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Use HTTPS URL for Godot's website in the headers

Rémi Verschelde 8 năm trước cách đây
mục cha
commit
bd282ff43f
100 tập tin đã thay đổi với 100 bổ sung100 xóa
  1. 1 1
      core/allocators.h
  2. 1 1
      core/array.cpp
  3. 1 1
      core/array.h
  4. 1 1
      core/bind/core_bind.cpp
  5. 1 1
      core/bind/core_bind.h
  6. 1 1
      core/class_db.cpp
  7. 1 1
      core/class_db.h
  8. 1 1
      core/color.cpp
  9. 1 1
      core/color.h
  10. 1 1
      core/command_queue_mt.cpp
  11. 1 1
      core/command_queue_mt.h
  12. 1 1
      core/compressed_translation.cpp
  13. 1 1
      core/compressed_translation.h
  14. 1 1
      core/core_string_names.cpp
  15. 1 1
      core/core_string_names.h
  16. 1 1
      core/dictionary.cpp
  17. 1 1
      core/dictionary.h
  18. 1 1
      core/dvector.cpp
  19. 1 1
      core/dvector.h
  20. 1 1
      core/engine.cpp
  21. 1 1
      core/engine.h
  22. 1 1
      core/error_list.h
  23. 1 1
      core/error_macros.cpp
  24. 1 1
      core/error_macros.h
  25. 1 1
      core/event_queue.cpp
  26. 1 1
      core/event_queue.h
  27. 1 1
      core/func_ref.cpp
  28. 1 1
      core/func_ref.h
  29. 1 1
      core/global_constants.cpp
  30. 1 1
      core/global_constants.h
  31. 1 1
      core/hash_map.h
  32. 1 1
      core/hashfuncs.h
  33. 1 1
      core/helper/math_fieldwise.cpp
  34. 1 1
      core/helper/math_fieldwise.h
  35. 1 1
      core/helper/value_evaluator.h
  36. 1 1
      core/image.cpp
  37. 1 1
      core/image.h
  38. 1 1
      core/input_map.cpp
  39. 1 1
      core/input_map.h
  40. 1 1
      core/int_types.h
  41. 1 1
      core/io/compression.cpp
  42. 1 1
      core/io/compression.h
  43. 1 1
      core/io/config_file.cpp
  44. 1 1
      core/io/config_file.h
  45. 1 1
      core/io/file_access_buffered.cpp
  46. 1 1
      core/io/file_access_buffered.h
  47. 1 1
      core/io/file_access_buffered_fa.h
  48. 1 1
      core/io/file_access_compressed.cpp
  49. 1 1
      core/io/file_access_compressed.h
  50. 1 1
      core/io/file_access_encrypted.cpp
  51. 1 1
      core/io/file_access_encrypted.h
  52. 1 1
      core/io/file_access_memory.cpp
  53. 1 1
      core/io/file_access_memory.h
  54. 1 1
      core/io/file_access_network.cpp
  55. 1 1
      core/io/file_access_network.h
  56. 1 1
      core/io/file_access_pack.cpp
  57. 1 1
      core/io/file_access_pack.h
  58. 1 1
      core/io/file_access_zip.cpp
  59. 1 1
      core/io/file_access_zip.h
  60. 1 1
      core/io/http_client.cpp
  61. 1 1
      core/io/http_client.h
  62. 1 1
      core/io/image_loader.cpp
  63. 1 1
      core/io/image_loader.h
  64. 1 1
      core/io/ip.cpp
  65. 1 1
      core/io/ip.h
  66. 1 1
      core/io/ip_address.cpp
  67. 1 1
      core/io/ip_address.h
  68. 1 1
      core/io/json.cpp
  69. 1 1
      core/io/json.h
  70. 1 1
      core/io/marshalls.cpp
  71. 1 1
      core/io/marshalls.h
  72. 1 1
      core/io/networked_multiplayer_peer.cpp
  73. 1 1
      core/io/networked_multiplayer_peer.h
  74. 1 1
      core/io/packet_peer.cpp
  75. 1 1
      core/io/packet_peer.h
  76. 1 1
      core/io/packet_peer_udp.cpp
  77. 1 1
      core/io/packet_peer_udp.h
  78. 1 1
      core/io/pck_packer.cpp
  79. 1 1
      core/io/pck_packer.h
  80. 1 1
      core/io/resource_format_binary.cpp
  81. 1 1
      core/io/resource_format_binary.h
  82. 1 1
      core/io/resource_import.cpp
  83. 1 1
      core/io/resource_import.h
  84. 1 1
      core/io/resource_loader.cpp
  85. 1 1
      core/io/resource_loader.h
  86. 1 1
      core/io/resource_saver.cpp
  87. 1 1
      core/io/resource_saver.h
  88. 1 1
      core/io/stream_peer.cpp
  89. 1 1
      core/io/stream_peer.h
  90. 1 1
      core/io/stream_peer_ssl.cpp
  91. 1 1
      core/io/stream_peer_ssl.h
  92. 1 1
      core/io/stream_peer_tcp.cpp
  93. 1 1
      core/io/stream_peer_tcp.h
  94. 1 1
      core/io/tcp_server.cpp
  95. 1 1
      core/io/tcp_server.h
  96. 1 1
      core/io/translation_loader_po.cpp
  97. 1 1
      core/io/translation_loader_po.h
  98. 1 1
      core/io/xml_parser.cpp
  99. 1 1
      core/io/xml_parser.h
  100. 1 1
      core/io/zip_io.h

+ 1 - 1
core/allocators.h

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/array.cpp

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/array.h

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/bind/core_bind.cpp

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/bind/core_bind.h

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/class_db.cpp

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/class_db.h

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/color.cpp

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/color.h

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/command_queue_mt.cpp

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/command_queue_mt.h

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/compressed_translation.cpp

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/compressed_translation.h

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/core_string_names.cpp

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/core_string_names.h

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/dictionary.cpp

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/dictionary.h

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/dvector.cpp

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/dvector.h

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/engine.cpp

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/engine.h

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/error_list.h

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/error_macros.cpp

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/error_macros.h

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/event_queue.cpp

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/event_queue.h

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/func_ref.cpp

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/func_ref.h

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/global_constants.cpp

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/global_constants.h

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/hash_map.h

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/hashfuncs.h

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/helper/math_fieldwise.cpp

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/helper/math_fieldwise.h

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/helper/value_evaluator.h

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/image.cpp

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/image.h

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/input_map.cpp

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/input_map.h

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/int_types.h

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/io/compression.cpp

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/io/compression.h

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/io/config_file.cpp

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/io/config_file.h

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/io/file_access_buffered.cpp

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/io/file_access_buffered.h

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/io/file_access_buffered_fa.h

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/io/file_access_compressed.cpp

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/io/file_access_compressed.h

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/io/file_access_encrypted.cpp

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/io/file_access_encrypted.h

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/io/file_access_memory.cpp

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/io/file_access_memory.h

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/io/file_access_network.cpp

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/io/file_access_network.h

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/io/file_access_pack.cpp

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/io/file_access_pack.h

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/io/file_access_zip.cpp

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/io/file_access_zip.h

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/io/http_client.cpp

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/io/http_client.h

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/io/image_loader.cpp

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/io/image_loader.h

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/io/ip.cpp

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/io/ip.h

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/io/ip_address.cpp

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/io/ip_address.h

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/io/json.cpp

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/io/json.h

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/io/marshalls.cpp

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/io/marshalls.h

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/io/networked_multiplayer_peer.cpp

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/io/networked_multiplayer_peer.h

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/io/packet_peer.cpp

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/io/packet_peer.h

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/io/packet_peer_udp.cpp

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/io/packet_peer_udp.h

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/io/pck_packer.cpp

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/io/pck_packer.h

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/io/resource_format_binary.cpp

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/io/resource_format_binary.h

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/io/resource_import.cpp

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/io/resource_import.h

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/io/resource_loader.cpp

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/io/resource_loader.h

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/io/resource_saver.cpp

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/io/resource_saver.h

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/io/stream_peer.cpp

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/io/stream_peer.h

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/io/stream_peer_ssl.cpp

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/io/stream_peer_ssl.h

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/io/stream_peer_tcp.cpp

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/io/stream_peer_tcp.h

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/io/tcp_server.cpp

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/io/tcp_server.h

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/io/translation_loader_po.cpp

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/io/translation_loader_po.h

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/io/xml_parser.cpp

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/io/xml_parser.h

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

+ 1 - 1
core/io/zip_io.h

@@ -3,7 +3,7 @@
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */
-/*                    http://www.godotengine.org                         */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
 /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
 /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */

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