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-Fixed bug with event player crashing, closes #3687

Juan Linietsky 9 years ago
parent
commit
c04a9ff751
1 changed files with 2 additions and 0 deletions
  1. 2 0
      scene/audio/event_player.cpp

+ 2 - 0
scene/audio/event_player.cpp

@@ -54,6 +54,8 @@ void EventPlayer::set_stream(const Ref<EventStream> &p_stream) {
 	stream=p_stream;
 	stream=p_stream;
 	if (stream.is_valid())
 	if (stream.is_valid())
 		playback=stream->instance_playback();
 		playback=stream->instance_playback();
+	else
+		playback.unref();
 
 
 	if (playback.is_valid()) {
 	if (playback.is_valid()) {