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Fixed ScriptTextEditor errors/warnings panel formatting.

Eric M 3 years ago
parent
commit
bd3cc8d6cc
1 changed files with 6 additions and 0 deletions
  1. 6 0
      editor/plugins/script_text_editor.cpp

+ 6 - 0
editor/plugins/script_text_editor.cpp

@@ -433,10 +433,12 @@ void ScriptTextEditor::_validate_script() {
 	int warning_nb = warnings.size();
 	warnings_panel->clear();
 
+	bool has_connections_table = false;
 	// Add missing connections.
 	if (GLOBAL_GET("debug/gdscript/warnings/enable").booleanize()) {
 		Node *base = get_tree()->get_edited_scene_root();
 		if (base && missing_connections.size() > 0) {
+			has_connections_table = true;
 			warnings_panel->push_table(1);
 			for (const Connection &connection : missing_connections) {
 				String base_path = base->get_name();
@@ -458,6 +460,10 @@ void ScriptTextEditor::_validate_script() {
 	code_editor->set_error_count(errors.size());
 	code_editor->set_warning_count(warning_nb);
 
+	if (has_connections_table) {
+		warnings_panel->add_newline();
+	}
+
 	// Add script warnings.
 	warnings_panel->push_table(3);
 	for (const ScriptLanguage::Warning &w : warnings) {