Fix GDScript parser sometimes crashing when issuing warning for unreachable pattern
@@ -1862,7 +1862,7 @@ GDScriptParser::MatchNode *GDScriptParser::parse_match() {
}
#ifdef DEBUG_ENABLED
- if (have_wildcard_without_continue) {
+ if (have_wildcard_without_continue && !branch->patterns.is_empty()) {
push_warning(branch->patterns[0], GDScriptWarning::UNREACHABLE_PATTERN);