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Merge pull request #88823 from jsjtxietian/limit-NoiseTexture3D

Do overflow check in when generating NoiseTexture3D
Rémi Verschelde 1 年之前
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共有 1 个文件被更改,包括 2 次插入0 次删除
  1. 2 0
      modules/noise/noise_texture_3d.cpp

+ 2 - 0
modules/noise/noise_texture_3d.cpp

@@ -142,6 +142,8 @@ TypedArray<Image> NoiseTexture3D::_generate_texture() {
 		return TypedArray<Image>();
 	}
 
+	ERR_FAIL_COND_V_MSG((int64_t)width * height * depth > Image::MAX_PIXELS, TypedArray<Image>(), "The NoiseTexture3D is too big, consider lowering its width, height, or depth.");
+
 	Vector<Ref<Image>> images;
 
 	if (seamless) {