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Adds a function to set Anchors with a layout preset

Gilles Roudiere 8 years ago
parent
commit
c26af6f2b7

+ 19 - 26
editor/plugins/canvas_item_editor_plugin.cpp

@@ -2584,7 +2584,7 @@ void CanvasItemEditor::_update_scroll(float) {
 	viewport->update();
 }
 
-void CanvasItemEditor::_set_anchor(float p_left, float p_top, float p_right, float p_bottom) {
+void CanvasItemEditor::_set_anchors_preset(Control::LayoutPreset p_preset) {
 	List<Node *> &selection = editor_selection->get_selected_node_list();
 
 	undo_redo->create_action(TTR("Change Anchors"));
@@ -2592,10 +2592,7 @@ void CanvasItemEditor::_set_anchor(float p_left, float p_top, float p_right, flo
 
 		Control *c = E->get()->cast_to<Control>();
 
-		undo_redo->add_do_method(c, "set_anchor", MARGIN_LEFT, p_left);
-		undo_redo->add_do_method(c, "set_anchor", MARGIN_TOP, p_top);
-		undo_redo->add_do_method(c, "set_anchor", MARGIN_RIGHT, p_right);
-		undo_redo->add_do_method(c, "set_anchor", MARGIN_BOTTOM, p_bottom);
+		undo_redo->add_do_method(c, "set_anchors_preset", p_preset);
 		undo_redo->add_undo_method(c, "set_anchor", MARGIN_LEFT, c->get_anchor(MARGIN_LEFT));
 		undo_redo->add_undo_method(c, "set_anchor", MARGIN_TOP, c->get_anchor(MARGIN_TOP));
 		undo_redo->add_undo_method(c, "set_anchor", MARGIN_RIGHT, c->get_anchor(MARGIN_RIGHT));
@@ -2613,10 +2610,7 @@ void CanvasItemEditor::_set_full_rect() {
 
 		Control *c = E->get()->cast_to<Control>();
 
-		undo_redo->add_do_method(c, "set_anchor", MARGIN_LEFT, ANCHOR_BEGIN);
-		undo_redo->add_do_method(c, "set_anchor", MARGIN_TOP, ANCHOR_BEGIN);
-		undo_redo->add_do_method(c, "set_anchor", MARGIN_RIGHT, ANCHOR_END);
-		undo_redo->add_do_method(c, "set_anchor", MARGIN_BOTTOM, ANCHOR_END);
+		undo_redo->add_do_method(c, "set_anchors_preset", PRESET_WIDE);
 		undo_redo->add_do_method(c, "set_margin", MARGIN_LEFT, 0);
 		undo_redo->add_do_method(c, "set_margin", MARGIN_TOP, 0);
 		undo_redo->add_do_method(c, "set_margin", MARGIN_RIGHT, 0);
@@ -2837,53 +2831,52 @@ void CanvasItemEditor::_popup_callback(int p_op) {
 			//space_selected_items< proj_vector2_y, compare_items_y >();
 		} break;
 		case ANCHOR_ALIGN_TOP_LEFT: {
-			_set_anchor(ANCHOR_BEGIN, ANCHOR_BEGIN, ANCHOR_BEGIN, ANCHOR_BEGIN);
+			_set_anchors_preset(PRESET_TOP_LEFT);
 		} break;
 		case ANCHOR_ALIGN_TOP_RIGHT: {
-			_set_anchor(ANCHOR_END, ANCHOR_BEGIN, ANCHOR_END, ANCHOR_BEGIN);
+			_set_anchors_preset(PRESET_TOP_RIGHT);
 		} break;
 		case ANCHOR_ALIGN_BOTTOM_LEFT: {
-			_set_anchor(ANCHOR_BEGIN, ANCHOR_END, ANCHOR_BEGIN, ANCHOR_END);
+			_set_anchors_preset(PRESET_BOTTOM_LEFT);
 		} break;
 		case ANCHOR_ALIGN_BOTTOM_RIGHT: {
-			_set_anchor(ANCHOR_END, ANCHOR_END, ANCHOR_END, ANCHOR_END);
+			_set_anchors_preset(PRESET_BOTTOM_RIGHT);
 		} break;
 		case ANCHOR_ALIGN_CENTER_LEFT: {
-			_set_anchor(ANCHOR_BEGIN, ANCHOR_CENTER, ANCHOR_BEGIN, ANCHOR_CENTER);
+			_set_anchors_preset(PRESET_CENTER_LEFT);
 		} break;
 		case ANCHOR_ALIGN_CENTER_RIGHT: {
-
-			_set_anchor(ANCHOR_END, ANCHOR_CENTER, ANCHOR_END, ANCHOR_CENTER);
+			_set_anchors_preset(PRESET_CENTER_RIGHT);
 		} break;
 		case ANCHOR_ALIGN_CENTER_TOP: {
-			_set_anchor(ANCHOR_CENTER, ANCHOR_BEGIN, ANCHOR_CENTER, ANCHOR_BEGIN);
+			_set_anchors_preset(PRESET_CENTER_TOP);
 		} break;
 		case ANCHOR_ALIGN_CENTER_BOTTOM: {
-			_set_anchor(ANCHOR_CENTER, ANCHOR_END, ANCHOR_CENTER, ANCHOR_END);
+			_set_anchors_preset(PRESET_CENTER_BOTTOM);
 		} break;
 		case ANCHOR_ALIGN_CENTER: {
-			_set_anchor(ANCHOR_CENTER, ANCHOR_CENTER, ANCHOR_CENTER, ANCHOR_CENTER);
+			_set_anchors_preset(PRESET_CENTER);
 		} break;
 		case ANCHOR_ALIGN_TOP_WIDE: {
-			_set_anchor(ANCHOR_BEGIN, ANCHOR_BEGIN, ANCHOR_END, ANCHOR_BEGIN);
+			_set_anchors_preset(PRESET_TOP_WIDE);
 		} break;
 		case ANCHOR_ALIGN_LEFT_WIDE: {
-			_set_anchor(ANCHOR_BEGIN, ANCHOR_BEGIN, ANCHOR_BEGIN, ANCHOR_END);
+			_set_anchors_preset(PRESET_LEFT_WIDE);
 		} break;
 		case ANCHOR_ALIGN_RIGHT_WIDE: {
-			_set_anchor(ANCHOR_END, ANCHOR_BEGIN, ANCHOR_END, ANCHOR_END);
+			_set_anchors_preset(PRESET_RIGHT_WIDE);
 		} break;
 		case ANCHOR_ALIGN_BOTTOM_WIDE: {
-			_set_anchor(ANCHOR_BEGIN, ANCHOR_END, ANCHOR_END, ANCHOR_END);
+			_set_anchors_preset(PRESET_BOTTOM_WIDE);
 		} break;
 		case ANCHOR_ALIGN_VCENTER_WIDE: {
-			_set_anchor(ANCHOR_CENTER, ANCHOR_BEGIN, ANCHOR_CENTER, ANCHOR_END);
+			_set_anchors_preset(PRESET_VCENTER_WIDE);
 		} break;
 		case ANCHOR_ALIGN_HCENTER_WIDE: {
-			_set_anchor(ANCHOR_BEGIN, ANCHOR_CENTER, ANCHOR_END, ANCHOR_CENTER);
+			_set_anchors_preset(PRESET_HCENTER_WIDE);
 		} break;
 		case ANCHOR_ALIGN_WIDE: {
-			_set_anchor(ANCHOR_BEGIN, ANCHOR_BEGIN, ANCHOR_END, ANCHOR_END);
+			_set_anchors_preset(PRESET_WIDE);
 		} break;
 		case ANCHOR_ALIGN_WIDE_FIT: {
 			_set_full_rect();

+ 1 - 1
editor/plugins/canvas_item_editor_plugin.h

@@ -373,7 +373,7 @@ class CanvasItemEditor : public VBoxContainer {
 
 	void _focus_selection(int p_op);
 
-	void _set_anchor(float p_left, float p_top, float p_right, float p_bottom);
+	void _set_anchors_preset(Control::LayoutPreset p_preset);
 	void _set_full_rect();
 
 	HSplitContainer *palette_split;

+ 132 - 0
scene/gui/control.cpp

@@ -1337,6 +1337,120 @@ void Control::set_anchor_and_margin(Margin p_margin, float p_anchor, float p_pos
 	set_margin(p_margin, p_pos);
 }
 
+void Control::set_anchors_preset(LayoutPreset p_preset, bool p_keep_margin) {
+	//Left
+	switch (p_preset) {
+		case PRESET_TOP_LEFT:
+		case PRESET_BOTTOM_LEFT:
+		case PRESET_CENTER_LEFT:
+		case PRESET_TOP_WIDE:
+		case PRESET_BOTTOM_WIDE:
+		case PRESET_LEFT_WIDE:
+		case PRESET_HCENTER_WIDE:
+		case PRESET_WIDE:
+			set_anchor(MARGIN_LEFT, ANCHOR_BEGIN, p_keep_margin);
+			break;
+
+		case PRESET_CENTER_TOP:
+		case PRESET_CENTER_BOTTOM:
+		case PRESET_CENTER:
+		case PRESET_VCENTER_WIDE:
+			set_anchor(MARGIN_LEFT, ANCHOR_CENTER, p_keep_margin);
+			break;
+
+		case PRESET_TOP_RIGHT:
+		case PRESET_BOTTOM_RIGHT:
+		case PRESET_CENTER_RIGHT:
+		case PRESET_RIGHT_WIDE:
+			set_anchor(MARGIN_LEFT, ANCHOR_END, p_keep_margin);
+			break;
+	}
+
+	// Top
+	switch (p_preset) {
+		case PRESET_TOP_LEFT:
+		case PRESET_TOP_RIGHT:
+		case PRESET_CENTER_TOP:
+		case PRESET_LEFT_WIDE:
+		case PRESET_RIGHT_WIDE:
+		case PRESET_TOP_WIDE:
+		case PRESET_VCENTER_WIDE:
+		case PRESET_WIDE:
+			set_anchor(MARGIN_TOP, ANCHOR_BEGIN, p_keep_margin);
+			break;
+
+		case PRESET_CENTER_LEFT:
+		case PRESET_CENTER_RIGHT:
+		case PRESET_CENTER:
+		case PRESET_HCENTER_WIDE:
+			set_anchor(MARGIN_TOP, ANCHOR_CENTER, p_keep_margin);
+			break;
+
+		case PRESET_BOTTOM_LEFT:
+		case PRESET_BOTTOM_RIGHT:
+		case PRESET_CENTER_BOTTOM:
+		case PRESET_BOTTOM_WIDE:
+			set_anchor(MARGIN_TOP, ANCHOR_END, p_keep_margin);
+			break;
+	}
+
+	// Right
+	switch (p_preset) {
+		case PRESET_TOP_LEFT:
+		case PRESET_BOTTOM_LEFT:
+		case PRESET_CENTER_LEFT:
+		case PRESET_LEFT_WIDE:
+			set_anchor(MARGIN_RIGHT, ANCHOR_BEGIN, p_keep_margin);
+			break;
+
+		case PRESET_CENTER_TOP:
+		case PRESET_CENTER_BOTTOM:
+		case PRESET_CENTER:
+		case PRESET_VCENTER_WIDE:
+			set_anchor(MARGIN_RIGHT, ANCHOR_CENTER, p_keep_margin);
+			break;
+
+		case PRESET_TOP_RIGHT:
+		case PRESET_BOTTOM_RIGHT:
+		case PRESET_CENTER_RIGHT:
+		case PRESET_TOP_WIDE:
+		case PRESET_RIGHT_WIDE:
+		case PRESET_BOTTOM_WIDE:
+		case PRESET_HCENTER_WIDE:
+		case PRESET_WIDE:
+			set_anchor(MARGIN_RIGHT, ANCHOR_END, p_keep_margin);
+			break;
+	}
+
+	// Bottom
+	switch (p_preset) {
+		case PRESET_TOP_LEFT:
+		case PRESET_TOP_RIGHT:
+		case PRESET_CENTER_TOP:
+		case PRESET_TOP_WIDE:
+			set_anchor(MARGIN_BOTTOM, ANCHOR_BEGIN, p_keep_margin);
+			break;
+
+		case PRESET_CENTER_LEFT:
+		case PRESET_CENTER_RIGHT:
+		case PRESET_CENTER:
+		case PRESET_HCENTER_WIDE:
+			set_anchor(MARGIN_BOTTOM, ANCHOR_CENTER, p_keep_margin);
+			break;
+
+		case PRESET_BOTTOM_LEFT:
+		case PRESET_BOTTOM_RIGHT:
+		case PRESET_CENTER_BOTTOM:
+		case PRESET_LEFT_WIDE:
+		case PRESET_RIGHT_WIDE:
+		case PRESET_BOTTOM_WIDE:
+		case PRESET_VCENTER_WIDE:
+		case PRESET_WIDE:
+			set_anchor(MARGIN_BOTTOM, ANCHOR_END, p_keep_margin);
+			break;
+	}
+}
+
 float Control::get_anchor(Margin p_margin) const {
 
 	return data.anchor[p_margin];
@@ -2343,6 +2457,7 @@ void Control::_bind_methods() {
 	ClassDB::bind_method(D_METHOD("get_combined_minimum_size"), &Control::get_combined_minimum_size);
 	ClassDB::bind_method(D_METHOD("set_anchor", "margin", "anchor", "keep_margin"), &Control::set_anchor, DEFVAL(false));
 	ClassDB::bind_method(D_METHOD("_set_anchor", "margin", "anchor"), &Control::_set_anchor);
+	ClassDB::bind_method(D_METHOD("set_anchors_preset", "preset", "keep_margin"), &Control::set_anchors_preset, DEFVAL(false));
 	ClassDB::bind_method(D_METHOD("get_anchor", "margin"), &Control::get_anchor);
 	ClassDB::bind_method(D_METHOD("set_margin", "margin", "offset"), &Control::set_margin);
 	ClassDB::bind_method(D_METHOD("set_anchor_and_margin", "margin", "anchor", "offset"), &Control::set_anchor_and_margin);
@@ -2541,6 +2656,23 @@ void Control::_bind_methods() {
 	BIND_CONSTANT(CURSOR_HSPLIT);
 	BIND_CONSTANT(CURSOR_HELP);
 
+	BIND_CONSTANT(PRESET_TOP_LEFT);
+	BIND_CONSTANT(PRESET_TOP_RIGHT);
+	BIND_CONSTANT(PRESET_BOTTOM_LEFT);
+	BIND_CONSTANT(PRESET_BOTTOM_RIGHT);
+	BIND_CONSTANT(PRESET_CENTER_LEFT);
+	BIND_CONSTANT(PRESET_CENTER_TOP);
+	BIND_CONSTANT(PRESET_CENTER_RIGHT);
+	BIND_CONSTANT(PRESET_CENTER_BOTTOM);
+	BIND_CONSTANT(PRESET_CENTER);
+	BIND_CONSTANT(PRESET_LEFT_WIDE);
+	BIND_CONSTANT(PRESET_TOP_WIDE);
+	BIND_CONSTANT(PRESET_RIGHT_WIDE);
+	BIND_CONSTANT(PRESET_BOTTOM_WIDE);
+	BIND_CONSTANT(PRESET_VCENTER_WIDE);
+	BIND_CONSTANT(PRESET_HCENTER_WIDE);
+	BIND_CONSTANT(PRESET_WIDE);
+
 	BIND_CONSTANT(SIZE_EXPAND);
 	BIND_CONSTANT(SIZE_FILL);
 	BIND_CONSTANT(SIZE_EXPAND_FILL);

+ 21 - 0
scene/gui/control.h

@@ -103,6 +103,25 @@ public:
 		CURSOR_MAX
 	};
 
+	enum LayoutPreset {
+		PRESET_TOP_LEFT,
+		PRESET_TOP_RIGHT,
+		PRESET_BOTTOM_LEFT,
+		PRESET_BOTTOM_RIGHT,
+		PRESET_CENTER_LEFT,
+		PRESET_CENTER_TOP,
+		PRESET_CENTER_RIGHT,
+		PRESET_CENTER_BOTTOM,
+		PRESET_CENTER,
+		PRESET_LEFT_WIDE,
+		PRESET_TOP_WIDE,
+		PRESET_RIGHT_WIDE,
+		PRESET_BOTTOM_WIDE,
+		PRESET_VCENTER_WIDE,
+		PRESET_HCENTER_WIDE,
+		PRESET_WIDE
+	};
+
 private:
 	struct CComparator {
 
@@ -275,6 +294,7 @@ public:
 
 	void set_anchor(Margin p_margin, float p_anchor, bool p_keep_margin = false);
 	void set_anchor_and_margin(Margin p_margin, float p_anchor, float p_pos);
+	void set_anchors_preset(LayoutPreset p_preset, bool p_keep_margin = false);
 
 	float get_anchor(Margin p_margin) const;
 
@@ -426,6 +446,7 @@ public:
 VARIANT_ENUM_CAST(Control::FocusMode);
 VARIANT_ENUM_CAST(Control::SizeFlags);
 VARIANT_ENUM_CAST(Control::CursorShape);
+VARIANT_ENUM_CAST(Control::LayoutPreset);
 VARIANT_ENUM_CAST(Control::MouseFilter);
 VARIANT_ENUM_CAST(Control::GrowDirection);