Pārlūkot izejas kodu

Cross-reference `ColorRect` and `ReferenceRect` in the class reference

They use the same underlying `CanvasItem.draw_rect()` API.

(cherry picked from commit 803b046b38397ade406b7ae2ec1f7191d08e3753)
Andrii Doroshenko (Xrayez) 4 gadi atpakaļ
vecāks
revīzija
bdfa43ea63
2 mainītis faili ar 2 papildinājumiem un 2 dzēšanām
  1. 1 1
      doc/classes/ColorRect.xml
  2. 1 1
      doc/classes/ReferenceRect.xml

+ 1 - 1
doc/classes/ColorRect.xml

@@ -4,7 +4,7 @@
 		Colored rectangle.
 	</brief_description>
 	<description>
-		Displays a colored rectangle.
+		Displays a rectangle filled with a solid [member color]. If you need to display the border alone, consider using [ReferenceRect] instead.
 	</description>
 	<tutorials>
 		<link title="2D Dodge The Creeps Demo">https://godotengine.org/asset-library/asset/515</link>

+ 1 - 1
doc/classes/ReferenceRect.xml

@@ -4,7 +4,7 @@
 		Reference frame for GUI.
 	</brief_description>
 	<description>
-		A rectangle box that displays only a [member border_color] border color around its rectangle. [ReferenceRect] has no fill [Color].
+		A rectangle box that displays only a [member border_color] border color around its rectangle. [ReferenceRect] has no fill [Color]. If you need to display a rectangle filled with a solid color, consider using [ColorRect] instead.
 	</description>
 	<tutorials>
 	</tutorials>