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Merge pull request #35256 from Faless/js/callback_target_fix

HTML5 callbacks rework.
Rémi Verschelde 5 years ago
parent
commit
bc4ce44d77
1 changed files with 37 additions and 31 deletions
  1. 37 31
      platform/javascript/os_javascript.cpp

+ 37 - 31
platform/javascript/os_javascript.cpp

@@ -49,6 +49,7 @@
 #define DOM_BUTTON_RIGHT 2
 #define DOM_BUTTON_XBUTTON1 3
 #define DOM_BUTTON_XBUTTON2 4
+#define GODOT_CANVAS_SELECTOR "#canvas"
 
 // Window (canvas)
 
@@ -70,18 +71,23 @@ static bool is_canvas_focused() {
 	/* clang-format on */
 }
 
-static Point2 correct_canvas_position(int x, int y) {
+static Point2 compute_position_in_canvas(int x, int y) {
+	int canvas_x = EM_ASM_INT({
+		return document.getElementById('canvas').getBoundingClientRect().x;
+	});
+	int canvas_y = EM_ASM_INT({
+		return document.getElementById('canvas').getBoundingClientRect().y;
+	});
 	int canvas_width;
 	int canvas_height;
-	emscripten_get_canvas_element_size(NULL, &canvas_width, &canvas_height);
+	emscripten_get_canvas_element_size(GODOT_CANVAS_SELECTOR, &canvas_width, &canvas_height);
 
 	double element_width;
 	double element_height;
-	emscripten_get_element_css_size(NULL, &element_width, &element_height);
+	emscripten_get_element_css_size(GODOT_CANVAS_SELECTOR, &element_width, &element_height);
 
-	x = (int)(canvas_width / element_width * x);
-	y = (int)(canvas_height / element_height * y);
-	return Point2(x, y);
+	return Point2((int)(canvas_width / element_width * (x - canvas_x)),
+			(int)(canvas_height / element_height * (y - canvas_y)));
 }
 
 static bool cursor_inside_canvas = true;
@@ -135,14 +141,14 @@ void OS_JavaScript::set_window_size(const Size2 p_size) {
 			emscripten_exit_soft_fullscreen();
 			window_maximized = false;
 		}
-		emscripten_set_canvas_element_size(NULL, p_size.x, p_size.y);
+		emscripten_set_canvas_element_size(GODOT_CANVAS_SELECTOR, p_size.x, p_size.y);
 	}
 }
 
 Size2 OS_JavaScript::get_window_size() const {
 
 	int canvas[2];
-	emscripten_get_canvas_element_size(NULL, canvas, canvas + 1);
+	emscripten_get_canvas_element_size(GODOT_CANVAS_SELECTOR, canvas, canvas + 1);
 	return Size2(canvas[0], canvas[1]);
 }
 
@@ -162,7 +168,7 @@ void OS_JavaScript::set_window_maximized(bool p_enabled) {
 		strategy.canvasResolutionScaleMode = EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_STDDEF;
 		strategy.filteringMode = EMSCRIPTEN_FULLSCREEN_FILTERING_DEFAULT;
 		strategy.canvasResizedCallback = NULL;
-		emscripten_enter_soft_fullscreen(NULL, &strategy);
+		emscripten_enter_soft_fullscreen(GODOT_CANVAS_SELECTOR, &strategy);
 		window_maximized = p_enabled;
 	}
 }
@@ -191,7 +197,7 @@ void OS_JavaScript::set_window_fullscreen(bool p_enabled) {
 		strategy.canvasResolutionScaleMode = EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_STDDEF;
 		strategy.filteringMode = EMSCRIPTEN_FULLSCREEN_FILTERING_DEFAULT;
 		strategy.canvasResizedCallback = NULL;
-		EMSCRIPTEN_RESULT result = emscripten_request_fullscreen_strategy(NULL, false, &strategy);
+		EMSCRIPTEN_RESULT result = emscripten_request_fullscreen_strategy(GODOT_CANVAS_SELECTOR, false, &strategy);
 		ERR_FAIL_COND_MSG(result == EMSCRIPTEN_RESULT_FAILED_NOT_DEFERRED, "Enabling fullscreen is only possible from an input callback for the HTML5 platform.");
 		ERR_FAIL_COND_MSG(result != EMSCRIPTEN_RESULT_SUCCESS, "Enabling fullscreen is only possible from an input callback for the HTML5 platform.");
 		// Not fullscreen yet, so prevent "windowed" canvas dimensions from
@@ -298,7 +304,7 @@ EM_BOOL OS_JavaScript::mouse_button_callback(int p_event_type, const EmscriptenM
 	Ref<InputEventMouseButton> ev;
 	ev.instance();
 	ev->set_pressed(p_event_type == EMSCRIPTEN_EVENT_MOUSEDOWN);
-	ev->set_position(correct_canvas_position(p_event->canvasX, p_event->canvasY));
+	ev->set_position(compute_position_in_canvas(p_event->clientX, p_event->clientY));
 	ev->set_global_position(ev->get_position());
 	dom2godot_mod(p_event, ev);
 
@@ -363,7 +369,7 @@ EM_BOOL OS_JavaScript::mousemove_callback(int p_event_type, const EmscriptenMous
 	OS_JavaScript *os = get_singleton();
 
 	int input_mask = os->input->get_mouse_button_mask();
-	Point2 pos = correct_canvas_position(p_event->canvasX, p_event->canvasY);
+	Point2 pos = compute_position_in_canvas(p_event->clientX, p_event->clientY);
 	// For motion outside the canvas, only read mouse movement if dragging
 	// started inside the canvas; imitating desktop app behaviour.
 	if (!cursor_inside_canvas && !input_mask)
@@ -697,7 +703,7 @@ EM_BOOL OS_JavaScript::touch_press_callback(int p_event_type, const EmscriptenTo
 		if (!touch.isChanged)
 			continue;
 		ev->set_index(touch.identifier);
-		ev->set_position(correct_canvas_position(touch.canvasX, touch.canvasY));
+		ev->set_position(compute_position_in_canvas(touch.clientX, touch.clientY));
 		os->touches[i] = ev->get_position();
 		ev->set_pressed(p_event_type == EMSCRIPTEN_EVENT_TOUCHSTART);
 
@@ -722,7 +728,7 @@ EM_BOOL OS_JavaScript::touchmove_callback(int p_event_type, const EmscriptenTouc
 		if (!touch.isChanged)
 			continue;
 		ev->set_index(touch.identifier);
-		ev->set_position(correct_canvas_position(touch.canvasX, touch.canvasY));
+		ev->set_position(compute_position_in_canvas(touch.clientX, touch.clientY));
 		Point2 &prev = os->touches[i];
 		ev->set_relative(ev->get_position() - prev);
 		prev = ev->get_position();
@@ -921,7 +927,7 @@ Error OS_JavaScript::initialize(const VideoMode &p_desired, int p_video_driver,
 		}
 	}
 
-	EMSCRIPTEN_WEBGL_CONTEXT_HANDLE ctx = emscripten_webgl_create_context(NULL, &attributes);
+	EMSCRIPTEN_WEBGL_CONTEXT_HANDLE ctx = emscripten_webgl_create_context(GODOT_CANVAS_SELECTOR, &attributes);
 	if (emscripten_webgl_make_context_current(ctx) != EMSCRIPTEN_RESULT_SUCCESS) {
 		gl_initialization_error = true;
 	}
@@ -984,21 +990,21 @@ Error OS_JavaScript::initialize(const VideoMode &p_desired, int p_video_driver,
 	// These callbacks from Emscripten's html5.h suffice to access most
 	// JavaScript APIs. For APIs that are not (sufficiently) exposed, EM_ASM
 	// is used below.
-	SET_EM_CALLBACK("#window", mousemove, mousemove_callback)
-	SET_EM_CALLBACK("#canvas", mousedown, mouse_button_callback)
-	SET_EM_CALLBACK("#window", mouseup, mouse_button_callback)
-	SET_EM_CALLBACK("#window", wheel, wheel_callback)
-	SET_EM_CALLBACK("#window", touchstart, touch_press_callback)
-	SET_EM_CALLBACK("#window", touchmove, touchmove_callback)
-	SET_EM_CALLBACK("#window", touchend, touch_press_callback)
-	SET_EM_CALLBACK("#window", touchcancel, touch_press_callback)
-	SET_EM_CALLBACK("#canvas", keydown, keydown_callback)
-	SET_EM_CALLBACK("#canvas", keypress, keypress_callback)
-	SET_EM_CALLBACK("#canvas", keyup, keyup_callback)
-	SET_EM_CALLBACK(NULL, fullscreenchange, fullscreen_change_callback)
+	SET_EM_CALLBACK(EMSCRIPTEN_EVENT_TARGET_WINDOW, mousemove, mousemove_callback)
+	SET_EM_CALLBACK(GODOT_CANVAS_SELECTOR, mousedown, mouse_button_callback)
+	SET_EM_CALLBACK(EMSCRIPTEN_EVENT_TARGET_WINDOW, mouseup, mouse_button_callback)
+	SET_EM_CALLBACK(EMSCRIPTEN_EVENT_TARGET_WINDOW, wheel, wheel_callback)
+	SET_EM_CALLBACK(EMSCRIPTEN_EVENT_TARGET_WINDOW, touchstart, touch_press_callback)
+	SET_EM_CALLBACK(EMSCRIPTEN_EVENT_TARGET_WINDOW, touchmove, touchmove_callback)
+	SET_EM_CALLBACK(EMSCRIPTEN_EVENT_TARGET_WINDOW, touchend, touch_press_callback)
+	SET_EM_CALLBACK(EMSCRIPTEN_EVENT_TARGET_WINDOW, touchcancel, touch_press_callback)
+	SET_EM_CALLBACK(GODOT_CANVAS_SELECTOR, keydown, keydown_callback)
+	SET_EM_CALLBACK(GODOT_CANVAS_SELECTOR, keypress, keypress_callback)
+	SET_EM_CALLBACK(GODOT_CANVAS_SELECTOR, keyup, keyup_callback)
+	SET_EM_CALLBACK(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, fullscreenchange, fullscreen_change_callback)
 	SET_EM_CALLBACK_NOTARGET(gamepadconnected, gamepad_change_callback)
 	SET_EM_CALLBACK_NOTARGET(gamepaddisconnected, gamepad_change_callback)
-#undef SET_EM_CALLBACK_NODATA
+#undef SET_EM_CALLBACK_NOTARGET
 #undef SET_EM_CALLBACK
 #undef EM_CHECK
 
@@ -1079,15 +1085,15 @@ bool OS_JavaScript::main_loop_iterate() {
 			strategy.canvasResolutionScaleMode = EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_STDDEF;
 			strategy.filteringMode = EMSCRIPTEN_FULLSCREEN_FILTERING_DEFAULT;
 			strategy.canvasResizedCallback = NULL;
-			emscripten_enter_soft_fullscreen(NULL, &strategy);
+			emscripten_enter_soft_fullscreen(GODOT_CANVAS_SELECTOR, &strategy);
 		} else {
-			emscripten_set_canvas_element_size(NULL, windowed_size.width, windowed_size.height);
+			emscripten_set_canvas_element_size(GODOT_CANVAS_SELECTOR, windowed_size.width, windowed_size.height);
 		}
 		just_exited_fullscreen = false;
 	}
 
 	int canvas[2];
-	emscripten_get_canvas_element_size(NULL, canvas, canvas + 1);
+	emscripten_get_canvas_element_size(GODOT_CANVAS_SELECTOR, canvas, canvas + 1);
 	video_mode.width = canvas[0];
 	video_mode.height = canvas[1];
 	if (!window_maximized && !video_mode.fullscreen && !just_exited_fullscreen && !entering_fullscreen) {