Fix TileMap patterns creation
@@ -1277,7 +1277,7 @@ void TileMapEditorTilesPlugin::_stop_dragging() {
tile_map->set_cell(tile_map_layer, kv.key, kv.value.source_id, kv.value.get_atlas_coords(), kv.value.alternative_tile);
}
- if (EditorNode::get_singleton()->is_resource_read_only(tile_set)) {
+ if (!EditorNode::get_singleton()->is_resource_read_only(tile_set)) {
// Creating a pattern in the pattern list.
select_last_pattern = true;
int new_pattern_index = tile_set->get_patterns_count();
@@ -117,7 +117,7 @@ void TilesEditorPlugin::_thread() {
tile_map->set_position(-(scale * encompassing_rect.get_center()) + thumbnail_size2 / 2);
// Add the viewport at the last moment to avoid rendering too early.
- EditorNode::get_singleton()->add_child(viewport);
+ EditorNode::get_singleton()->call_deferred("add_child", viewport);
RS::get_singleton()->connect(SNAME("frame_pre_draw"), callable_mp(const_cast<TilesEditorPlugin *>(this), &TilesEditorPlugin::_preview_frame_started), Object::CONNECT_ONE_SHOT);