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@@ -16,8 +16,9 @@
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<member name="pressed" type="bool" setter="set_pressed" getter="is_pressed" default="false">
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<member name="pressed" type="bool" setter="set_pressed" getter="is_pressed" default="false">
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If [code]true[/code], the button's state is pressed. If [code]false[/code], the button's state is released.
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If [code]true[/code], the button's state is pressed. If [code]false[/code], the button's state is released.
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</member>
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</member>
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- <member name="pressure" type="float" setter="set_pressure" getter="get_pressure" default="0.0">
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- Represents the pressure the user puts on the button with their finger, if the controller supports it. Ranges from [code]0[/code] to [code]1[/code].
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+ <member name="pressure" type="float" setter="set_pressure" getter="get_pressure" default="0.0" is_deprecated="true">
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+ Represents the pressure the user puts on a pressure-sensitive button.
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+ [i]Deprecated.[/i] This property is never set by the engine and is always [code]0[/code].
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</member>
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</member>
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</members>
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</members>
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</class>
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</class>
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