|
@@ -2735,12 +2735,14 @@
|
|
<argument index="1" name="custom_blend" type="float" default="-1">
|
|
<argument index="1" name="custom_blend" type="float" default="-1">
|
|
</argument>
|
|
</argument>
|
|
<description>
|
|
<description>
|
|
|
|
+ Play a given animation by the animation name in reverse.
|
|
</description>
|
|
</description>
|
|
</method>
|
|
</method>
|
|
<method name="stop">
|
|
<method name="stop">
|
|
<argument index="0" name="reset" type="bool" default="true">
|
|
<argument index="0" name="reset" type="bool" default="true">
|
|
</argument>
|
|
</argument>
|
|
<description>
|
|
<description>
|
|
|
|
+ Stop the currently playing animation.
|
|
</description>
|
|
</description>
|
|
</method>
|
|
</method>
|
|
<method name="stop_all">
|
|
<method name="stop_all">
|
|
@@ -2900,6 +2902,7 @@
|
|
<argument index="0" name="delta" type="float">
|
|
<argument index="0" name="delta" type="float">
|
|
</argument>
|
|
</argument>
|
|
<description>
|
|
<description>
|
|
|
|
+ Used to skip ahead or skip back in an animation. Delta is the time in seconds to skip.
|
|
</description>
|
|
</description>
|
|
</method>
|
|
</method>
|
|
</methods>
|
|
</methods>
|
|
@@ -2908,6 +2911,7 @@
|
|
<argument index="0" name="name" type="String">
|
|
<argument index="0" name="name" type="String">
|
|
</argument>
|
|
</argument>
|
|
<description>
|
|
<description>
|
|
|
|
+ Notifies when an animation starts playing.
|
|
</description>
|
|
</description>
|
|
</signal>
|
|
</signal>
|
|
<signal name="animation_changed">
|
|
<signal name="animation_changed">
|
|
@@ -38535,6 +38539,7 @@ This method controls whether the position between two cached points is interpola
|
|
</class>
|
|
</class>
|
|
<class name="Timer" inherits="Node" category="Core">
|
|
<class name="Timer" inherits="Node" category="Core">
|
|
<brief_description>
|
|
<brief_description>
|
|
|
|
+ A simple Timer node.
|
|
</brief_description>
|
|
</brief_description>
|
|
<description>
|
|
<description>
|
|
Timer node. This is a simple node that will emit a timeout callback when the timer runs out. It can optionally be set to loop.
|
|
Timer node. This is a simple node that will emit a timeout callback when the timer runs out. It can optionally be set to loop.
|
|
@@ -38596,12 +38601,14 @@ This method controls whether the position between two cached points is interpola
|
|
<argument index="0" name="active" type="bool">
|
|
<argument index="0" name="active" type="bool">
|
|
</argument>
|
|
</argument>
|
|
<description>
|
|
<description>
|
|
|
|
+ Set whether the timer is active or not. An inactive timer will be paused until it is activated again.
|
|
</description>
|
|
</description>
|
|
</method>
|
|
</method>
|
|
<method name="is_active" qualifiers="const">
|
|
<method name="is_active" qualifiers="const">
|
|
<return type="bool">
|
|
<return type="bool">
|
|
</return>
|
|
</return>
|
|
<description>
|
|
<description>
|
|
|
|
+ Return if the timer is active or not.
|
|
</description>
|
|
</description>
|
|
</method>
|
|
</method>
|
|
<method name="get_time_left" qualifiers="const">
|
|
<method name="get_time_left" qualifiers="const">
|