Explorar o código

Changed to proper GLSL version

Juan Linietsky %!s(int64=8) %!d(string=hai) anos
pai
achega
b72ca04605
Modificáronse 1 ficheiros con 2 adicións e 2 borrados
  1. 2 2
      drivers/gles3/shader_gles3.cpp

+ 2 - 2
drivers/gles3/shader_gles3.cpp

@@ -221,8 +221,8 @@ ShaderGLES3::Version* ShaderGLES3::get_current_version() {
 	
 	Vector<const char*> strings;
 #ifdef GLES_OVER_GL
-	//strings.push_back("#version 330\n");
-	strings.push_back("#version 300 es\n");
+	strings.push_back("#version 330\n");
+	//strings.push_back("#version 300 es\n");
 #else
 	strings.push_back("#version 300 es\n"); //ATI requieres this before anything
 #endif