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@@ -1,11 +1,11 @@
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<?xml version="1.0" encoding="UTF-8" ?>
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="RemoteTransform2D" inherits="Node2D" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<class name="RemoteTransform2D" inherits="Node2D" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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<brief_description>
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- RemoteTransform2D pushes its own [Transform2D] to another [CanvasItem] derived Node in the scene.
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+ RemoteTransform2D pushes its own [Transform2D] to another [Node2D] derived node in the scene.
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</brief_description>
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</brief_description>
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<description>
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<description>
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- RemoteTransform2D pushes its own [Transform2D] to another [CanvasItem] derived Node (called the remote node) in the scene.
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- It can be set to update another Node's position, rotation and/or scale. It can use either global or local coordinates.
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+ RemoteTransform2D pushes its own [Transform2D] to another [Node2D] derived node (called the remote node) in the scene.
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+ It can be set to update another node's position, rotation and/or scale. It can use either global or local coordinates.
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</description>
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</description>
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<tutorials>
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<tutorials>
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</tutorials>
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</tutorials>
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