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@@ -92,7 +92,7 @@ void EditorFolding::load_resource_folding(RES p_resource, const String &p_path)
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_set_unfolds(p_resource.ptr(), unfolds);
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}
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-void EditorFolding::_fill_folds(const Node *p_root, const Node *p_node, Array &p_folds, Array &resource_folds, Set<RES> &resources) {
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+void EditorFolding::_fill_folds(const Node *p_root, const Node *p_node, Array &p_folds, Array &resource_folds, Array& nodes_folded,Set<RES> &resources) {
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if (p_root != p_node) {
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if (!p_node->get_owner()) {
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return; //not owned, bye
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@@ -102,6 +102,9 @@ void EditorFolding::_fill_folds(const Node *p_root, const Node *p_node, Array &p
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}
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}
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+ if (p_node->is_displayed_folded()) {
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+ nodes_folded.push_back(p_root->get_path_to(p_node));
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+ }
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PoolVector<String> unfolds = _get_unfolds(p_node);
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if (unfolds.size()) {
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@@ -127,7 +130,7 @@ void EditorFolding::_fill_folds(const Node *p_root, const Node *p_node, Array &p
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}
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for (int i = 0; i < p_node->get_child_count(); i++) {
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- _fill_folds(p_root, p_node->get_child(i), p_folds, resource_folds, resources);
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+ _fill_folds(p_root, p_node->get_child(i), p_folds, resource_folds, nodes_folded,resources);
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}
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}
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void EditorFolding::save_scene_folding(const Node *p_scene, const String &p_path) {
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@@ -137,10 +140,12 @@ void EditorFolding::save_scene_folding(const Node *p_scene, const String &p_path
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Array unfolds, res_unfolds;
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Set<RES> resources;
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- _fill_folds(p_scene, p_scene, unfolds, res_unfolds, resources);
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+ Array nodes_folded;
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+ _fill_folds(p_scene, p_scene, unfolds, res_unfolds, nodes_folded, resources);
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config->set_value("folding", "node_unfolds", unfolds);
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config->set_value("folding", "resource_unfolds", res_unfolds);
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+ config->set_value("folding", "nodes_folded", nodes_folded);
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String path = EditorSettings::get_singleton()->get_project_settings_dir();
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String file = p_path.get_file() + "-folding-" + p_path.md5_text() + ".cfg";
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@@ -168,6 +173,10 @@ void EditorFolding::load_scene_folding(Node *p_scene, const String &p_path) {
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if (config->has_section_key("folding", "resource_unfolds")) {
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res_unfolds = config->get_value("folding", "resource_unfolds");
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}
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+ Array nodes_folded;
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+ if (config->has_section_key("folding", "nodes_folded")) {
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+ nodes_folded = config->get_value("folding", "nodes_folded");
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+ }
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ERR_FAIL_COND(unfolds.size() & 1);
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ERR_FAIL_COND(res_unfolds.size() & 1);
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@@ -195,6 +204,14 @@ void EditorFolding::load_scene_folding(Node *p_scene, const String &p_path) {
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PoolVector<String> unfolds2 = res_unfolds[i + 1];
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_set_unfolds(res.ptr(), unfolds2);
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}
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+
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+ for(int i=0;i<nodes_folded.size();i++) {
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+ NodePath fold_path = nodes_folded[i];
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+ if (p_scene->has_node(fold_path)) {
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+ Node *node = p_scene->get_node(fold_path);
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+ node->set_display_folded(true);
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+ }
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+ }
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}
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bool EditorFolding::has_folding_data(const String &p_path) {
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