Pārlūkot izejas kodu

fix crash after click on MeshInstance with no owner

Due to how spatial selection works, after clicking on
MeshInstance that had no owner editor was crashing.
Jakub Grzesik 8 gadi atpakaļ
vecāks
revīzija
be8ae8df93
1 mainītis faili ar 2 papildinājumiem un 2 dzēšanām
  1. 2 2
      editor/plugins/spatial_editor_plugin.cpp

+ 2 - 2
editor/plugins/spatial_editor_plugin.cpp

@@ -285,11 +285,11 @@ ObjectID SpatialEditorViewport::_select_ray(const Point2 &p_pos, bool p_append,
 
 			Node *subscene_candidate = spat;
 
-			while (subscene_candidate->get_owner() != editor->get_edited_scene())
+			while ((subscene_candidate->get_owner() != NULL) && (subscene_candidate->get_owner() != editor->get_edited_scene()))
 				subscene_candidate = subscene_candidate->get_owner();
 
 			spat = subscene_candidate->cast_to<Spatial>();
-			if (spat && (spat->get_filename() != ""))
+			if (spat && (spat->get_filename() != "") && (subscene_candidate->get_owner() != NULL))
 				subscenes.push_back(spat);
 
 			continue;