workaround for angle project issue 7245, safari, iOS
@@ -211,7 +211,7 @@ VERTEX_SHADER_CODE
xform = transpose(xform);
- out_velocity_active.a = mix(0.0, 1.0, shader_active);
+ out_velocity_active.a = float(shader_active);
out_xform_1 = xform[0];
out_xform_2 = xform[1];