When interpolating between two equal int values a and b, floating point calculation imprecisions can result in different values depending on the interpolation factor.
@@ -3542,7 +3542,10 @@ void Variant::interpolate(const Variant &a, const Variant &b, float c, Variant &
case INT: {
int64_t va = a._data._int;
int64_t vb = b._data._int;
- r_dst = int((1.0 - c) * va + vb * c);
+ if (va != vb)
+ r_dst = int((1.0 - c) * va + vb * c);
+ else //avoid int casting issues
+ r_dst = a;
}
return;
case REAL: {