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Merge pull request #24767 from godotengine/revert-24546-fix_blend_tree

Revert "Fix blend tree generating wrong node names"
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Modificáronse 1 ficheiros con 0 adicións e 1 borrados
  1. 0 1
      editor/plugins/animation_blend_tree_editor_plugin.cpp

+ 0 - 1
editor/plugins/animation_blend_tree_editor_plugin.cpp

@@ -134,7 +134,6 @@ void AnimationNodeBlendTreeEditor::_update_graph() {
 		node->set_offset(blend_tree->get_node_position(E->get()) * EDSCALE);
 
 		node->set_title(agnode->get_caption());
-		node->set_human_readable_collision_renaming(false);
 		node->set_name(E->get());
 
 		int base = 0;