Takes current editor scale into account when setting the minimum size.
@@ -404,7 +404,7 @@ void GroupDialog::_bind_methods() {
}
GroupDialog::GroupDialog() {
- set_custom_minimum_size(Size2(600, 400));
+ set_custom_minimum_size(Size2(600, 400) * EDSCALE);
scene_tree = SceneTree::get_singleton();