node was previously read before being set. Found by Valgrind. (cherry picked from commit c8a39f6fb3c973c20f14ec6b81d3eb8325e0fbef)
@@ -41,7 +41,7 @@ class RayCast2DEditor : public Control {
UndoRedo *undo_redo = nullptr;
CanvasItemEditor *canvas_item_editor = nullptr;
- RayCast2D *node;
+ RayCast2D *node = nullptr;
bool pressed = false;
Point2 original_cast_to;