|
@@ -1491,7 +1491,7 @@ bool CanvasItemEditor::_gui_input_rotate(const Ref<InputEvent> &p_event) {
|
|
|
// Start rotation
|
|
|
if (drag_type == DRAG_NONE) {
|
|
|
if (b.is_valid() && b->get_button_index() == BUTTON_LEFT && b->is_pressed()) {
|
|
|
- if ((b->get_control() && !b->get_alt() && tool == TOOL_SELECT) || tool == TOOL_ROTATE) {
|
|
|
+ if ((b->get_command() && !b->get_alt() && tool == TOOL_SELECT) || tool == TOOL_ROTATE) {
|
|
|
List<CanvasItem *> selection = _get_edited_canvas_items();
|
|
|
|
|
|
// Remove not movable nodes
|