|
@@ -194,40 +194,27 @@ void TouchScreenButton::_input(const Ref<InputEvent> &p_event) {
|
|
|
if (p_event->get_device() != 0)
|
|
|
return;
|
|
|
|
|
|
+ ERR_FAIL_COND(!is_visible_in_tree());
|
|
|
+
|
|
|
+ const InputEventScreenTouch *st = p_event->cast_to<InputEventScreenTouch>();
|
|
|
+
|
|
|
if (passby_press) {
|
|
|
|
|
|
- Ref<InputEventScreenTouch> st = p_event;
|
|
|
- Ref<InputEventScreenTouch> sd = p_event;
|
|
|
+ const InputEventScreenDrag *sd = p_event->cast_to<InputEventScreenDrag>();
|
|
|
|
|
|
- if (st.is_valid() && !st->is_pressed() && finger_pressed == st->get_index()) {
|
|
|
+ if (st && !st->is_pressed() && finger_pressed == st->get_index()) {
|
|
|
|
|
|
_release();
|
|
|
}
|
|
|
|
|
|
- if ((st.is_valid() && st->is_pressed()) || sd.is_valid()) {
|
|
|
+ if ((st && st->is_pressed()) || sd) {
|
|
|
|
|
|
- int index = st.is_valid() ? st->get_index() : sd->get_index();
|
|
|
- Vector2 coord = st.is_valid() ? st->get_position() : sd->get_position();
|
|
|
+ int index = st ? st->get_index() : sd->get_index();
|
|
|
+ Point2 coord = st ? st->get_position() : sd->get_position();
|
|
|
|
|
|
if (finger_pressed == -1 || index == finger_pressed) {
|
|
|
|
|
|
- coord = (get_global_transform_with_canvas()).affine_inverse().xform(coord);
|
|
|
-
|
|
|
- bool touched = false;
|
|
|
- if (bitmask.is_valid()) {
|
|
|
-
|
|
|
- if (Rect2(Point2(), bitmask->get_size()).has_point(coord)) {
|
|
|
-
|
|
|
- if (bitmask->get_bit(coord))
|
|
|
- touched = true;
|
|
|
- }
|
|
|
- } else {
|
|
|
-
|
|
|
- if (texture.is_valid())
|
|
|
- touched = Rect2(Point2(), texture->get_size()).has_point(coord);
|
|
|
- }
|
|
|
-
|
|
|
- if (touched) {
|
|
|
+ if (_is_point_inside(coord)) {
|
|
|
if (finger_pressed == -1) {
|
|
|
_press(index);
|
|
|
}
|
|
@@ -241,47 +228,15 @@ void TouchScreenButton::_input(const Ref<InputEvent> &p_event) {
|
|
|
|
|
|
} else {
|
|
|
|
|
|
- Ref<InputEventScreenTouch> st = p_event;
|
|
|
-
|
|
|
- if (st.is_valid()) {
|
|
|
+ if (st) {
|
|
|
|
|
|
if (st->is_pressed()) {
|
|
|
|
|
|
- if (!is_visible_in_tree())
|
|
|
- return;
|
|
|
-
|
|
|
const bool can_press = finger_pressed == -1;
|
|
|
if (!can_press)
|
|
|
return; //already fingering
|
|
|
|
|
|
- Point2 coord = (get_global_transform_with_canvas()).affine_inverse().xform(st->get_position());
|
|
|
- Rect2 item_rect = get_item_rect();
|
|
|
-
|
|
|
- bool touched = false;
|
|
|
- bool check_rect = true;
|
|
|
- if (shape.is_valid()) {
|
|
|
-
|
|
|
- check_rect = false;
|
|
|
- Transform2D xform = shape_centered ? Transform2D().translated(get_item_rect().size * 0.5f) : Transform2D();
|
|
|
- touched = shape->collide(xform, unit_rect, Transform2D(0, coord + Vector2(0.5, 0.5)));
|
|
|
- }
|
|
|
-
|
|
|
- if (bitmask.is_valid()) {
|
|
|
-
|
|
|
- check_rect = false;
|
|
|
- if (!touched && Rect2(Point2(), bitmask->get_size()).has_point(coord)) {
|
|
|
-
|
|
|
- if (bitmask->get_bit(coord))
|
|
|
- touched = true;
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- if (!touched && check_rect) {
|
|
|
- if (!texture.is_null())
|
|
|
- touched = item_rect.has_point(coord);
|
|
|
- }
|
|
|
-
|
|
|
- if (touched) {
|
|
|
+ if (_is_point_inside(st->get_position())) {
|
|
|
_press(st->get_index());
|
|
|
}
|
|
|
} else {
|
|
@@ -293,6 +248,39 @@ void TouchScreenButton::_input(const Ref<InputEvent> &p_event) {
|
|
|
}
|
|
|
}
|
|
|
|
|
|
+bool TouchScreenButton::_is_point_inside(const Point2 &p_point) {
|
|
|
+
|
|
|
+ Point2 coord = (get_global_transform_with_canvas()).affine_inverse().xform(p_point);
|
|
|
+ Rect2 item_rect = get_item_rect();
|
|
|
+
|
|
|
+ bool touched = false;
|
|
|
+ bool check_rect = true;
|
|
|
+
|
|
|
+ if (shape.is_valid()) {
|
|
|
+
|
|
|
+ check_rect = false;
|
|
|
+ Transform2D xform = shape_centered ? Transform2D().translated(item_rect.size * 0.5f) : Transform2D();
|
|
|
+ touched = shape->collide(xform, unit_rect, Transform2D(0, coord + Vector2(0.5, 0.5)));
|
|
|
+ }
|
|
|
+
|
|
|
+ if (bitmask.is_valid()) {
|
|
|
+
|
|
|
+ check_rect = false;
|
|
|
+ if (!touched && Rect2(Point2(), bitmask->get_size()).has_point(coord)) {
|
|
|
+
|
|
|
+ if (bitmask->get_bit(coord))
|
|
|
+ touched = true;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ if (!touched && check_rect) {
|
|
|
+ if (texture.is_valid())
|
|
|
+ touched = item_rect.has_point(coord);
|
|
|
+ }
|
|
|
+
|
|
|
+ return touched;
|
|
|
+}
|
|
|
+
|
|
|
void TouchScreenButton::_press(int p_finger_pressed) {
|
|
|
|
|
|
finger_pressed = p_finger_pressed;
|