[3.2] Fix empty RIDs in VisualServer.texture_debug_usage()
@@ -1117,6 +1117,7 @@ void RasterizerStorageGLES2::texture_debug_usage(List<VS::TextureInfo> *r_info)
if (!t)
continue;
VS::TextureInfo tinfo;
+ tinfo.texture = E->get();
tinfo.path = t->path;
tinfo.format = t->format;
tinfo.width = t->alloc_width;
@@ -1564,6 +1564,7 @@ void RasterizerStorageGLES3::texture_debug_usage(List<VS::TextureInfo> *r_info)