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Fix Tree keyboard navigation in RTL direction

Giganzo 6 months ago
parent
commit
bd63123835
1 changed files with 2 additions and 2 deletions
  1. 2 2
      scene/gui/tree.cpp

+ 2 - 2
scene/gui/tree.cpp

@@ -3559,7 +3559,7 @@ void Tree::gui_input(const Ref<InputEvent> &p_event) {
 	Ref<InputEventKey> k = p_event;
 
 	bool is_command = k.is_valid() && k->is_command_or_control_pressed();
-	if (p_event->is_action("ui_right") && p_event->is_pressed()) {
+	if (p_event->is_action(cache.rtl ? "ui_left" : "ui_right") && p_event->is_pressed()) {
 		if (!cursor_can_exit_tree) {
 			accept_event();
 		}
@@ -3577,7 +3577,7 @@ void Tree::gui_input(const Ref<InputEvent> &p_event) {
 		} else {
 			_go_down();
 		}
-	} else if (p_event->is_action("ui_left") && p_event->is_pressed()) {
+	} else if (p_event->is_action(cache.rtl ? "ui_right" : "ui_left") && p_event->is_pressed()) {
 		if (!cursor_can_exit_tree) {
 			accept_event();
 		}