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@@ -41,7 +41,7 @@
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#include "scene/scene_string_names.h"
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#include "io/resource_loader.h"
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#include "viewport.h"
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-
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+#include "scene/resources/packed_scene.h"
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void SceneTree::tree_changed() {
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@@ -51,6 +51,9 @@ void SceneTree::tree_changed() {
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void SceneTree::node_removed(Node *p_node) {
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+ if (current_scene==p_node) {
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+ current_scene=NULL;
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+ }
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emit_signal(node_removed_name,p_node);
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if (call_lock>0)
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call_skip.insert(p_node);
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@@ -984,6 +987,63 @@ Node *SceneTree::get_edited_scene_root() const {
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}
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#endif
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+void SceneTree::set_current_scene(Node* p_scene) {
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+
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+ ERR_FAIL_COND(p_scene && p_scene->get_parent()!=root);
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+ current_scene=p_scene;
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+}
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+
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+Node* SceneTree::get_current_scene() const{
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+
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+ return current_scene;
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+}
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+
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+void SceneTree::_change_scene(Node* p_to) {
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+
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+ if (current_scene) {
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+ memdelete( current_scene );
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+ current_scene=NULL;
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+ }
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+
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+ if (p_to) {
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+ current_scene=p_to;
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+ root->add_child(p_to);
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+ }
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+}
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+
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+Error SceneTree::change_scene(const String& p_path){
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+
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+ Ref<PackedScene> new_scene = ResourceLoader::load(p_path);
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+ if (new_scene.is_null())
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+ return ERR_CANT_OPEN;
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+
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+ return change_scene_to(new_scene);
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+
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+}
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+Error SceneTree::change_scene_to(const Ref<PackedScene>& p_scene){
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+
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+ Node *new_scene=NULL;
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+ if (p_scene.is_valid()) {
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+ new_scene = p_scene->instance();
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+ ERR_FAIL_COND_V(!new_scene,ERR_CANT_CREATE);
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+ }
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+
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+ call_deferred("_change_scene",new_scene);
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+ return OK;
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+
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+}
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+Error SceneTree::reload_current_scene() {
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+
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+ ERR_FAIL_COND_V(!current_scene,ERR_UNCONFIGURED);
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+ String fname = current_scene->get_filename();
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+ return change_scene(fname);
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+}
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+
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+void SceneTree::add_current_scene(Node * p_current) {
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+
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+ current_scene=p_current;
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+ root->add_child(p_current);
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+}
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void SceneTree::_bind_methods() {
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@@ -1016,10 +1076,11 @@ void SceneTree::_bind_methods() {
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ObjectTypeDB::bind_method(_MD("set_screen_stretch","mode","aspect","minsize"),&SceneTree::set_screen_stretch);
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-
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ObjectTypeDB::bind_method(_MD("queue_delete","obj"),&SceneTree::queue_delete);
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+
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+
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MethodInfo mi;
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mi.name="call_group";
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mi.arguments.push_back( PropertyInfo( Variant::INT, "flags"));
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@@ -1033,6 +1094,16 @@ void SceneTree::_bind_methods() {
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ObjectTypeDB::bind_native_method(METHOD_FLAGS_DEFAULT,"call_group",&SceneTree::_call_group,mi,defargs);
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+ ObjectTypeDB::bind_method(_MD("set_current_scene","child_node"),&SceneTree::set_current_scene);
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+ ObjectTypeDB::bind_method(_MD("get_current_scene"),&SceneTree::get_current_scene);
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+
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+ ObjectTypeDB::bind_method(_MD("change_scene","path"),&SceneTree::change_scene);
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+ ObjectTypeDB::bind_method(_MD("change_scene_to","packed_scene"),&SceneTree::change_scene_to);
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+
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+ ObjectTypeDB::bind_method(_MD("reload_current_scene"),&SceneTree::reload_current_scene);
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+
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+ ObjectTypeDB::bind_method(_MD("_change_scene"),&SceneTree::_change_scene);
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+
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ADD_SIGNAL( MethodInfo("tree_changed") );
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ADD_SIGNAL( MethodInfo("node_removed",PropertyInfo( Variant::OBJECT, "node") ) );
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ADD_SIGNAL( MethodInfo("screen_resized") );
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@@ -1077,6 +1148,7 @@ SceneTree::SceneTree() {
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//root->set_world_2d( Ref<World2D>( memnew( World2D )));
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root->set_as_audio_listener(true);
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root->set_as_audio_listener_2d(true);
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+ current_scene=NULL;
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stretch_mode=STRETCH_MODE_DISABLED;
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stretch_aspect=STRETCH_ASPECT_IGNORE;
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