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Remove unavailable property binding reset_on_save from Skeleton3D

Silc Lizard (Tokage) Renew 1 anno fa
parent
commit
bf3ef56c2f
1 ha cambiato i file con 0 aggiunte e 1 eliminazioni
  1. 0 1
      scene/3d/skeleton_3d.cpp

+ 0 - 1
scene/3d/skeleton_3d.cpp

@@ -1055,7 +1055,6 @@ void Skeleton3D::_bind_methods() {
 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "show_rest_only"), "set_show_rest_only", "is_show_rest_only");
 
 	ADD_GROUP("Modifier", "modifier_");
-	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "modifier_reset_on_save", PROPERTY_HINT_NONE, ""), "set_modifier_reset_on_save_enabled", "is_modifier_reset_on_save_enabled");
 	ADD_PROPERTY(PropertyInfo(Variant::INT, "modifier_callback_mode_process", PROPERTY_HINT_ENUM, "Physics,Idle"), "set_modifier_callback_mode_process", "get_modifier_callback_mode_process");
 
 	ADD_SIGNAL(MethodInfo("pose_updated"));