Fix doc on Vector2.cs's `/` operator
@@ -869,7 +869,7 @@ namespace Godot
}
/// <summary>
- /// Multiplies each component of the <see cref="Vector2"/>
+ /// Divides each component of the <see cref="Vector2"/>
/// by the given <see cref="real_t"/>.
/// </summary>
/// <param name="vec">The dividend vector.</param>