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@@ -4666,7 +4666,7 @@ void RasterizerGLES2::_update_shader( Shader* p_shader) const {
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enablers.push_back("#define USE_LIGHT_SHADER_CODE\n");
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enablers.push_back("#define USE_LIGHT_SHADER_CODE\n");
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}
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}
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if (light_flags.uses_shadow_color) {
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if (light_flags.uses_shadow_color) {
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- enablers.push_back("#define USE_LIGHT_SHADOW_COLOR\n");
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+ enablers.push_back("#define USE_OUTPUT_SHADOW_COLOR\n");
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}
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}
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if (light_flags.uses_time || fragment_flags.uses_time || vertex_flags.uses_time) {
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if (light_flags.uses_time || fragment_flags.uses_time || vertex_flags.uses_time) {
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enablers.push_back("#define USE_TIME\n");
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enablers.push_back("#define USE_TIME\n");
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@@ -4709,7 +4709,7 @@ void RasterizerGLES2::_update_shader( Shader* p_shader) const {
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enablers.push_back("#define USE_TEXPIXEL_SIZE\n");
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enablers.push_back("#define USE_TEXPIXEL_SIZE\n");
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}
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}
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if (light_flags.uses_shadow_color) {
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if (light_flags.uses_shadow_color) {
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- enablers.push_back("#define USE_LIGHT_SHADOW_COLOR\n");
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+ enablers.push_back("#define USE_OUTPUT_SHADOW_COLOR\n");
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}
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}
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if (vertex_flags.uses_worldvec) {
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if (vertex_flags.uses_worldvec) {
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