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Merge pull request #70080 from aaronfranke/type-convert

Add a type conversion method to Variant Utility and expose to scripting
Rémi Verschelde 2 years ago
parent
commit
b84061ba2a

+ 85 - 0
core/variant/variant_utility.cpp

@@ -752,6 +752,90 @@ int64_t VariantUtilityFunctions::_typeof(const Variant &obj) {
 	return obj.get_type();
 	return obj.get_type();
 }
 }
 
 
+Variant VariantUtilityFunctions::type_convert(const Variant &p_variant, const Variant::Type p_type) {
+	switch (p_type) {
+		case Variant::Type::NIL:
+			return Variant();
+		case Variant::Type::BOOL:
+			return p_variant.operator bool();
+		case Variant::Type::INT:
+			return p_variant.operator int64_t();
+		case Variant::Type::FLOAT:
+			return p_variant.operator double();
+		case Variant::Type::STRING:
+			return p_variant.operator String();
+		case Variant::Type::VECTOR2:
+			return p_variant.operator Vector2();
+		case Variant::Type::VECTOR2I:
+			return p_variant.operator Vector2i();
+		case Variant::Type::RECT2:
+			return p_variant.operator Rect2();
+		case Variant::Type::RECT2I:
+			return p_variant.operator Rect2i();
+		case Variant::Type::VECTOR3:
+			return p_variant.operator Vector3();
+		case Variant::Type::VECTOR3I:
+			return p_variant.operator Vector3i();
+		case Variant::Type::TRANSFORM2D:
+			return p_variant.operator Transform2D();
+		case Variant::Type::VECTOR4:
+			return p_variant.operator Vector4();
+		case Variant::Type::VECTOR4I:
+			return p_variant.operator Vector4i();
+		case Variant::Type::PLANE:
+			return p_variant.operator Plane();
+		case Variant::Type::QUATERNION:
+			return p_variant.operator Quaternion();
+		case Variant::Type::AABB:
+			return p_variant.operator ::AABB();
+		case Variant::Type::BASIS:
+			return p_variant.operator Basis();
+		case Variant::Type::TRANSFORM3D:
+			return p_variant.operator Transform3D();
+		case Variant::Type::PROJECTION:
+			return p_variant.operator Projection();
+		case Variant::Type::COLOR:
+			return p_variant.operator Color();
+		case Variant::Type::STRING_NAME:
+			return p_variant.operator StringName();
+		case Variant::Type::NODE_PATH:
+			return p_variant.operator NodePath();
+		case Variant::Type::RID:
+			return p_variant.operator ::RID();
+		case Variant::Type::OBJECT:
+			return p_variant.operator Object *();
+		case Variant::Type::CALLABLE:
+			return p_variant.operator Callable();
+		case Variant::Type::SIGNAL:
+			return p_variant.operator Signal();
+		case Variant::Type::DICTIONARY:
+			return p_variant.operator Dictionary();
+		case Variant::Type::ARRAY:
+			return p_variant.operator Array();
+		case Variant::Type::PACKED_BYTE_ARRAY:
+			return p_variant.operator PackedByteArray();
+		case Variant::Type::PACKED_INT32_ARRAY:
+			return p_variant.operator PackedInt32Array();
+		case Variant::Type::PACKED_INT64_ARRAY:
+			return p_variant.operator PackedInt64Array();
+		case Variant::Type::PACKED_FLOAT32_ARRAY:
+			return p_variant.operator PackedFloat32Array();
+		case Variant::Type::PACKED_FLOAT64_ARRAY:
+			return p_variant.operator PackedFloat64Array();
+		case Variant::Type::PACKED_STRING_ARRAY:
+			return p_variant.operator PackedStringArray();
+		case Variant::Type::PACKED_VECTOR2_ARRAY:
+			return p_variant.operator PackedVector2Array();
+		case Variant::Type::PACKED_VECTOR3_ARRAY:
+			return p_variant.operator PackedVector3Array();
+		case Variant::Type::PACKED_COLOR_ARRAY:
+			return p_variant.operator PackedColorArray();
+		case Variant::Type::VARIANT_MAX:
+			ERR_PRINT("Invalid type argument to type_convert(), use the TYPE_* constants. Returning the unconverted Variant.");
+	}
+	return p_variant;
+}
+
 String VariantUtilityFunctions::str(const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
 String VariantUtilityFunctions::str(const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
 	if (p_arg_count < 1) {
 	if (p_arg_count < 1) {
 		r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
 		r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
@@ -1615,6 +1699,7 @@ void Variant::_register_variant_utility_functions() {
 
 
 	FUNCBINDVR(weakref, sarray("obj"), Variant::UTILITY_FUNC_TYPE_GENERAL);
 	FUNCBINDVR(weakref, sarray("obj"), Variant::UTILITY_FUNC_TYPE_GENERAL);
 	FUNCBINDR(_typeof, sarray("variable"), Variant::UTILITY_FUNC_TYPE_GENERAL);
 	FUNCBINDR(_typeof, sarray("variable"), Variant::UTILITY_FUNC_TYPE_GENERAL);
+	FUNCBINDR(type_convert, sarray("variant", "type"), Variant::UTILITY_FUNC_TYPE_GENERAL);
 	FUNCBINDVARARGS(str, sarray(), Variant::UTILITY_FUNC_TYPE_GENERAL);
 	FUNCBINDVARARGS(str, sarray(), Variant::UTILITY_FUNC_TYPE_GENERAL);
 	FUNCBINDR(error_string, sarray("error"), Variant::UTILITY_FUNC_TYPE_GENERAL);
 	FUNCBINDR(error_string, sarray("error"), Variant::UTILITY_FUNC_TYPE_GENERAL);
 	FUNCBINDVARARGV(print, sarray(), Variant::UTILITY_FUNC_TYPE_GENERAL);
 	FUNCBINDVARARGV(print, sarray(), Variant::UTILITY_FUNC_TYPE_GENERAL);

+ 17 - 0
doc/classes/@GlobalScope.xml

@@ -1364,6 +1364,23 @@
 				[/codeblock]
 				[/codeblock]
 			</description>
 			</description>
 		</method>
 		</method>
+		<method name="type_convert">
+			<return type="Variant" />
+			<param index="0" name="variant" type="Variant" />
+			<param index="1" name="type" type="int" />
+			<description>
+				Converts the given [param variant] to the given [param type], using the [enum Variant.Type] values. This method is generous with how it handles types, it can automatically convert between array types, convert numeric [String]s to [int], and converting most things to [String].
+				If the type conversion cannot be done, this method will return the default value for that type, for example converting [Rect2] to [Vector2] will always return [code]Vector2.ZERO[/code]. This method will never show error messages as long as [param type] is a valid Variant type.
+				The returned value is a [Variant], but the data inside and the [enum Variant.Type] will be the same as the requested type.
+				[codeblock]
+				type_convert("Hi!", TYPE_INT) # Returns 0
+				type_convert("123", TYPE_INT) # Returns 123
+				type_convert(123.4, TYPE_INT) # Returns 123
+				type_convert(5, TYPE_VECTOR2) # Returns (0, 0)
+				type_convert("Hi!", TYPE_NIL) # Returns null
+				[/codeblock]
+			</description>
+		</method>
 		<method name="typeof">
 		<method name="typeof">
 			<return type="int" />
 			<return type="int" />
 			<param index="0" name="variable" type="Variant" />
 			<param index="0" name="variable" type="Variant" />

+ 2 - 1
modules/gdscript/doc_classes/@GDScript.xml

@@ -57,11 +57,12 @@
 				[/codeblock]
 				[/codeblock]
 			</description>
 			</description>
 		</method>
 		</method>
-		<method name="convert">
+		<method name="convert" is_deprecated="true">
 			<return type="Variant" />
 			<return type="Variant" />
 			<param index="0" name="what" type="Variant" />
 			<param index="0" name="what" type="Variant" />
 			<param index="1" name="type" type="int" />
 			<param index="1" name="type" type="int" />
 			<description>
 			<description>
+				[i]Deprecated.[/i] Use [method @GlobalScope.type_convert] instead.
 				Converts [param what] to [param type] in the best way possible. The [param type] uses the [enum Variant.Type] values.
 				Converts [param what] to [param type] in the best way possible. The [param type] uses the [enum Variant.Type] values.
 				[codeblock]
 				[codeblock]
 				var a = [4, 2.5, 1.2]
 				var a = [4, 2.5, 1.2]

+ 4 - 0
modules/gdscript/gdscript_utility_functions.cpp

@@ -85,6 +85,7 @@
 #endif
 #endif
 
 
 struct GDScriptUtilityFunctionsDefinitions {
 struct GDScriptUtilityFunctionsDefinitions {
+#ifndef DISABLE_DEPRECATED
 	static inline void convert(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
 	static inline void convert(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
 		VALIDATE_ARG_COUNT(2);
 		VALIDATE_ARG_COUNT(2);
 		VALIDATE_ARG_INT(1);
 		VALIDATE_ARG_INT(1);
@@ -100,6 +101,7 @@ struct GDScriptUtilityFunctionsDefinitions {
 			Variant::construct(Variant::Type(type), *r_ret, p_args, 1, r_error);
 			Variant::construct(Variant::Type(type), *r_ret, p_args, 1, r_error);
 		}
 		}
 	}
 	}
+#endif // DISABLE_DEPRECATED
 
 
 	static inline void type_exists(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
 	static inline void type_exists(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
 		VALIDATE_ARG_COUNT(1);
 		VALIDATE_ARG_COUNT(1);
@@ -703,7 +705,9 @@ static void _register_function(const String &p_name, const MethodInfo &p_method_
 	PropertyInfo(Variant::NIL, m_name, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_NIL_IS_VARIANT)
 	PropertyInfo(Variant::NIL, m_name, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_NIL_IS_VARIANT)
 
 
 void GDScriptUtilityFunctions::register_functions() {
 void GDScriptUtilityFunctions::register_functions() {
+#ifndef DISABLE_DEPRECATED
 	REGISTER_VARIANT_FUNC(convert, true, VARARG("what"), ARG("type", Variant::INT));
 	REGISTER_VARIANT_FUNC(convert, true, VARARG("what"), ARG("type", Variant::INT));
+#endif // DISABLE_DEPRECATED
 	REGISTER_FUNC(type_exists, true, Variant::BOOL, ARG("type", Variant::STRING_NAME));
 	REGISTER_FUNC(type_exists, true, Variant::BOOL, ARG("type", Variant::STRING_NAME));
 	REGISTER_FUNC(_char, true, Variant::STRING, ARG("char", Variant::INT));
 	REGISTER_FUNC(_char, true, Variant::STRING, ARG("char", Variant::INT));
 	REGISTER_VARARG_FUNC(range, false, Variant::ARRAY);
 	REGISTER_VARARG_FUNC(range, false, Variant::ARRAY);

+ 141 - 0
tests/core/variant/test_variant_utility.h

@@ -0,0 +1,141 @@
+/**************************************************************************/
+/*  test_variant_utility.h                                                */
+/**************************************************************************/
+/*                         This file is part of:                          */
+/*                             GODOT ENGINE                               */
+/*                        https://godotengine.org                         */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
+/*                                                                        */
+/* Permission is hereby granted, free of charge, to any person obtaining  */
+/* a copy of this software and associated documentation files (the        */
+/* "Software"), to deal in the Software without restriction, including    */
+/* without limitation the rights to use, copy, modify, merge, publish,    */
+/* distribute, sublicense, and/or sell copies of the Software, and to     */
+/* permit persons to whom the Software is furnished to do so, subject to  */
+/* the following conditions:                                              */
+/*                                                                        */
+/* The above copyright notice and this permission notice shall be         */
+/* included in all copies or substantial portions of the Software.        */
+/*                                                                        */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
+/**************************************************************************/
+
+#ifndef TEST_VARIANT_UTILITY_H
+#define TEST_VARIANT_UTILITY_H
+
+#include "core/variant/variant_utility.h"
+
+#include "tests/test_macros.h"
+
+namespace TestVariantUtility {
+
+TEST_CASE("[VariantUtility] Type conversion") {
+	Variant converted;
+	converted = VariantUtilityFunctions::type_convert("Hi!", Variant::Type::NIL);
+	CHECK(converted.get_type() == Variant::Type::NIL);
+	CHECK(converted == Variant());
+
+	converted = VariantUtilityFunctions::type_convert("Hi!", Variant::Type::INT);
+	CHECK(converted.get_type() == Variant::Type::INT);
+	CHECK(converted == Variant(0));
+
+	converted = VariantUtilityFunctions::type_convert("123", Variant::Type::INT);
+	CHECK(converted.get_type() == Variant::Type::INT);
+	CHECK(converted == Variant(123));
+
+	converted = VariantUtilityFunctions::type_convert(123, Variant::Type::STRING);
+	CHECK(converted.get_type() == Variant::Type::STRING);
+	CHECK(converted == Variant("123"));
+
+	converted = VariantUtilityFunctions::type_convert(123.4, Variant::Type::INT);
+	CHECK(converted.get_type() == Variant::Type::INT);
+	CHECK(converted == Variant(123));
+
+	converted = VariantUtilityFunctions::type_convert(5, Variant::Type::VECTOR2);
+	CHECK(converted.get_type() == Variant::Type::VECTOR2);
+	CHECK(converted == Variant(Vector2(0, 0)));
+
+	converted = VariantUtilityFunctions::type_convert(Vector3(1, 2, 3), Variant::Type::VECTOR2);
+	CHECK(converted.get_type() == Variant::Type::VECTOR2);
+	CHECK(converted == Variant(Vector2(1, 2)));
+
+	converted = VariantUtilityFunctions::type_convert(Vector2(1, 2), Variant::Type::VECTOR4);
+	CHECK(converted.get_type() == Variant::Type::VECTOR4);
+	CHECK(converted == Variant(Vector4(1, 2, 0, 0)));
+
+	converted = VariantUtilityFunctions::type_convert(Vector4(1.2, 3.4, 5.6, 7.8), Variant::Type::VECTOR3I);
+	CHECK(converted.get_type() == Variant::Type::VECTOR3I);
+	CHECK(converted == Variant(Vector3i(1, 3, 5)));
+
+	{
+		Basis basis = Basis::from_scale(Vector3(1.2, 3.4, 5.6));
+		Transform3D transform = Transform3D(basis, Vector3());
+
+		converted = VariantUtilityFunctions::type_convert(transform, Variant::Type::BASIS);
+		CHECK(converted.get_type() == Variant::Type::BASIS);
+		CHECK(converted == basis);
+
+		converted = VariantUtilityFunctions::type_convert(basis, Variant::Type::TRANSFORM3D);
+		CHECK(converted.get_type() == Variant::Type::TRANSFORM3D);
+		CHECK(converted == transform);
+
+		converted = VariantUtilityFunctions::type_convert(basis, Variant::Type::STRING);
+		CHECK(converted.get_type() == Variant::Type::STRING);
+		CHECK(converted == Variant("[X: (1.2, 0, 0), Y: (0, 3.4, 0), Z: (0, 0, 5.6)]"));
+	}
+
+	{
+		Array arr;
+		arr.push_back(1.2);
+		arr.push_back(3.4);
+		arr.push_back(5.6);
+
+		PackedFloat64Array packed;
+		packed.push_back(1.2);
+		packed.push_back(3.4);
+		packed.push_back(5.6);
+
+		converted = VariantUtilityFunctions::type_convert(arr, Variant::Type::PACKED_FLOAT64_ARRAY);
+		CHECK(converted.get_type() == Variant::Type::PACKED_FLOAT64_ARRAY);
+		CHECK(converted == packed);
+
+		converted = VariantUtilityFunctions::type_convert(packed, Variant::Type::ARRAY);
+		CHECK(converted.get_type() == Variant::Type::ARRAY);
+		CHECK(converted == arr);
+	}
+
+	{
+		// Check that using Variant::call_utility_function also works.
+		Vector<const Variant *> args;
+		Variant data_arg = "Hi!";
+		args.push_back(&data_arg);
+		Variant type_arg = Variant::Type::NIL;
+		args.push_back(&type_arg);
+		Callable::CallError call_error;
+		Variant::call_utility_function("type_convert", &converted, (const Variant **)args.ptr(), 2, call_error);
+		CHECK(converted.get_type() == Variant::Type::NIL);
+		CHECK(converted == Variant());
+
+		type_arg = Variant::Type::INT;
+		Variant::call_utility_function("type_convert", &converted, (const Variant **)args.ptr(), 2, call_error);
+		CHECK(converted.get_type() == Variant::Type::INT);
+		CHECK(converted == Variant(0));
+
+		data_arg = "123";
+		Variant::call_utility_function("type_convert", &converted, (const Variant **)args.ptr(), 2, call_error);
+		CHECK(converted.get_type() == Variant::Type::INT);
+		CHECK(converted == Variant(123));
+	}
+}
+
+} // namespace TestVariantUtility
+
+#endif // TEST_VARIANT_UTILITY_H

+ 1 - 0
tests/test_main.cpp

@@ -89,6 +89,7 @@
 #include "tests/core/variant/test_array.h"
 #include "tests/core/variant/test_array.h"
 #include "tests/core/variant/test_dictionary.h"
 #include "tests/core/variant/test_dictionary.h"
 #include "tests/core/variant/test_variant.h"
 #include "tests/core/variant/test_variant.h"
+#include "tests/core/variant/test_variant_utility.h"
 #include "tests/scene/test_animation.h"
 #include "tests/scene/test_animation.h"
 #include "tests/scene/test_arraymesh.h"
 #include "tests/scene/test_arraymesh.h"
 #include "tests/scene/test_audio_stream_wav.h"
 #include "tests/scene/test_audio_stream_wav.h"