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@@ -2982,8 +2982,8 @@
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[b]Note:[/b] This setting is implemented only on Windows, Android, macOS, iOS, and Linux/X11.
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</member>
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<member name="rendering/rendering_device/fallback_to_vulkan" type="bool" setter="" getter="" default="true">
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- If [code]true[/code], the forward renderer will fall back to Vulkan if Direct3D 12 is not supported.
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- [b]Note:[/b] This setting is implemented only on Windows.
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+ If [code]true[/code], the forward renderer will fall back to Vulkan if Direct3D 12 (on Windows) or Metal (on macOS x86_64) are not supported.
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+ [b]Note:[/b] This setting is implemented only on Windows and macOS.
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</member>
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<member name="rendering/rendering_device/pipeline_cache/enable" type="bool" setter="" getter="" default="true">
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Enable the pipeline cache that is saved to disk if the graphics API supports it.
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