cpp

@@ -2042,6 +2042,8 @@ void PhysicalBone::_bind_methods() {
 
 	ClassDB::bind_method(D_METHOD("is_simulating_physics"), &PhysicalBone::is_simulating_physics);
 
+	ClassDB::bind_method(D_METHOD("get_bone_id"), &PhysicalBone::get_bone_id);
+
 	ClassDB::bind_method(D_METHOD("set_mass", "mass"), &PhysicalBone::set_mass);
 	ClassDB::bind_method(D_METHOD("get_mass"), &PhysicalBone::get_mass);