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+/**************************************************************************/
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+/* editor_script_plugin.cpp */
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+/**************************************************************************/
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+/* This file is part of: */
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+/* GODOT ENGINE */
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+/* https://godotengine.org */
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+/**************************************************************************/
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+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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+/* */
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+/* Permission is hereby granted, free of charge, to any person obtaining */
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+/* a copy of this software and associated documentation files (the */
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+/* "Software"), to deal in the Software without restriction, including */
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+/* without limitation the rights to use, copy, modify, merge, publish, */
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+/* distribute, sublicense, and/or sell copies of the Software, and to */
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+/* permit persons to whom the Software is furnished to do so, subject to */
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+/* the following conditions: */
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+/* */
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+/* The above copyright notice and this permission notice shall be */
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+/* included in all copies or substantial portions of the Software. */
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+/* */
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+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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+/**************************************************************************/
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+
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+#include "editor_script_plugin.h"
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+
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+#include "editor/editor_command_palette.h"
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+#include "editor/editor_interface.h"
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+#include "editor/editor_script.h"
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+
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+Ref<EditorScript> create_instance(const StringName &p_name) {
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+ Ref<EditorScript> es;
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+ es.instantiate();
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+ Ref<Script> scr = ResourceLoader::load(ScriptServer::get_global_class_path(p_name), "Script", ResourceFormatLoader::CACHE_MODE_REUSE);
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+ if (scr.is_valid()) {
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+ es->set_script(scr);
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+ }
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+ return es;
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+}
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+
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+void EditorScriptPlugin::run_command(const StringName &p_name) {
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+ create_instance(p_name)->run();
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+}
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+
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+void EditorScriptPlugin::command_palette_about_to_popup() {
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+ for (const StringName &command : commands) {
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+ EditorInterface::get_singleton()->get_command_palette()->remove_command("editor_scripts/" + command);
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+ }
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+ commands.clear();
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+ ScriptServer::get_inheriters_list(SNAME("EditorScript"), &commands);
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+ for (const StringName &command : commands) {
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+ EditorInterface::get_singleton()->get_command_palette()->add_command(String(command).capitalize(), "editor_scripts/" + command, callable_mp(this, &EditorScriptPlugin::run_command), varray(command), nullptr);
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+ }
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+}
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+
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+EditorScriptPlugin::EditorScriptPlugin() {
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+ EditorInterface::get_singleton()->get_command_palette()->connect("about_to_popup", callable_mp(this, &EditorScriptPlugin::command_palette_about_to_popup));
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+}
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